From b5eac4d624b229232e8c2e347d6b532172f73439 Mon Sep 17 00:00:00 2001 From: Anne van Kesteren Date: Mon, 17 Jun 2019 09:44:10 +0200 Subject: [PATCH] Review Draft Publication: June 2019 --- review-drafts/2019-06.bs | 10147 +++++++++++++++++++++++++++++++++++++ 1 file changed, 10147 insertions(+) create mode 100644 review-drafts/2019-06.bs diff --git a/review-drafts/2019-06.bs b/review-drafts/2019-06.bs new file mode 100644 index 000000000..cfe11f768 --- /dev/null +++ b/review-drafts/2019-06.bs @@ -0,0 +1,10147 @@ +
+Group: WHATWG
+Date: 2019-06-17
+H1: DOM
+Shortname: dom
+Text Macro: TWITTER thedomstandard
+Abstract: DOM defines a platform-neutral model for events, aborting activities, and node trees.
+Translation: ja https://triple-underscore.github.io/DOM4-ja.html
+Ignored Terms: EmptyString, Array, Document
+Indent: 1
+
+ +
+urlPrefix: https://www.w3.org/TR/xml/#NT-
+ type: type
+  text: Name; url: Name
+  text: Char; url: Char
+  text: PubidChar; url: PubidChar
+urlPrefix: https://www.w3.org/TR/xml-names/#NT-
+ type: type
+  text: QName; url: QName
+url: https://w3c.github.io/DOM-Parsing/#dfn-createcontextualfragment-fragment
+ type: method; text: createContextualFragment(); for: Range
+type: interface
+ url: https://w3c.github.io/touch-events/#idl-def-touchevent
+  text: TouchEvent
+ url: https://w3c.github.io/deviceorientation/spec-source-orientation.html#devicemotion
+  text: DeviceMotionEvent
+  text: DeviceOrientationEvent
+ url: https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15
+  text: WebGLContextEvent
+urlPrefix: https://tc39.github.io/ecma262/#; spec: ECMASCRIPT
+ text: Construct; url: sec-construct; type: abstract-op
+ type: dfn
+  text: Realm; url: realm
+  text: surrounding agent; url: surrounding-agent
+urlPrefix: https://w3c.github.io/hr-time/#; spec: HR-TIME
+ type:typedef; urlPrefix: dom-; text: DOMHighResTimeStamp
+ type:dfn; text: time origin; url: dfn-time-origin
+ type:dfn; text: clock resolution
+
+ + + +

Goals

+ +This specification standardizes the DOM. It does so as follows: + +
    +
  1. +

    By consolidating DOM Level 3 Core [[DOM-Level-3-Core]], + Element Traversal [[ELEMENTTRAVERSAL]], + Selectors API Level 2 [[SELECTORS-API2]], the + "DOM Event Architecture" and "Basic Event Interfaces" chapters of + DOM Level 3 Events [[uievents-20031107]] (specific types of events do not + belong in the DOM Standard), and DOM Level 2 Traversal and Range + [[DOM-Level-2-Traversal-Range]], and: + +

      +
    • Aligning them with the JavaScript ecosystem where possible. +
    • Aligning them with existing implementations. +
    • Simplifying them as much as possible. +
    + +
  2. By moving features from the HTML Standard [[!HTML]] that make more sense to be + specified as part of the DOM Standard. + +

  3. +

    By defining a replacement for the "Mutation Events" and + "Mutation Name Event Types" chapters of DOM Level 3 Events + [[uievents-20031107]] as the old model + was problematic. + +

    The old model is expected to be removed from implementations + in due course. + +

  4. By defining new features that simplify common DOM operations. +

+ + +

Infrastructure

+ +

This specification depends on the Infra Standard. [[!INFRA]] + +

Some of the terms used in this specification are defined in Encoding, +Selectors, Web IDL, XML, and Namespaces in XML. +[[!ENCODING]] +[[!SELECTORS4]] +[[!WEBIDL]] +[[!XML]] +[[!XML-NAMES]] + +

The term context object means the object on which the algorithm, +attribute getter, attribute setter, or method being discussed was called. + +

When extensions are needed, the DOM Standard can be updated accordingly, or a new standard +can be written that hooks into the provided extensibility hooks for +applicable specifications. + + + +

Trees

+ +

A tree is a finite hierarchical tree structure. In +tree order is preorder, depth-first traversal of a +tree. + + +

An object that +participates +in a tree has a parent, which is either +null or an object, and has +children, which is an +ordered set of objects. An object A whose parent is object +B is a child of B. + +

