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Adding a chicken as a new pet🐔 #242
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I've created a pixel-art of a chicken, but I am not able to create some proper animations on it. |
Hi everyone! I want to work on this issue. I do not have any experience, but I am eager to try 🙋🏻♀️ |
@MhouneyLH, @tonybaloney what states (movements) do you guys think it should have? Do I have to strictly follow the chicken design referenced earlier or can I modify it a little? If you have any app recommendations that would be great. 😊 |
These two animations are looking awesome. (of course you can modify my chicken-design 😊) Following animations would fit in my opinion:
The first four animations are mandatory as mentioned in this file. |
Chickens do not usually chase/catch the ball, so I am not sure if these are necessary. @tonybaloney, what do you think about animations 3 and 4? |
What if the chicken sprints away from the ball? Scattering when startled. (probably goes against the default programming, but might be worth a try) |
Actually, I just checked and everyone chases a ball no matter the pet type, so I will add the animations |
I am missing my favourite pet - the chicken, so I would like to add it.
I think of like a grain-picking animation, after the chicken was spawned. In additition it should jump and then slowly flies down to the bottom again.
One problem I will have is to design the chicken in a pixel-art way. Is there anyone who could deal with this or should I just use the art of other people?
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