SDL satellite library for shader translation at runtime or build time. Uses SPIRV-Cross and (optionally) glslangValidator.
Setup:
git clone --recursive
mkdir build
cmake .. -DSDL3SHADER_GLSL=ON
(omit if GLSL source translation is not desired)
SDL satellite library for shader translation at runtime or build time. Uses SPIRV-Cross and (optionally) glslangValidator.
Setup:
git clone --recursive
mkdir build
cmake .. -DSDL3SHADER_GLSL=ON
(omit if GLSL source translation is not desired)