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With all latest codebase targeting mac cpp (lime integration),
I get weird results with meshes with alpha. To illustrate the problem I used a simple torus to compare with generated vs imported.
Here is the babylon generated torus with some alpha side look:
And here is blender exported torus using plugin v4.4.4:
I have both experimented with older exporter/babylonhx versions, blender side triangulation and letting plugin do the triangle work. Switched depth buffer flag in project.xml on/off as well. I always end up with same mixup.
The text was updated successfully, but these errors were encountered:
tcaf
changed the title
Imported mesh alpha triangle inconsistency
Imported mesh triangle alpha inconsistency
Apr 17, 2016
With all latest codebase targeting mac cpp (lime integration),
I get weird results with meshes with alpha. To illustrate the problem I used a simple torus to compare with generated vs imported.
Here is the babylon generated torus with some alpha side look:
And here is blender exported torus using plugin v4.4.4:
I have both experimented with older exporter/babylonhx versions, blender side triangulation and letting plugin do the triangle work. Switched depth buffer flag in project.xml on/off as well. I always end up with same mixup.
The text was updated successfully, but these errors were encountered: