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TOML only has integer and float, so it probably makes sense to stick with that terminology. We can add the concept of signed/unsigned since that's meaningful for us.
f32 => float
f64 => float
i32 => int
i64 => int
u32 => uint
u64 => uint
usize => uint
It may even be nice in the future to decouple the TOML types from the Rust types a bit. For example, it's convenient to use -1 as a shortcut for usize::MAX. But for the time being, I think the above is fine.
Based on #2590 (comment) & #2590 (comment)
Gonna take it after #2493 (comment)
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