The root of an object is itself, if its +parent is null, or else it is the root of its +parent. The root of a tree is any object +participating in that tree whose parent is null. + +An object A is called a +descendant of an object +B, if either A is a +child of B or +A is a child of an +object C that is a +descendant of B. + +An +inclusive descendant is +an object or one of its +descendants. + +An object A is called an +ancestor of an object +B if and only if B is a +descendant of +A. + +An inclusive ancestor is +an object or one of its ancestors. + +An object A is called a +sibling of an object +B, if and only if B and A +share the same non-null parent. + +An inclusive sibling is an +object or one of its siblings. + +An object A is +preceding an object +B if A and B are in the +same tree and A comes +before B in +tree order. + +An object A is +following an object +B if A and B are in the +same tree and A comes +after B in +tree order. + +The first child of an object is its +first child or null if it has no children. + +The last child of an object is its +last child or null if it has no children. + +The previous sibling of an +object is its first preceding +sibling or null if it has no +preceding +sibling. + +The next sibling of an +object is its first following +sibling or null if it has no +following +sibling. + +

The index of an object is its number of +preceding siblings, or 0 if it has none. + + +

Ordered sets

+ +

The ordered set parser takes a string +input and then runs these steps: + +

    +
  1. Let inputTokens be the result of + splitting input on ASCII whitespace. + +

  2. Let tokens be a new ordered set. + +

  3. For each token in inputTokens, append + token to tokens. + +

  4. Return tokens. +
+ +

The ordered set serializer takes a +set and returns the concatenation of set using U+0020 SPACE. + + +

Selectors

+ + + +

To scope-match a selectors string selectors against a +node, run these steps: + +

    +
  1. Let s be the result of parse a selector selectors. + [[!SELECTORS4]] + +

  2. If s is failure, then throw a "{{SyntaxError!!exception}}" + {{DOMException}}. + +

  3. Return the result of match a selector against a tree with s and + node's root using scoping root node. [[!SELECTORS4]]. +

+ +

Support for namespaces within selectors is not planned and will not be +added. + + +

Namespaces

+ +

To validate a qualifiedName, throw an +"{{InvalidCharacterError!!exception}}" {{DOMException}} if qualifiedName does not match +the Name or QName production. + +To validate and extract a namespace and qualifiedName, +run these steps: + +

    +
  1. If namespace is the empty string, set it to null. + +
  2. Validate qualifiedName. + +
  3. Let prefix be null. + +
  4. Let localName be qualifiedName. + +
  5. If qualifiedName contains a ":" (U+003E), then split the + string on it and set prefix to the part before and localName to + the part after. + +
  6. If prefix is non-null and namespace is null, then throw a + "{{NamespaceError!!exception}}" {{DOMException}}. + +
  7. If prefix is "xml" and namespace is not the + XML namespace, then throw a "{{NamespaceError!!exception}}" {{DOMException}}. + +
  8. If either qualifiedName or prefix is + "xmlns" and namespace is not the + XMLNS namespace, then throw a + "{{NamespaceError!!exception}}" {{DOMException}}. + +
  9. If namespace is the XMLNS namespace and neither qualifiedName + nor prefix is "xmlns", then throw a "{{NamespaceError!!exception}}" + {{DOMException}}. + +
  10. Return namespace, prefix, and localName. +
+ + + +

Events

+ +

Introduction to "DOM Events"

+ +Throughout the web platform events are dispatched to objects to signal an +occurrence, such as network activity or user interaction. These objects implement the +{{EventTarget}} interface and can therefore add event listeners to observe +events by calling {{EventTarget/addEventListener()}}: + +
+obj.addEventListener("load", imgFetched)
+
+function imgFetched(ev) {
+  // great success
+  …
+}
+
+ +Event listeners can be removed +by utilizing the +{{EventTarget/removeEventListener()}} +method, passing the same arguments. + +Events are objects too and implement the +{{Event}} interface (or a derived interface). In the example above +ev is the event. ev is +passed as an argument to the +event listener's callback +(typically a JavaScript Function as shown above). +Event listeners key off the +event's +{{Event/type}} attribute value +("load" in the above example). The +event's +{{Event/target}} attribute value returns the +object to which the event was +dispatched +(obj above). + +

Although events are typically dispatched by the user agent +as the result of user interaction or the completion of some task, applications can dispatch +events themselves by using what are commonly known as synthetic events: + +

+// add an appropriate event listener
+obj.addEventListener("cat", function(e) { process(e.detail) })
+
+// create and dispatch the event
+var event = new CustomEvent("cat", {"detail":{"hazcheeseburger":true}})
+obj.dispatchEvent(event)
+
+ +Apart from signaling, events are +sometimes also used to let an application control what happens next in an +operation. For instance as part of form submission an +event whose +{{Event/type}} attribute value is +"submit" is +dispatched. If this +event's +{{Event/preventDefault()}} method is +invoked, form submission will be terminated. Applications who wish to make +use of this functionality through events +dispatched by the application +(synthetic events) can make use of the return value of the +{{EventTarget/dispatchEvent()}} method: + +
+if(obj.dispatchEvent(event)) {
+  // event was not canceled, time for some magic
+  …
+}
+
+ +When an event is +dispatched to an object that +participates in a +tree (e.g. an +element), it can reach +event listeners on that object's +ancestors too. First all object's +ancestor +event listeners whose +capture variable is set to true are invoked, in +tree order. Second, object's own +event listeners are invoked. And +finally, and only if event's +{{Event/bubbles}} attribute value is true, +object's ancestor +event listeners are invoked again, +but now in reverse tree order. + +Let's look at an example of how events work in a tree: + +
+<!doctype html>
+<html>
+ <head>
+  <title>Boring example</title>
+ </head>
+ <body>
+  <p>Hello <span id=x>world</span>!</p>
+  <script>
+   function test(e) {
+     debug(e.target, e.currentTarget, e.eventPhase)
+   }
+   document.addEventListener("hey", test, {capture: true})
+   document.body.addEventListener("hey", test)
+   var ev = new Event("hey", {bubbles:true})
+   document.getElementById("x").dispatchEvent(ev)
+  </script>
+ </body>
+</html>
+
+ +The debug function will be invoked twice. Each time the event's +{{Event/target}} attribute value will be the +span element. The +first time {{Event/currentTarget}} attribute's +value will be the document, the second +time the body element. +{{Event/eventPhase}} attribute's value +switches from {{Event/CAPTURING_PHASE}} +to {{Event/BUBBLING_PHASE}}. If an +event listener was registered for +the span element, +{{Event/eventPhase}} attribute's value +would have been {{Event/AT_TARGET}}. + + +

Interface {{Event}}

+ +
+[Constructor(DOMString type, optional EventInit eventInitDict),
+ Exposed=(Window,Worker,AudioWorklet)]
+interface Event {
+  readonly attribute DOMString type;
+  readonly attribute EventTarget? target;
+  readonly attribute EventTarget? srcElement; // historical
+  readonly attribute EventTarget? currentTarget;
+  sequence<EventTarget> composedPath();
+
+  const unsigned short NONE = 0;
+  const unsigned short CAPTURING_PHASE = 1;
+  const unsigned short AT_TARGET = 2;
+  const unsigned short BUBBLING_PHASE = 3;
+  readonly attribute unsigned short eventPhase;
+
+  void stopPropagation();
+           attribute boolean cancelBubble; // historical alias of .stopPropagation
+  void stopImmediatePropagation();
+
+  readonly attribute boolean bubbles;
+  readonly attribute boolean cancelable;
+           attribute boolean returnValue;  // historical
+  void preventDefault();
+  readonly attribute boolean defaultPrevented;
+  readonly attribute boolean composed;
+
+  [Unforgeable] readonly attribute boolean isTrusted;
+  readonly attribute DOMHighResTimeStamp timeStamp;
+
+  void initEvent(DOMString type, optional boolean bubbles = false, optional boolean cancelable = false); // historical
+};
+
+dictionary EventInit {
+  boolean bubbles = false;
+  boolean cancelable = false;
+  boolean composed = false;
+};
+
+ +

An {{Event}} object is simply named an event. It allows for +signaling that something has occurred, e.g., that an image has completed downloading.

+ +

A potential event target is null or an {{EventTarget}} object. + +

An event has an associated target (a +potential event target). Unless stated otherwise it is null. + +

An event has an associated relatedTarget (a +potential event target). Unless stated otherwise it is null. + +

Other specifications use relatedTarget to define a +relatedTarget attribute. [[UIEVENTS]] + +

An event has an associated touch target list (a +list of zero or more potential event targets). Unless stated otherwise it is the +empty list. + +

The touch target list is for the exclusive use of defining the +{{TouchEvent}} interface and related interfaces. [[TOUCH-EVENTS]] + +

An event has an associated path. A path is a +list of structs. Each struct consists of an +invocation target (an {{EventTarget}} object), an +invocation-target-in-shadow-tree (a boolean), a +shadow-adjusted target (a potential event target), a +relatedTarget (a +potential event target), a touch target list (a list +of potential event targets), a root-of-closed-tree (a boolean), and +a slot-in-closed-tree (a boolean). A path is initially +the empty list.

+ +
+
event = new Event(type [, eventInitDict]) +
Returns a new event whose + {{Event/type}} attribute value is set to + type. The eventInitDict argument + allows for setting the {{Event/bubbles}} and + {{Event/cancelable}} attributes via object + members of the same name. + +
event . {{Event/type}} +
Returns the type of event, e.g. + "click", "hashchange", or + "submit". + +
event . {{Event/target}} +
Returns the object to which event is dispatched (its + target). + +
event . {{Event/currentTarget}} +
Returns the object whose event listener's callback is currently being + invoked. + +
event . {{Event/composedPath()}} +
Returns the invocation target objects of event's + path (objects on which listeners will be invoked), except for any + nodes in shadow trees of which the shadow root's + mode is "closed" that are not reachable from event's + {{Event/currentTarget}}. + +
event . {{Event/eventPhase}} +
Returns the event's phase, which is one of {{Event/NONE}}, + {{Event/CAPTURING_PHASE}}, + {{Event/AT_TARGET}}, and + {{Event/BUBBLING_PHASE}}. + +
event . stopPropagation() +
When dispatched in a tree, invoking this method prevents + event from reaching any objects other than the current object. + +
event . stopImmediatePropagation() +
Invoking this method prevents event from reaching + any registered event listeners after the current one finishes running and, when + dispatched in a tree, also prevents event from reaching any + other objects. + +
event . {{Event/bubbles}} +
Returns true or false depending on how event was initialized. True if + event goes through its target's ancestors in reverse + tree order, and false otherwise. + +
event . {{Event/cancelable}} +
Returns true or false depending on how event was initialized. Its return + value does not always carry meaning, but true can indicate that part of the operation + during which event was dispatched, can be canceled by invoking the + {{Event/preventDefault()}} method. + +
event . preventDefault() +
If invoked when the {{Event/cancelable}} attribute value is true, and while executing a + listener for the event with {{AddEventListenerOptions/passive}} set to false, signals to + the operation that caused event to be dispatched that it needs to be canceled. + +
event . {{Event/defaultPrevented}} +
Returns true if {{Event/preventDefault()}} was invoked successfully to indicate cancelation, + and false otherwise. + +
event . {{Event/composed}} +
Returns true or false depending on how event was initialized. True if + event invokes listeners past a {{ShadowRoot}} node that is the + root of its target, and false otherwise. + +
event . {{Event/isTrusted}} +
Returns true if event was + dispatched by the user agent, and + false otherwise. + +
event . {{Event/timeStamp}} +
Returns the event's timestamp as the number of milliseconds measured relative to + the time origin. +
+ +

The type attribute must return the value it was +initialized to. When an event is created the attribute must be initialized to the empty +string. + +

The target attribute's getter, when invoked, must +return the context object's target. + +

The srcElement attribute's getter, when invoked, must +return the context object's target. + +

The currentTarget attribute must return the value it +was initialized to. When an event is created the attribute must be initialized to null. + +

The composedPath() method, when invoked, must run these +steps: + +

    +
  1. Let composedPath be an empty list. + +

  2. Let path be the context object's path. + +

  3. If path is empty, then return composedPath. + +

  4. Let currentTarget be the context object's {{Event/currentTarget}} + attribute value. + +

  5. Append currentTarget to composedPath. + +

  6. Let currentTargetIndex be 0. + +

  7. Let currentTargetHiddenSubtreeLevel be 0. + +

  8. Let index be path's size − 1. + +

  9. +

    While index is greater than or equal to 0: + +

      +
    1. If path[index]'s root-of-closed-tree is true, + then increase currentTargetHiddenSubtreeLevel by 1. + +

    2. If path[index]'s invocation target is + currentTarget, then set currentTargetIndex to index and + break. + +

    3. If path[index]'s slot-in-closed-tree is true, + then decrease currentTargetHiddenSubtreeLevel by 1. + +

    4. Decrease index by 1. +

    + +
  10. Let currentHiddenLevel and maxHiddenLevel be + currentTargetHiddenSubtreeLevel. + +

  11. Set index to currentTargetIndex − 1. + +

  12. +

    While index is greater than or equal to 0: + +

      +
    1. If path[index]'s root-of-closed-tree is true, + then increase currentHiddenLevel by 1. + +

    2. If currentHiddenLevel is less than or equal to maxHiddenLevel, then + prepend path[index]'s + invocation target to composedPath. + +

    3. +

      If path[index]'s slot-in-closed-tree is true, + then: + +

        +
      1. Decrease currentHiddenLevel by 1. + +

      2. If currentHiddenLevel is less than maxHiddenLevel, then set + maxHiddenLevel to currentHiddenLevel. +

      + +
    4. Decrease index by 1. +

    + +
  13. Set currentHiddenLevel and maxHiddenLevel to + currentTargetHiddenSubtreeLevel. + +

  14. Set index to currentTargetIndex + 1. + +

  15. +

    While index is less than path's size: + +

      +
    1. If path[index]'s slot-in-closed-tree is true, + then increase currentHiddenLevel by 1. + +

    2. If currentHiddenLevel is less than or equal to maxHiddenLevel, then + append path[index]'s + invocation target to composedPath. + +

