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Not receiving the kTDPlayerStatePlaying state for on-demand fast loaded audio #8
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We have the same problem. |
Thanks for reporting the issue, we will take a look. |
@jd-buys I was wondering if there is any news on this issue? |
I am having trouble reproducing the issue. |
Hi @jd-buys, here is one stream I can reproduce it with: But it looks like it's happening after I played another stream. Maybe that's a scenario? |
Thanks @stijnvanderlaan I will test and get back to you. |
I merged the fix into master. |
@jd-buys I've tried building the SDK but I quickly run into issues like (there are more):
Any chance you can provide us with a pre-built version perhaps? |
@rene-demonsters I published release 2.7.2 that you can use. |
@jd-buys Thanks, I've given it a try. The issue seems to have decreased in how often it pops up, but I'm unfortunately still able to trigger it every once in a while. I use next/previous to go through a playlist of say 50 items. I keep going back and forth and eventually I end up triggering it. Is there any more information we can provide you with to help you debug this? |
Thanks for testing @rene-demonsters . I am busy trying to replicate the issue again. |
Hi @jd-buys, I was wondering is you had any success replicating the issue? If not, please let us know what we can do to help. |
Hi @erikvandewiel Unfortunately not yet. I will try again later this week. |
@jd-buys any chance of replicating the issue? We can provide more info if needed. An update would be appreciated. |
@erikvandewiel Unfortunately I still have not been able to reproduce the issue. When you switch between items, do you stop and then play again, or what's the logic that you follow? |
After clicking to play on-demand audio,
If the audio loaded not fast(4-5 seconds) then it returns like 0 -> 2 -> 1 (Stop -> Connecting -> Play)
But if the audio loaded too fast(1-2 seconds) then it returns like 0 -> 2 (Stop -> Connecting) only. Not receiving the 1(play state) after the play.
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