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As part of the upgrade of the codebase we need to retire using individual uniforms and instead use Uniform Buffer Objects, as the former is not supported by WebGPU.
The picking module was already ported in v9 for compatibility with luma, but the remaining shader modules & layers in deck.gl have not.
Proposal
PRs will be merged into main when complete, but we will not publish until the version is bumped to 9.1.
Target Use Case
As part of the upgrade of the codebase we need to retire using individual uniforms and instead use Uniform Buffer Objects, as the former is not supported by WebGPU.
The picking module was already ported in v9 for compatibility with luma, but the remaining shader modules & layers in deck.gl have not.
Proposal
PRs will be merged into main when complete, but we will not publish until the version is bumped to 9.1.
layers
Layers UBO #9008mesh-layers
mesh-layers UBO #9035geo-layers
geo-layers UBO #9036carto
carto module UBO #9038ShaderModule
type ShaderModule type update #9044 & ShaderModule type improvement (v9) luma.gl#2137shadow
module shadow module UBO #9054HeatmapLayer
HeatmapLayer UBO #9071aggregation-layers
Aggregation layers UBO #9114 Aggregation UBO 2/2 #9133updateModuleSettings
Fix countItems in DataFilterExtension #9158 & Remove updateModuleSettings from codebase #9160luma work
gouraudLighting
&phongLighting
Lighting UBO #9074 shadertools: lighting module fixes luma.gl#2159pbr
module shadertools: PBR module using UBO luma.gl#2173fp64
module Port fp64 module to UBO luma.gl#2262The text was updated successfully, but these errors were encountered: