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.bash_helpers.sh
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.bash_helpers.sh
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#
# Copyright (c) 2008-2015 the Urho3D project.
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
# Detect markers in the build tree
if [ -f "$BUILD"/.fix-scm ]; then FIX_SCM=1; fi
# Define helpers
post_cmake() {
if [ $ECLIPSE ]; then
# Check if xmlstarlet software package is available for fixing the generated Eclipse project setting
if [ $HAS_XMLSTARLET ]; then
# Common fixes for all builds
#
# Remove build configuration from project name
# Replace deprecated GNU gmake Error Parser with newer version (6.0 -> 7.0) and add GCC Error Parser
#
xmlstarlet ed -P -L \
-u "/projectDescription/name/text()" -x "concat(substring-before(., '-Release'), substring-before(., '-Debug'), substring-before(., '-RelWithDebInfo'))" \
-u "/projectDescription/buildSpec/buildCommand/arguments/dictionary/value[../key/text() = 'org.eclipse.cdt.core.errorOutputParser']" -x "concat('org.eclipse.cdt.core.GmakeErrorParser;org.eclipse.cdt.core.GCCErrorParser;', substring-after(., 'org.eclipse.cdt.core.MakeErrorParser'))" \
"$BUILD"/.project
# Build-specific fixes
if [ $ANDROID ]; then
# For Android build, add the Android and Java nature to the project setting as it would be done by Eclipse during project import
# This fix avoids the step to reimport the project everytime the Eclipse project setting is regenerated by cmake_generic.sh invocation
echo -- post_cmake: Add Android and Java nature to Eclipse project setting files in $BUILD
#
# Add natures (Android nature must be inserted as first nature)
#
xmlstarlet ed -P -L \
-i "/projectDescription/natures/nature[1]" -t elem -n nature -v "com.android.ide.eclipse.adt.AndroidNature" \
-s "/projectDescription/natures" -t elem -n nature -v "org.eclipse.jdt.core.javanature" \
"$BUILD"/.project
#
# Add build commands
#
for c in com.android.ide.eclipse.adt.ResourceManagerBuilder com.android.ide.eclipse.adt.PreCompilerBuilder org.eclipse.jdt.core.javabuilder com.android.ide.eclipse.adt.ApkBuilder; do
xmlstarlet ed -P -L \
-s "/projectDescription/buildSpec" -t elem -n buildCommandNew -v "" \
-s "/projectDescription/buildSpec/buildCommandNew" -t elem -n name -v $c \
-s "/projectDescription/buildSpec/buildCommandNew" -t elem -n arguments -v "" \
-r "/projectDescription/buildSpec/buildCommandNew" -v "buildCommand" \
"$BUILD"/.project
done
fi
if [ $FIX_SCM ]; then
# Copy the Eclipse project setting files to Source tree in order to fix it so that Eclipse's SCM feature works again
echo -- post_cmake: Move Eclipse project setting files to $SOURCE and fix them to reenable Eclipse SCM feature
# Leave the original copy in the build tree
for f in .project .cproject; do cp "$BUILD"/$f "$SOURCE"; done
# Set a marker in the build tree that Eclipse project has been fixed
touch "$BUILD"/.fix-scm
#
# Replace [Source directory] linked resource to [Build] instead
# Modify build argument to first change directory to Build folder
# Remove [Subprojects]/Urho3D linked resource
#
xmlstarlet ed -P -L \
-u "/projectDescription/linkedResources/link/name/text()[. = '[Source directory]']" -v "[Build]" \
-u "/projectDescription/linkedResources/link/location[../name/text() = '[Build]']" -v "`cd $BUILD; pwd`" \
-u "/projectDescription/buildSpec/buildCommand/arguments/dictionary/value[../key/text() = 'org.eclipse.cdt.make.core.build.arguments']" -x "concat('-C $BUILD ', .)" \
-d "/projectDescription/linkedResources/link[./name = '[Subprojects]/Urho3D']" \
"$SOURCE"/.project
#
# Fix source path entry to Source folder and modify its filter condition
# Fix output path entry to [Build] linked resource and modify its filter condition
#
xmlstarlet ed -P -L \
-u "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'src']/@path" -v "" \
-s "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'src']" -t attr -n "excluding" -v "[Build]/|[Subprojects]/|[Targets]/|Docs/AngelScriptAPI.h" \
-u "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'out']/@path" -v "[Build]" \
-u "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'out']/@excluding" -x "substring-after(., '[Source directory]/|')" \
"$SOURCE"/.cproject
fi
fi
elif [ -e "$BUILD"/*.xcodeproj/project.pbxproj ] && perl -v >/dev/null 2>&1; then
echo -- post_cmake: Fix generated Xcode project
# Temporary workaround to fix file references being added into multiple groups warnings (CMake bug http://www.cmake.org/Bug/view.php?id=15272, stil exists in 3.1)
perl -i -pe 'BEGIN {$/=undef} s/(Begin PBXGroup section.*?,).*?,/\1/s' "$BUILD"/*.xcodeproj/project.pbxproj
# Set Xcode build settings to skip dSYM file generation for Debug configuration (other configurations still use the default dwarf-with-dsym)
if [ $IOS ]; then
perl -i -pe 'BEGIN {$/=undef} s/(Begin XCBuildConfiguration.*?Debug.*?Settings = {\n)/\1DEBUG_INFORMATION_FORMAT = dwarf;\n/s' "$BUILD"/*.xcodeproj/project.pbxproj
fi
fi
}
# vi: set ts=4 sw=4 expandtab: