forked from dusty-nv/jetson-utils
-
Notifications
You must be signed in to change notification settings - Fork 0
/
xml.h
2314 lines (1961 loc) · 69.4 KB
/
xml.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/*
Original code by Lee Thomason (www.grinninglizard.com)
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef TINYXML2_INCLUDED
#define TINYXML2_INCLUDED
#if defined(ANDROID_NDK) || defined(__BORLANDC__) || defined(__QNXNTO__)
# include <ctype.h>
# include <limits.h>
# include <stdio.h>
# include <stdlib.h>
# include <string.h>
# if defined(__PS3__)
# include <stddef.h>
# endif
#else
# include <cctype>
# include <climits>
# include <cstdio>
# include <cstdlib>
# include <cstring>
#endif
#include <stdint.h>
/*
TODO: intern strings instead of allocation.
*/
/*
gcc:
g++ -Wall -DTINYXML2_DEBUG tinyxml2.cpp xmltest.cpp -o gccxmltest.exe
Formatting, Artistic Style:
AStyle.exe --style=1tbs --indent-switches --break-closing-brackets --indent-preprocessor tinyxml2.cpp tinyxml2.h
*/
#if defined( _DEBUG ) || defined (__DEBUG__)
# ifndef TINYXML2_DEBUG
# define TINYXML2_DEBUG
# endif
#endif
#ifdef _MSC_VER
# pragma warning(push)
# pragma warning(disable: 4251)
#endif
#ifdef _WIN32
# ifdef TINYXML2_EXPORT
# define TINYXML2_LIB __declspec(dllexport)
# elif defined(TINYXML2_IMPORT)
# define TINYXML2_LIB __declspec(dllimport)
# else
# define TINYXML2_LIB
# endif
#elif __GNUC__ >= 4
# define TINYXML2_LIB __attribute__((visibility("default")))
#else
# define TINYXML2_LIB
#endif
#if defined(TINYXML2_DEBUG)
# if defined(_MSC_VER)
# // "(void)0," is for suppressing C4127 warning in "assert(false)", "assert(true)" and the like
# define TIXMLASSERT( x ) if ( !((void)0,(x))) { __debugbreak(); }
# elif defined (ANDROID_NDK)
# include <android/log.h>
# define TIXMLASSERT( x ) if ( !(x)) { __android_log_assert( "assert", "grinliz", "ASSERT in '%s' at %d.", __FILE__, __LINE__ ); }
# else
# include <assert.h>
# define TIXMLASSERT assert
# endif
#else
# define TIXMLASSERT( x ) {}
#endif
/* Versioning, past 1.0.14:
http://semver.org/
*/
static const int TIXML2_MAJOR_VERSION = 6;
static const int TIXML2_MINOR_VERSION = 2;
static const int TIXML2_PATCH_VERSION = 0;
#define TINYXML2_MAJOR_VERSION 6
#define TINYXML2_MINOR_VERSION 2
#define TINYXML2_PATCH_VERSION 0
// A fixed element depth limit is problematic. There needs to be a
// limit to avoid a stack overflow. However, that limit varies per
// system, and the capacity of the stack. On the other hand, it's a trivial
// attack that can result from ill, malicious, or even correctly formed XML,
// so there needs to be a limit in place.
static const int TINYXML2_MAX_ELEMENT_DEPTH = 100;
namespace tinyxml2
{
class XMLDocument;
class XMLElement;
class XMLAttribute;
class XMLComment;
class XMLText;
class XMLDeclaration;
class XMLUnknown;
class XMLPrinter;
/*
A class that wraps strings. Normally stores the start and end
pointers into the XML file itself, and will apply normalization
and entity translation if actually read. Can also store (and memory
manage) a traditional char[]
*/
class StrPair
{
public:
enum {
NEEDS_ENTITY_PROCESSING = 0x01,
NEEDS_NEWLINE_NORMALIZATION = 0x02,
NEEDS_WHITESPACE_COLLAPSING = 0x04,
TEXT_ELEMENT = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
TEXT_ELEMENT_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
ATTRIBUTE_NAME = 0,
ATTRIBUTE_VALUE = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
ATTRIBUTE_VALUE_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
COMMENT = NEEDS_NEWLINE_NORMALIZATION
};
StrPair() : _flags( 0 ), _start( 0 ), _end( 0 ) {}
~StrPair();
void Set( char* start, char* end, int flags ) {
TIXMLASSERT( start );
TIXMLASSERT( end );
Reset();
_start = start;
_end = end;
_flags = flags | NEEDS_FLUSH;
}
const char* GetStr();
bool Empty() const {
return _start == _end;
}
void SetInternedStr( const char* str ) {
Reset();
_start = const_cast<char*>(str);
}
void SetStr( const char* str, int flags=0 );
char* ParseText( char* in, const char* endTag, int strFlags, int* curLineNumPtr );
char* ParseName( char* in );
void TransferTo( StrPair* other );
void Reset();
private:
void CollapseWhitespace();
enum {
NEEDS_FLUSH = 0x100,
NEEDS_DELETE = 0x200
};
int _flags;
char* _start;
char* _end;
StrPair( const StrPair& other ); // not supported
void operator=( StrPair& other ); // not supported, use TransferTo()
};
/*
A dynamic array of Plain Old Data. Doesn't support constructors, etc.
Has a small initial memory pool, so that low or no usage will not
cause a call to new/delete
*/
template <class T, int INITIAL_SIZE>
class DynArray
{
public:
DynArray() :
_mem( _pool ),
_allocated( INITIAL_SIZE ),
_size( 0 )
{
}
~DynArray() {
if ( _mem != _pool ) {
delete [] _mem;
}
}
void Clear() {
_size = 0;
}
void Push( T t ) {
TIXMLASSERT( _size < INT_MAX );
EnsureCapacity( _size+1 );
_mem[_size] = t;
++_size;
}
T* PushArr( int count ) {
TIXMLASSERT( count >= 0 );
TIXMLASSERT( _size <= INT_MAX - count );
EnsureCapacity( _size+count );
T* ret = &_mem[_size];
_size += count;
return ret;
}
T Pop() {
TIXMLASSERT( _size > 0 );
--_size;
return _mem[_size];
}
void PopArr( int count ) {
TIXMLASSERT( _size >= count );
_size -= count;
}
bool Empty() const {
return _size == 0;
}
T& operator[](int i) {
TIXMLASSERT( i>= 0 && i < _size );
return _mem[i];
}
const T& operator[](int i) const {
TIXMLASSERT( i>= 0 && i < _size );
return _mem[i];
}
const T& PeekTop() const {
TIXMLASSERT( _size > 0 );
return _mem[ _size - 1];
}
int Size() const {
TIXMLASSERT( _size >= 0 );
return _size;
}
int Capacity() const {
TIXMLASSERT( _allocated >= INITIAL_SIZE );
return _allocated;
}
void SwapRemove(int i) {
TIXMLASSERT(i >= 0 && i < _size);
TIXMLASSERT(_size > 0);
_mem[i] = _mem[_size - 1];
--_size;
}
const T* Mem() const {
TIXMLASSERT( _mem );
return _mem;
}
T* Mem() {
TIXMLASSERT( _mem );
return _mem;
}
private:
DynArray( const DynArray& ); // not supported
void operator=( const DynArray& ); // not supported
void EnsureCapacity( int cap ) {
TIXMLASSERT( cap > 0 );
if ( cap > _allocated ) {
TIXMLASSERT( cap <= INT_MAX / 2 );
int newAllocated = cap * 2;
T* newMem = new T[newAllocated];
TIXMLASSERT( newAllocated >= _size );
memcpy( newMem, _mem, sizeof(T)*_size ); // warning: not using constructors, only works for PODs
if ( _mem != _pool ) {
delete [] _mem;
}
_mem = newMem;
_allocated = newAllocated;
}
}
T* _mem;
T _pool[INITIAL_SIZE];
int _allocated; // objects allocated
int _size; // number objects in use
};
/*
Parent virtual class of a pool for fast allocation
and deallocation of objects.
*/
class MemPool
{
public:
MemPool() {}
virtual ~MemPool() {}
virtual int ItemSize() const = 0;
virtual void* Alloc() = 0;
virtual void Free( void* ) = 0;
virtual void SetTracked() = 0;
virtual void Clear() = 0;
};
/*
Template child class to create pools of the correct type.
*/
template< int ITEM_SIZE >
class MemPoolT : public MemPool
{
public:
MemPoolT() : _blockPtrs(), _root(0), _currentAllocs(0), _nAllocs(0), _maxAllocs(0), _nUntracked(0) {}
~MemPoolT() {
Clear();
}
void Clear() {
// Delete the blocks.
while( !_blockPtrs.Empty()) {
Block* lastBlock = _blockPtrs.Pop();
delete lastBlock;
}
_root = 0;
_currentAllocs = 0;
_nAllocs = 0;
_maxAllocs = 0;
_nUntracked = 0;
}
virtual int ItemSize() const {
return ITEM_SIZE;
}
int CurrentAllocs() const {
return _currentAllocs;
}
virtual void* Alloc() {
if ( !_root ) {
// Need a new block.
Block* block = new Block();
_blockPtrs.Push( block );
Item* blockItems = block->items;
for( int i = 0; i < ITEMS_PER_BLOCK - 1; ++i ) {
blockItems[i].next = &(blockItems[i + 1]);
}
blockItems[ITEMS_PER_BLOCK - 1].next = 0;
_root = blockItems;
}
Item* const result = _root;
TIXMLASSERT( result != 0 );
_root = _root->next;
++_currentAllocs;
if ( _currentAllocs > _maxAllocs ) {
_maxAllocs = _currentAllocs;
}
++_nAllocs;
++_nUntracked;
return result;
}
virtual void Free( void* mem ) {
if ( !mem ) {
return;
}
--_currentAllocs;
Item* item = static_cast<Item*>( mem );
#ifdef TINYXML2_DEBUG
memset( item, 0xfe, sizeof( *item ) );
#endif
item->next = _root;
_root = item;
}
void Trace( const char* name ) {
printf( "Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n",
name, _maxAllocs, _maxAllocs * ITEM_SIZE / 1024, _currentAllocs,
ITEM_SIZE, _nAllocs, _blockPtrs.Size() );
}
void SetTracked() {
--_nUntracked;
}
int Untracked() const {
return _nUntracked;
}
// This number is perf sensitive. 4k seems like a good tradeoff on my machine.
// The test file is large, 170k.
// Release: VS2010 gcc(no opt)
// 1k: 4000
// 2k: 4000
// 4k: 3900 21000
// 16k: 5200
// 32k: 4300
// 64k: 4000 21000
// Declared public because some compilers do not accept to use ITEMS_PER_BLOCK
// in private part if ITEMS_PER_BLOCK is private
enum { ITEMS_PER_BLOCK = (4 * 1024) / ITEM_SIZE };
private:
MemPoolT( const MemPoolT& ); // not supported
void operator=( const MemPoolT& ); // not supported
union Item {
Item* next;
char itemData[ITEM_SIZE];
};
struct Block {
Item items[ITEMS_PER_BLOCK];
};
DynArray< Block*, 10 > _blockPtrs;
Item* _root;
int _currentAllocs;
int _nAllocs;
int _maxAllocs;
int _nUntracked;
};
/**
Implements the interface to the "Visitor pattern" (see the Accept() method.)
If you call the Accept() method, it requires being passed a XMLVisitor
class to handle callbacks. For nodes that contain other nodes (Document, Element)
you will get called with a VisitEnter/VisitExit pair. Nodes that are always leafs
are simply called with Visit().
If you return 'true' from a Visit method, recursive parsing will continue. If you return
false, <b>no children of this node or its siblings</b> will be visited.
All flavors of Visit methods have a default implementation that returns 'true' (continue
visiting). You need to only override methods that are interesting to you.
Generally Accept() is called on the XMLDocument, although all nodes support visiting.
You should never change the document from a callback.
@sa XMLNode::Accept()
*/
class TINYXML2_LIB XMLVisitor
{
public:
virtual ~XMLVisitor() {}
/// Visit a document.
virtual bool VisitEnter( const XMLDocument& /*doc*/ ) {
return true;
}
/// Visit a document.
virtual bool VisitExit( const XMLDocument& /*doc*/ ) {
return true;
}
/// Visit an element.
virtual bool VisitEnter( const XMLElement& /*element*/, const XMLAttribute* /*firstAttribute*/ ) {
return true;
}
/// Visit an element.
virtual bool VisitExit( const XMLElement& /*element*/ ) {
return true;
}
/// Visit a declaration.
virtual bool Visit( const XMLDeclaration& /*declaration*/ ) {
return true;
}
/// Visit a text node.
virtual bool Visit( const XMLText& /*text*/ ) {
return true;
}
/// Visit a comment node.
virtual bool Visit( const XMLComment& /*comment*/ ) {
return true;
}
/// Visit an unknown node.
virtual bool Visit( const XMLUnknown& /*unknown*/ ) {
return true;
}
};
// WARNING: must match XMLDocument::_errorNames[]
enum XMLError {
XML_SUCCESS = 0,
XML_NO_ATTRIBUTE,
XML_WRONG_ATTRIBUTE_TYPE,
XML_ERROR_FILE_NOT_FOUND,
XML_ERROR_FILE_COULD_NOT_BE_OPENED,
XML_ERROR_FILE_READ_ERROR,
UNUSED_XML_ERROR_ELEMENT_MISMATCH, // remove at next major version
XML_ERROR_PARSING_ELEMENT,
XML_ERROR_PARSING_ATTRIBUTE,
UNUSED_XML_ERROR_IDENTIFYING_TAG, // remove at next major version
XML_ERROR_PARSING_TEXT,
XML_ERROR_PARSING_CDATA,
XML_ERROR_PARSING_COMMENT,
XML_ERROR_PARSING_DECLARATION,
XML_ERROR_PARSING_UNKNOWN,
XML_ERROR_EMPTY_DOCUMENT,
XML_ERROR_MISMATCHED_ELEMENT,
XML_ERROR_PARSING,
XML_CAN_NOT_CONVERT_TEXT,
XML_NO_TEXT_NODE,
XML_ELEMENT_DEPTH_EXCEEDED,
XML_ERROR_COUNT
};
/*
Utility functionality.
*/
class TINYXML2_LIB XMLUtil
{
public:
static const char* SkipWhiteSpace( const char* p, int* curLineNumPtr ) {
TIXMLASSERT( p );
while( IsWhiteSpace(*p) ) {
if (curLineNumPtr && *p == '\n') {
++(*curLineNumPtr);
}
++p;
}
TIXMLASSERT( p );
return p;
}
static char* SkipWhiteSpace( char* p, int* curLineNumPtr ) {
return const_cast<char*>( SkipWhiteSpace( const_cast<const char*>(p), curLineNumPtr ) );
}
// Anything in the high order range of UTF-8 is assumed to not be whitespace. This isn't
// correct, but simple, and usually works.
static bool IsWhiteSpace( char p ) {
return !IsUTF8Continuation(p) && isspace( static_cast<unsigned char>(p) );
}
inline static bool IsNameStartChar( unsigned char ch ) {
if ( ch >= 128 ) {
// This is a heuristic guess in attempt to not implement Unicode-aware isalpha()
return true;
}
if ( isalpha( ch ) ) {
return true;
}
return ch == ':' || ch == '_';
}
inline static bool IsNameChar( unsigned char ch ) {
return IsNameStartChar( ch )
|| isdigit( ch )
|| ch == '.'
|| ch == '-';
}
inline static bool StringEqual( const char* p, const char* q, int nChar=INT_MAX ) {
if ( p == q ) {
return true;
}
TIXMLASSERT( p );
TIXMLASSERT( q );
TIXMLASSERT( nChar >= 0 );
return strncmp( p, q, nChar ) == 0;
}
inline static bool IsUTF8Continuation( char p ) {
return ( p & 0x80 ) != 0;
}
static const char* ReadBOM( const char* p, bool* hasBOM );
// p is the starting location,
// the UTF-8 value of the entity will be placed in value, and length filled in.
static const char* GetCharacterRef( const char* p, char* value, int* length );
static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length );
// converts primitive types to strings
static void ToStr( int v, char* buffer, int bufferSize );
static void ToStr( unsigned v, char* buffer, int bufferSize );
static void ToStr( bool v, char* buffer, int bufferSize );
static void ToStr( float v, char* buffer, int bufferSize );
static void ToStr( double v, char* buffer, int bufferSize );
static void ToStr(int64_t v, char* buffer, int bufferSize);
// converts strings to primitive types
static bool ToInt( const char* str, int* value );
static bool ToUnsigned( const char* str, unsigned* value );
static bool ToBool( const char* str, bool* value );
static bool ToFloat( const char* str, float* value );
static bool ToDouble( const char* str, double* value );
static bool ToInt64(const char* str, int64_t* value);
// Changes what is serialized for a boolean value.
// Default to "true" and "false". Shouldn't be changed
// unless you have a special testing or compatibility need.
// Be careful: static, global, & not thread safe.
// Be sure to set static const memory as parameters.
static void SetBoolSerialization(const char* writeTrue, const char* writeFalse);
private:
static const char* writeBoolTrue;
static const char* writeBoolFalse;
};
/** XMLNode is a base class for every object that is in the
XML Document Object Model (DOM), except XMLAttributes.
Nodes have siblings, a parent, and children which can
be navigated. A node is always in a XMLDocument.
The type of a XMLNode can be queried, and it can
be cast to its more defined type.
A XMLDocument allocates memory for all its Nodes.
When the XMLDocument gets deleted, all its Nodes
will also be deleted.
@verbatim
A Document can contain: Element (container or leaf)
Comment (leaf)
Unknown (leaf)
Declaration( leaf )
An Element can contain: Element (container or leaf)
Text (leaf)
Attributes (not on tree)
Comment (leaf)
Unknown (leaf)
@endverbatim
*/
class TINYXML2_LIB XMLNode
{
friend class XMLDocument;
friend class XMLElement;
public:
/// Get the XMLDocument that owns this XMLNode.
const XMLDocument* GetDocument() const {
TIXMLASSERT( _document );
return _document;
}
/// Get the XMLDocument that owns this XMLNode.
XMLDocument* GetDocument() {
TIXMLASSERT( _document );
return _document;
}
/// Safely cast to an Element, or null.
virtual XMLElement* ToElement() {
return 0;
}
/// Safely cast to Text, or null.
virtual XMLText* ToText() {
return 0;
}
/// Safely cast to a Comment, or null.
virtual XMLComment* ToComment() {
return 0;
}
/// Safely cast to a Document, or null.
virtual XMLDocument* ToDocument() {
return 0;
}
/// Safely cast to a Declaration, or null.
virtual XMLDeclaration* ToDeclaration() {
return 0;
}
/// Safely cast to an Unknown, or null.
virtual XMLUnknown* ToUnknown() {
return 0;
}
virtual const XMLElement* ToElement() const {
return 0;
}
virtual const XMLText* ToText() const {
return 0;
}
virtual const XMLComment* ToComment() const {
return 0;
}
virtual const XMLDocument* ToDocument() const {
return 0;
}
virtual const XMLDeclaration* ToDeclaration() const {
return 0;
}
virtual const XMLUnknown* ToUnknown() const {
return 0;
}
/** The meaning of 'value' changes for the specific type.
@verbatim
Document: empty (NULL is returned, not an empty string)
Element: name of the element
Comment: the comment text
Unknown: the tag contents
Text: the text string
@endverbatim
*/
const char* Value() const;
/** Set the Value of an XML node.
@sa Value()
*/
void SetValue( const char* val, bool staticMem=false );
/// Gets the line number the node is in, if the document was parsed from a file.
int GetLineNum() const { return _parseLineNum; }
/// Get the parent of this node on the DOM.
const XMLNode* Parent() const {
return _parent;
}
XMLNode* Parent() {
return _parent;
}
/// Returns true if this node has no children.
bool NoChildren() const {
return !_firstChild;
}
/// Get the first child node, or null if none exists.
const XMLNode* FirstChild() const {
return _firstChild;
}
XMLNode* FirstChild() {
return _firstChild;
}
/** Get the first child element, or optionally the first child
element with the specified name.
*/
const XMLElement* FirstChildElement( const char* name = 0 ) const;
XMLElement* FirstChildElement( const char* name = 0 ) {
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement( name ));
}
/// Get the last child node, or null if none exists.
const XMLNode* LastChild() const {
return _lastChild;
}
XMLNode* LastChild() {
return _lastChild;
}
/** Get the last child element or optionally the last child
element with the specified name.
*/
const XMLElement* LastChildElement( const char* name = 0 ) const;
XMLElement* LastChildElement( const char* name = 0 ) {
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(name) );
}
/// Get the previous (left) sibling node of this node.
const XMLNode* PreviousSibling() const {
return _prev;
}
XMLNode* PreviousSibling() {
return _prev;
}
/// Get the previous (left) sibling element of this node, with an optionally supplied name.
const XMLElement* PreviousSiblingElement( const char* name = 0 ) const ;
XMLElement* PreviousSiblingElement( const char* name = 0 ) {
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement( name ) );
}
/// Get the next (right) sibling node of this node.
const XMLNode* NextSibling() const {
return _next;
}
XMLNode* NextSibling() {
return _next;
}
/// Get the next (right) sibling element of this node, with an optionally supplied name.
const XMLElement* NextSiblingElement( const char* name = 0 ) const;
XMLElement* NextSiblingElement( const char* name = 0 ) {
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement( name ) );
}
/**
Add a child node as the last (right) child.
If the child node is already part of the document,
it is moved from its old location to the new location.
Returns the addThis argument or 0 if the node does not
belong to the same document.
*/
XMLNode* InsertEndChild( XMLNode* addThis );
XMLNode* LinkEndChild( XMLNode* addThis ) {
return InsertEndChild( addThis );
}
/**
Add a child node as the first (left) child.
If the child node is already part of the document,
it is moved from its old location to the new location.
Returns the addThis argument or 0 if the node does not
belong to the same document.
*/
XMLNode* InsertFirstChild( XMLNode* addThis );
/**
Add a node after the specified child node.
If the child node is already part of the document,
it is moved from its old location to the new location.
Returns the addThis argument or 0 if the afterThis node
is not a child of this node, or if the node does not
belong to the same document.
*/
XMLNode* InsertAfterChild( XMLNode* afterThis, XMLNode* addThis );
/**
Delete all the children of this node.
*/
void DeleteChildren();
/**
Delete a child of this node.
*/
void DeleteChild( XMLNode* node );
/**
Make a copy of this node, but not its children.
You may pass in a Document pointer that will be
the owner of the new Node. If the 'document' is
null, then the node returned will be allocated
from the current Document. (this->GetDocument())
Note: if called on a XMLDocument, this will return null.
*/
virtual XMLNode* ShallowClone( XMLDocument* document ) const = 0;
/**
Make a copy of this node and all its children.
If the 'target' is null, then the nodes will
be allocated in the current document. If 'target'
is specified, the memory will be allocated is the
specified XMLDocument.
NOTE: This is probably not the correct tool to
copy a document, since XMLDocuments can have multiple
top level XMLNodes. You probably want to use
XMLDocument::DeepCopy()
*/
XMLNode* DeepClone( XMLDocument* target ) const;
/**
Test if 2 nodes are the same, but don't test children.
The 2 nodes do not need to be in the same Document.
Note: if called on a XMLDocument, this will return false.
*/
virtual bool ShallowEqual( const XMLNode* compare ) const = 0;
/** Accept a hierarchical visit of the nodes in the TinyXML-2 DOM. Every node in the
XML tree will be conditionally visited and the host will be called back
via the XMLVisitor interface.
This is essentially a SAX interface for TinyXML-2. (Note however it doesn't re-parse
the XML for the callbacks, so the performance of TinyXML-2 is unchanged by using this
interface versus any other.)
The interface has been based on ideas from:
- http://www.saxproject.org/
- http://c2.com/cgi/wiki?HierarchicalVisitorPattern
Which are both good references for "visiting".
An example of using Accept():
@verbatim
XMLPrinter printer;
tinyxmlDoc.Accept( &printer );
const char* xmlcstr = printer.CStr();
@endverbatim
*/
virtual bool Accept( XMLVisitor* visitor ) const = 0;
/**
Set user data into the XMLNode. TinyXML-2 in
no way processes or interprets user data.
It is initially 0.
*/
void SetUserData(void* userData) { _userData = userData; }
/**
Get user data set into the XMLNode. TinyXML-2 in
no way processes or interprets user data.
It is initially 0.
*/
void* GetUserData() const { return _userData; }
protected:
XMLNode( XMLDocument* );
virtual ~XMLNode();
virtual char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr);
XMLDocument* _document;
XMLNode* _parent;
mutable StrPair _value;
int _parseLineNum;
XMLNode* _firstChild;
XMLNode* _lastChild;
XMLNode* _prev;
XMLNode* _next;
void* _userData;
private:
MemPool* _memPool;
void Unlink( XMLNode* child );
static void DeleteNode( XMLNode* node );
void InsertChildPreamble( XMLNode* insertThis ) const;
const XMLElement* ToElementWithName( const char* name ) const;
XMLNode( const XMLNode& ); // not supported
XMLNode& operator=( const XMLNode& ); // not supported
};
/** XML text.
Note that a text node can have child element nodes, for example:
@verbatim
<root>This is <b>bold</b></root>
@endverbatim
A text node can have 2 ways to output the next. "normal" output
and CDATA. It will default to the mode it was parsed from the XML file and
you generally want to leave it alone, but you can change the output mode with
SetCData() and query it with CData().
*/
class TINYXML2_LIB XMLText : public XMLNode
{
friend class XMLDocument;
public:
virtual bool Accept( XMLVisitor* visitor ) const;
virtual XMLText* ToText() {
return this;
}
virtual const XMLText* ToText() const {
return this;
}
/// Declare whether this should be CDATA or standard text.
void SetCData( bool isCData ) {
_isCData = isCData;