Replies: 19 comments 54 replies
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Are you able to share the email that AMD originally sent you giving you permission to release ZLUDA 3? |
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Is gamework support completely shot or will it just take a long time to rebuild? |
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Would be nice to see CUDA implemented on top of Vulkan Compute so it's truly cross-platform and cross-vendor, though I'm not sure what the logistics are there. |
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I am absolutely heartbroken :( I know this probably trivial compared to what other people were gonna use it for, but Arkham Knight is my favorite game and I was dying to try this out. I even commented on it a few weeks ago: #31 (comment) Truly a sad day :( |
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How can we donate to show our support as simple users? |
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That was awesome run. I hope this hit doesn't set you down for long. |
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If anyone from AMD is reading this thread, i am |
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Thank you for developing ZLUDA! I think it is unfortunate this project had to be rolled back. Understood if you cannot comment but I would push back harder on censorship of this project. I hope a correct decision will be made eventually. In any case continuing research into vendor-agnostic GPU computation is great. However I fear any further effort on your part would be on an unequal footing considering the existing code is already out there and a potential fork by third-parties is theoretically possible given enough skill and time. Not going to go into specifics however previous open-source projects that have ran into questionable legal territory have been forked and continued by unaffiliated developers. |
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The latest version is still being shown as Shouldn't the latest version also be reverted back to |
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I guess I won't be buying AMD for my next PC. To not be able to games from 2008 (eg. Mirror's Edge) at max settings on a 2024 card is getting ridiculous. People do play old games, and will still choose Nvidia if it means they can play those old games at max settings. Congrats AMD, you just cost yourselves billions of dollars in lost sales. (BTW, I have never bought AMD because of that slowdown in Mirror's Edge that happened when I was a kid and will not until it is fixed) In fact, this is probably what almost drove AMD bankrupt until they were saved by the game consoles and then Ryzen. If AMD supported PhysX and Gameworks features, people wouldn't think of AMD as the scraps you buy because Nvidia is too expensive. |
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So the project keep alive, you will just rewrite it...? |
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Will we always be able to download the pre-takedown release? |
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This is pretty standard practice, right? Even if it works great, CUDA is NVIDIA's golden ticket, and they don’t want that to change. The fact that you and I can make Stable Diffusion and some other AI programs work almost as well on AMD GPUs, which cost half as much as NVIDIA's, is great for us, but not for AMD. We are still using something that hooks into the competitor's golden ticket. Eventually, AMD will want to have their own CUDA equivalent. If they have something like that in the works and it's almost ready, they need to steer us away from ZLUDA and get early adopters to jump on their new solution for it to take off. They might try to compete with CUDA and NVIDIA. So, even though @vosen did an amazing job with ZLUDA, I think it was always Plan B to have a way of running CUDA on AMD. Even if @vosen made the impossible work and ZLUDA would be complete and run perfectly, AMD would stil choose Plan A over Plan B. Plan A involves having their own CUDA alternative that they can push, own, and require their hardware for, which means more money. Companies always choose Plan A, even if it’s worse, flawed, or completely stupid. |
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Would it be possible to open source the Gameworks support code, even if it doesn't do anything useful or is completely broken? It might be useful for other developers interested in studying how Gameworks works, since it doesn't seem working Gameworks support will be a priority for a long time coming. |
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Hi. I might have a stupid question but maybe vosen or someone else can help/answer it. |
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I may definitely be way off in my understanding of what's at stake here, and in that case, I apologize in advance. I am not trying to downplay the importance of what's going on here. But have you considered taking the repo private and switching to a binary only release model? I know this means effectively turning to the dark side of closed source, but then again perhaps there could be a solution to grant access to the repository to contributors that are willing to sign an NDA, or something? I mean if what they asked of you was to make the source code repository (and nothing else) not publicly available anymore, one may speculate that once you make it private, and cherry pick who is allowed access to it, all the while keeping the binaries up, it could be enough to make them happy... |
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How to run zluda on intel? |
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Hello, this is not related to the "code rollback" topic, i just wanted to ask this question since you are an expert and happened to create Zluda. For the past 2 months i have been wondering what exactly is making people say Nvidia is better than Amd for ai (i am contemplating on buying some hardware to run local ai, plus am a programmer so i don't mind error messages here and there), my initial assumption was that Nvidia has some special hardware that works for ai that amd lacks, so i delved a bit into cuda programming and hip programming, i mean they seem to achieve the same goals in different ways, but they seem equal in my eyes, what exactly is AMD missing, looking at the fact that Zluda exists, tells me that amd hardware is good enough because if the hardware was not good enough i dont think there will be a point in creating zluda, so my final conclusion is, people are used to programming cuda than hip/rocm. Kind of link the ps3 cell processor situation repeating itself where people were not familiar with the style of programming on the cell processor hence they did not really want to make games for the ps3 and if they did, it was badly optimized, is that what is happening to amd ? |
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Is there a "current state" of the project? I am a bit confused on where exactly the project is compared to the past. |
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I understand that the topic might generate strong opinions, but please refrain from:
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