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When I create a map, I usually put a texture on the entire map and then put another texture (such as sand, water, ...). The idea is to be able to replace the tile already in place by the texture I want to use instead of having to erase to put the new texture.
The text was updated successfully, but these errors were encountered:
When I create a map, I usually put a texture on the entire map and then put another texture (such as sand, water, ...). The idea is to be able to replace the tile already in place by the texture I want to use instead of having to erase to put the new texture.
The text was updated successfully, but these errors were encountered: