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EDK II Debugging
EDK II Debug methods enable the following debug techniques:
- Use
DEBUG
macros instead of inline Print() functions for debug messages - Use
ASSERT
macros to halt code execution on critical issues - Use a software debugger (COM/USB)
- Use a hardware debugger (JTAG/XDB)
The EDK II Debug Library (MdePkg\Include\Library\DebugLib.h
) is a portable library supporting DEBUG and ASSERT macros, which can be enabled/disabled during compilation in target.txt
. These are designed to work with a second computer attached as a terminal to observe an ASCII debug log.
- DEBUG (Expression)
- DEBUG_CODE (Expression)
- DEBUG_CODE_BEGIN() & DEBUG_CODE_END()
- DEBUG_CLEAR_MEMORY(...)
The MdePkg Debug Library Class defines two PCDs
-
PcdDebugPropertyMask
- Bit mask to determine which features are on/off -
PcdDebugPrintErrorLevel
- Types of messages produced
Example from Nt32Pkg.dsc
:
[PcdsFixedAtBuild.IA32]
. . .
gEfiMdePkgTokenSpaceGuid.PcdDebugPropertyMask|0x1f
gEfiMdePkgTokenSpaceGuid.PcdDebugPrintErrorLevel|0x80000040
Definition of PcdDebugPropertyMask
bitmask field:
#define DEBUG_PROPERTY_DEBUG_ASSERT_ENABLED 0x01
#define DEBUG_PROPERTY_DEBUG_PRINT_ENABLED 0x02
#define DEBUG_PROPERTY_DEBUG_CODE_ENABLED 0x04
#define DEBUG_PROPERTY_CLEAR_MEMORY_ENABLED 0x08
#define DEBUG_PROPERTY_ASSERT_BREAKPOINT_ENABLED 0x10
#define DEBUG_PROPERTY_ASSERT_DEADLOOP_ENABLED 0x20
Definition of PcdDebugPrintErrorLevel
bitmask field:
#define DEBUG_INIT 0x00000001 // Initialization
#define DEBUG_WARN 0x00000002 // Warnings
#define DEBUG_LOAD 0x00000004 // Load events
#define DEBUG_FS 0x00000008 // EFI File system
#define DEBUG_POOL 0x00000010 // Alloc & Free's Pool
#define DEBUG_PAGE 0x00000020 // Alloc & Free's Page
#define DEBUG_INFO 0x00000040 // Verbose
#define DEBUG_DISPATCH 0x00000080 // PEI/DXE Dispatchers
#define DEBUG_VARIABLE 0x00000100 //Variable
#define DEBUG_BM 0x00000400 // Boot Manager
#define DEBUG_BLKIO 0x00001000 // BlkIo Driver
#define DEBUG_NET 0x00004000 // SNI Driver
#define DEBUG_UNDI 0x00010000 // UNDI Driver
#define DEBUG_LOADFILE 0x00020000 // Load File
#define DEBUG_EVENT 0x00080000 // Event messages
#define DEBUG_ERROR 0x80000000 // Error
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