Releases: vinnymac/PokeNurse
Releases · vinnymac/PokeNurse
Release v1.7.2
Bug fixes
- Move highlight missing in detail modal
Release v1.7.1
Features
- One windows installer for both x64 and ia32 cpu architectures
Bug fixes
- Fix number of evolutions calculation
Release v1.7.0
Features
- Transfer/Evolve now support batch calls like the official app (no more time estimates)
- Type/Move/Energy/DPS/etc are all dynamically calculated (more accurate, less updates)
- CP Per Upgrade now calculated per pokemon in detail modal
Bug fixes
- Gen 2+ Evolution sprites
- Gen 2+ Detail stats
- Move type color in modal
- Evolutions are more accurate, and use same sprites from table
Release v1.6.2
Features
- Add cries, sprites, and large images for the future and new pokemon
Bug fixes
- Fix app failing to load with new gen baby pokemon
Release v1.6.1
Release v1.6.0
Features
- New CP Values (Thanks to @Rplus)
- New Movesets (Thanks to @Rplus)
- Latest pogobuf API Calls
- Latest node-pogo-protos
- New installers thanks to electron-builder
Release v1.5.4
Bug Fixes
- Pogobuf internal errors prevented transfer/evolve from completing
Release v1.5.3
Bug Fixes
- Status timer now only ever show two decimal places
- Evolve and transfer now progress from 0% to 99%, reset at 100% when done
- Exponential time increase removed
Release v1.5.2
Features
- Transfer error handling (know when a batch transfer fails)
- Evolve error handling (know when a batch evolve fails)
- Fancy new icon thanks to @hacknug!
Bug Fixes
- Accurate progress bars for both transfer and evolve
- Accurate time estimation for both transfer and evolve
Release v1.5.0
Features
- Drawer
- Settings
- Display uncaught species
- Delete stored credentials
- Reset all
- Auto Login
- Default Pokedex Sort By & Direction
- Default Specie Sort By & Direction
- Sort with Default Settings Immediately
- Sign out
Bug Fixes
- Mr. Mime and Tangela now display correct images in detail modal
- OS X application can now be redisplayed after being hidden
- Double clicking confirm transfer/evolve now doesn't cause strange behavior accidentally
- Add restrictions so nicknames cannot be longer than 12 characters like pogo
- Additional error handling for all requests
Development
- All requests and fs events are now done in the electron renderer thread