    3. +

      If path[index]'s root-of-closed-tree is true, + then: + +

        +
      1. Decrease currentHiddenLevel by 1. + +

      2. If currentHiddenLevel is less than maxHiddenLevel, then set + maxHiddenLevel to currentHiddenLevel. +

      + +
    4. Increase index by 1. +

    + +
  16. Return composedPath. +

+ +

The eventPhase attribute must return the value it was +initialized to, which must be one of the following: + +

+
NONE (numeric value 0) +
Events not currently + dispatched are in this phase. + +
CAPTURING_PHASE (numeric value 1) +
When an event is dispatched to an object that participates in a + tree it will be in this phase before it reaches its target. + +
AT_TARGET (numeric value 2) +
When an event is dispatched it will be in this phase on its + target. + +
BUBBLING_PHASE (numeric value 3) +
When an event is dispatched to an object that participates in a + tree it will be in this phase after it reaches its target. +
+ +

Initially the attribute must be initialized to {{Event/NONE}}. + +


+ +

Each event has the following associated flags that are all initially unset: + +

+ +

The stopPropagation() method, when invoked, must set the +context object's stop propagation flag.

+ +

The cancelBubble attribute's getter, when invoked, +must return true if the context object's stop propagation flag is set, and false +otherwise. + +

The {{Event/cancelBubble}} attribute's setter, when invoked, must set the context object's +stop propagation flag if the given value is true, and do nothing otherwise. + +

The stopImmediatePropagation() method, when invoked, +must set the context object's stop propagation flag and the context object's +stop immediate propagation flag.

+ +

The bubbles and +cancelable attributes must return the values they were +initialized to. + +

To set the canceled flag, given an event event, if +event's {{Event/cancelable}} attribute value is true and event's +in passive listener flag is unset, then set event's canceled flag, and do +nothing otherwise. + +

The returnValue attribute's getter, when invoked, +must return false if context object's canceled flag is set, and true otherwise. + +

The {{Event/returnValue}} attribute's setter, when invoked, must set the canceled flag +with the context object if the given value is false, and do nothing otherwise. + +

The preventDefault() method, when invoked, must +set the canceled flag with the context object. + +

There are scenarios where invoking {{Event/preventDefault()}} has no +effect. User agents are encouraged to log the precise cause in a developer console, to aid +debugging. + +

The defaultPrevented attribute's getter, when +invoked, must return true if the context object's canceled flag is set, and false +otherwise.

+ +

The composed attribute's getter, when invoked, must +return true if the context object's composed flag is set, and false otherwise.

+ +
+ +

The isTrusted attribute must return the value it was +initialized to. When an event is created the attribute must be initialized to false. + +

{{Event/isTrusted}} is a convenience that indicates whether an +event is dispatched by the user agent (as opposed to using +{{EventTarget/dispatchEvent()}}). The sole legacy exception is {{HTMLElement/click()}}, which causes +the user agent to dispatch an event whose {{Event/isTrusted}} attribute is initialized to +false. + +

The timeStamp attribute must return the value it was +initialized to. + +


+ +

To initialize an event, with +type, bubbles, and cancelable, run these steps: + +

    +
  1. Set event's initialized flag. + +

  2. Unset event's stop propagation flag, + stop immediate propagation flag, and canceled flag. + +

  3. Set event's {{Event/isTrusted}} attribute to false. + +

  4. Set event's target to null. + +

  5. Set event's {{Event/type}} attribute to type. + +

  6. Set event's {{Event/bubbles}} attribute to bubbles. + +

  7. Set event's {{Event/cancelable}} attribute to cancelable. +

+ +

The +initEvent(type, bubbles, cancelable) +method, when invoked, must run these steps:

+ +
    +
  1. If the context object's dispatch flag is set, then return. + +

  2. Initialize the context object with type, bubbles, and + cancelable. +

+ +

As events have constructors {{Event/initEvent()}} is redundant and +incapable of setting {{Event/composed}}. It has to be supported for legacy content. + + +

Legacy extensions to the {{Window}} interface

+ +
+partial interface Window {
+  [Replaceable] readonly attribute any event; // historical
+};
+
+ +

Each {{Window}} object has an associated current event (undefined or an +{{Event}} object). Unless stated otherwise it is undefined. + +

The event attribute's getter, when invoked, must +return the context object's current event. + +

Web developers are strongly encouraged to instead rely on the {{Event}} object passed +to event listeners, as that will result in more portable code. This attribute is not available in +workers or worklets, and is inaccurate for events dispatched in shadow trees. + + +

