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NPCs don't currently save their current schedule and task, instead relying on the AI code to reset to a valid schedule after loading a save game.
Saving this state would ensure that the NPC's behavior remains consistent after a save load.
Note that this could also break NPCs if they were designed to always restore state based solely on other NPC state variables.
The text was updated successfully, but these errors were encountered:
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NPCs don't currently save their current schedule and task, instead relying on the AI code to reset to a valid schedule after loading a save game.
Saving this state would ensure that the NPC's behavior remains consistent after a save load.
Note that this could also break NPCs if they were designed to always restore state based solely on other NPC state variables.
The text was updated successfully, but these errors were encountered: