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VisualStateTrigger are not working properly in the Playground #100
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Snippet of code in the playground: https://playground.platform.uno/#edfd17fa |
The previous snippet of code is still not working inside the Playground (even with the latest canary version):
But this modified version using the
In my opinion, we should support animation with |
The last snippet https://playground.platform.uno/#6277af50 points to the visual state triggers. I'm updating the title. |
FYI, for this bug I would suspect a sequencing issue: We are setting the |
The original code snippet (https://playground.platform.uno/#edfd17fa) is still not working, so I think that the issue is still present unfortunately :( |
Issue still happening with latest |
Current behavior
RenderTansform animations don't work inside the Playground but the same code is working fine in an UNO solution when testing WASM
Expected behavior
RenderTansform animations should work correctly inside the Playground
How to reproduce it (as minimally and precisely as possible)
Environment
Affected platform(s):
Anything else we need to know?
Don't forget to add isAnimating="True" for the DataContext with this come sample.
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