Interface {{CustomEvent}}

+ +
+[Constructor(DOMString type, optional CustomEventInit eventInitDict),
+ Exposed=(Window,Worker)]
+interface CustomEvent : Event {
+  readonly attribute any detail;
+
+  void initCustomEvent(DOMString type, optional boolean bubbles = false, optional boolean cancelable = false, optional any detail = null);
+};
+
+dictionary CustomEventInit : EventInit {
+  any detail = null;
+};
+
+ +Events using the +{{CustomEvent}} interface can be used to carry custom data. + +
+
event = new CustomEvent(type [, eventInitDict]) +
Works analogously to the constructor for {{Event}} except + that the eventInitDict argument now + allows for setting the {{CustomEvent/detail}} attribute + too. + +
event . {{CustomEvent/detail}} +
Returns any custom data event was created with. + Typically used for synthetic events. + + +
+ +

The detail attribute must return the value it +was initialized to. + +

The +initCustomEvent(type, bubbles, cancelable, detail) +method must, when invoked, run these steps: + +

    +
  1. If the context object's dispatch flag is set, then return. + +

  2. Initialize the context object with type, bubbles, and + cancelable. + +

  3. Set the context object's {{CustomEvent/detail}} attribute to detail. +

+ + +

Constructing events

+ +Specifications may define +event constructing steps for all or some +events. The algorithm is passed an event as indicated in the +inner event creation steps. + +

This construct can be used by {{Event}} subclasses that have a more complex structure +than a simple 1:1 mapping between their initializing dictionary members and IDL attributes. + +

When a constructor of the {{Event}} +interface, or of an interface that inherits from the {{Event}} interface, is invoked, these steps +must be run, given the arguments type and eventInitDict: + +

    +
  1. Let event be the result of running the inner event creation steps with + this interface, null, now, and eventInitDict. + +

  2. Initialize event's {{Event/type}} attribute to type. + +

  3. Return event. +

+ +

To +create an event +using eventInterface, which must be either {{Event}} or an interface that inherits from +it, and optionally given a Realm realm, run these steps:

+ +
    +
  1. If realm is not given, then set it to null. + +

  2. +

    Let dictionary be the result of converting + the JavaScript value undefined to the dictionary type accepted by eventInterface's + constructor. (This dictionary type will either be {{EventInit}} or a dictionary that inherits from + it.) + +

    This does not work if members are required; see + whatwg/dom#600. + +

  3. +

    Let event be the result of running the inner event creation steps with + eventInterface, realm, the time of the occurrence that the event is + signaling, and dictionary. + +

    In macOS the time of the occurrence for input + actions is available via the timestamp property of NSEvent objects. + +

  4. Initialize event's {{Event/isTrusted}} attribute to true. + +

  5. Return event. +

+ +

Create an event is meant to be used by other specifications which need to +separately create and dispatch events, instead of simply +firing them. It ensures the event's attributes are initialized to the +correct defaults.

+ +

The inner event creation steps, given an interface, +realm, time, and dictionary, are as follows:

+ +
    +
  1. +

    Let event be the result of creating a new object using eventInterface. If + realm is non-null, then use that Realm; otherwise, use the default behavior defined in + Web IDL. + +

    As of the time of this writing Web IDL does not yet define any default behavior; + see heycam/webidl#135. + +

  2. Set event's initialized flag. + +

  3. +

    Initialize event's {{Event/timeStamp}} attribute to a {{DOMHighResTimeStamp}} + representing the high resolution time from the time origin to time. + +

    User agents should set a minimum resolution of event's + {{Event/timeStamp}} attribute to 5 microseconds following the existing clock resolution + recommendation. [[!HR-TIME]] + +

  4. For each membervalue in dictionary, if + event has an attribute whose identifier is member, then + initialize that attribute to value. + +

  5. Run the event constructing steps with event. + +

  6. Return event. +

+ + +

Defining event interfaces

+ +In general, when defining a new interface that inherits from {{Event}} please always ask +feedback from the WHATWG or the +W3C WebApps WG community. + +The {{CustomEvent}} interface can be used as starting point. +However, do not introduce any init*Event() +methods as they are redundant with constructors. Interfaces that inherit +from the {{Event}} interface that have such a method only have it +for historical reasons. + + +

Interface {{EventTarget}}

+ +
+[Constructor,
+ Exposed=(Window,Worker,AudioWorklet)]
+interface EventTarget {
+  void addEventListener(DOMString type, EventListener? callback, optional (AddEventListenerOptions or boolean) options);
+  void removeEventListener(DOMString type, EventListener? callback, optional (EventListenerOptions or boolean) options);
+  boolean dispatchEvent(Event event);
+};
+
+callback interface EventListener {
+  void handleEvent(Event event);
+};
+
+dictionary EventListenerOptions {
+  boolean capture = false;
+};
+
+dictionary AddEventListenerOptions : EventListenerOptions {
+  boolean passive = false;
+  boolean once = false;
+};
+
+ +

An {{EventTarget}} object represents a target to which an event can be dispatched +when something has occurred. + +

Each {{EventTarget}} object has an associated event listener list (a +list of zero or more event listeners). It is initially the empty list. + + +

An event listener can be used to observe a specific +event and consists of: + +

+ +

Although callback is an {{EventListener}} +object, an event listener is a broader concept as can be seen above. + +

Each {{EventTarget}} object also has an associated get the parent algorithm, +which takes an event event, and returns an {{EventTarget}} object. Unless +specified otherwise it returns null. + +

Nodes, shadow roots, and documents +override the get the parent algorithm. + +

Each {{EventTarget}} object can have an associated +activation behavior algorithm. The +activation behavior algorithm is passed an event, as indicated in the +dispatch algorithm.

+ +

This exists because user agents perform certain actions for certain +{{EventTarget}} objects, e.g., the <{area}> element, in response to synthetic {{MouseEvent}} +events whose {{Event/type}} attribute is click. Web compatibility prevented it +from being removed and it is now the enshrined way of defining an activation of something. [[!HTML]] + +

Each {{EventTarget}} object that has activation behavior, can additionally +have both (not either) a legacy-pre-activation behavior algorithm +and a legacy-canceled-activation behavior algorithm. + +

These algorithms only exist for checkbox and radio <{input}> elements and +are not to be used for anything else. [[!HTML]] + +

+
target = new EventTarget(); +

Creates a new {{EventTarget}} object, which can be used by developers to dispatch and + listen for events. + +

target . addEventListener(type, callback [, options]) +
+

Appends an event listener for events whose {{Event/type}} attribute value is + type. The callback argument sets the callback + that will be invoked when the event is dispatched. + +

The options argument sets listener-specific options. For compatibility this can be a + boolean, in which case the method behaves exactly as if the value was specified as + options's {{EventListenerOptions/capture}}. + +

When set to true, options's {{EventListenerOptions/capture}} prevents + callback from being invoked when the event's + {{Event/eventPhase}} attribute value is {{Event/BUBBLING_PHASE}}. When false (or not present), + callback will not be invoked when event's {{Event/eventPhase}} + attribute value is {{Event/CAPTURING_PHASE}}. Either way, callback + will be invoked if event's {{Event/eventPhase}} attribute value is {{Event/AT_TARGET}}. + +

When set to true, options's {{AddEventListenerOptions/passive}} indicates that the + callback will not cancel the event by invoking + {{Event/preventDefault()}}. This is used to enable performance optimizations described in + [[#observing-event-listeners]]. + +

When set to true, options's {{AddEventListenerOptions/once}} indicates that the + callback will only be invoked once after which the event listener will + be removed. + +

The event listener is appended to target's + event listener list and is not appended if it has the same + type, callback, and + capture. + +

target . removeEventListener(type, callback [, options]) +

Removes the event listener in target's + event listener list with the same type, callback, and + options. + +

target . dispatchEvent(event) +

Dispatches a synthetic event event to target and returns true + if either event's {{Event/cancelable}} attribute value is false or its + {{Event/preventDefault()}} method was not invoked, and false otherwise. +

+ +

To flatten options, run these +steps: + +

    +
  1. If options is a boolean, then return options. + +

  2. Return options's {{EventListenerOptions/capture}}. +

+ +

To flatten more options, run these +steps: + +

    +
  1. Let capture be the result of flattening options. + +

  2. Let once and passive be false. + +

  3. If options is a dictionary, then set passive to options's + {{AddEventListenerOptions/passive}} and once to options's + {{AddEventListenerOptions/once}}. + +

  4. Return capture, passive, and once. +

+ +

The EventTarget() constructor, when invoked, +must return a new {{EventTarget}}. + +

Because of the defaults stated elsewhere, the returned {{EventTarget}}'s +get the parent algorithm will return null, and it will have no activation behavior, +legacy-pre-activation behavior, or legacy-canceled-activation behavior. + +

In the future we could allow custom get the parent algorithms. Let us know +if this would be useful for your programs. For now, all author-created {{EventTarget}}s do not +participate in a tree structure.

+ +

To add an event listener given an {{EventTarget}} object eventTarget +and an event listener listener, run these steps: + +

    +
  1. +

    If eventTarget's relevant global object is a {{ServiceWorkerGlobalScope}} + object and its associated service worker's script resource's + has ever been evaluated flag is set, then throw a + TypeError. + [[!SERVICE-WORKERS]] + +

    To optimize storing the event types allowed for the service worker and + to avoid non-deterministic changes to the event listeners, invocation of the method is allowed + only during the very first evaluation of the service worker script. + +

  2. If listener's callback is null, then return. + +

  3. If eventTarget's event listener list does not contain an + event listener whose type is listener's + type, callback is listener's + callback, and capture is + listener's capture, then append + listener to eventTarget's event listener list. +

+ +

The add an event listener concept exists to ensure event handlers use +the same code path. [[HTML]] + +

The +addEventListener(type, callback, options) +method, when invoked, must run these steps: + +

    +
  1. Let capture, passive, and once be the result of + flattening more options. + +

  2. Add an event listener with the context object and an event listener + whose type is type, callback is + callback, capture is capture, + passive is passive, and once is + once. +

+ +

To remove an event listener, given an {{EventTarget}} object eventTarget +and an event listener listener, set listener's +removed to true and remove listener from +eventTarget's event listener list. + + +

To remove all event listeners, given an {{EventTarget}} object +eventTarget, for each listener of eventTarget's +event listener list, remove an event listener with +eventTarget and listener. + +

HTML needs this to define document.open(). [[HTML]] + +

The +removeEventListener(type, callback, options) +method, when invoked, must run these steps: + +

    +
  1. If the context object's relevant global object is a + {{ServiceWorkerGlobalScope}} object and its associated service worker's + script resource's + has ever been evaluated flag is set, then throw a + TypeError. [[!SERVICE-WORKERS]] + +

  2. Let capture be the result of flattening options. + +

  3. If the context object's event listener list + contains an event listener whose type is + type, callback is callback, and + capture is capture, then remove an event listener + with the context object and that event listener. +

+ +

The event listener list will not contain multiple event listeners with equal +type, callback, and capture, as add an event listener +prevents that. + +

The dispatchEvent(event) method, when +invoked, must run these steps: + +

    +
  1. If event's dispatch flag is set, or if its initialized flag is not + set, then throw an "{{InvalidStateError!!exception}}" {{DOMException}}. + +

  2. Initialize event's {{Event/isTrusted}} attribute to false. + +

  3. Return the result of dispatching event to the context object. +

+ + +

Observing event listeners

+ +

In general, developers do not expect the presence of an event listener to be observable. +The impact of an event listener is determined by its callback. That is, a developer +adding a no-op event listener would not expect it to have any side effects. + +

Unfortunately, some event APIs have been designed such that implementing them efficiently +requires observing event listeners. This can make the presence of listeners observable in +that even empty listeners can have a dramatic performance impact on the behavior of the application. +For example, touch and wheel events which can be used to block asynchronous scrolling. In some cases +this problem can be mitigated by specifying the event to be {{Event/cancelable}} only when there is +at least one non-{{AddEventListenerOptions/passive}} listener. For example, +non-{{AddEventListenerOptions/passive}} {{TouchEvent}} listeners must block scrolling, but if all +listeners are {{AddEventListenerOptions/passive}} then scrolling can be allowed to start +in parallel by making the {{TouchEvent}} uncancelable (so that calls to +{{Event/preventDefault()}} are ignored). So code dispatching an event is able to observe the absence +of non-{{AddEventListenerOptions/passive}} listeners, and use that to clear the {{Event/cancelable}} +property of the event being dispatched. + +

Ideally, any new event APIs are defined such that they do not need this property (use +public-script-coord@w3.org +for discussion). + + +

Dispatching events

+ +

To dispatch an event to a +target, with an optional legacy target override flag and an optional +legacyOutputDidListenersThrowFlag, run these steps: + +

    +
  1. Set event's dispatch flag. + +

  2. +

    Let targetOverride be target, if legacy target override flag + is not given, and target's associated Document otherwise. + [[!HTML]] + +

    legacy target override flag is only used by HTML and only when + target is a {{Window}} object. + +

  3. Let activationTarget be null. + +

  4. Let relatedTarget be the result of retargeting event's + relatedTarget against target. + +

  5. +

    If target is not relatedTarget or target is event's + relatedTarget, then: + +

      +
    1. Let touchTargets be a new list. + +

    2. For each touchTarget of event's + touch target list, append the result of retargeting + touchTarget against target to touchTargets. + +

    3. Append to an event path with event, target, + targetOverride, relatedTarget, touchTargets, and false. + +

    4. Let isActivationEvent be true, if event is a {{MouseEvent}} object + and event's {{Event/type}} attribute is "click", and false otherwise. + +

    5. If isActivationEvent is true and target has + activation behavior, then set activationTarget to + target. + +

    6. Let slotable be target, if target is a slotable + and is assigned, and null otherwise. + +

    7. Let slot-in-closed-tree be false. + +

    8. Let parent be the result of invoking target's get the parent + with event. + +

    9. +

      While parent is non-null:

      + +
        +
      1. +

        If slotable is non-null: + +

          +
        1. Assert: parent is a slot. + +

        2. Set slotable to null. + +

        3. If parent's root is a shadow root whose + mode is "closed", then set slot-in-closed-tree + to true. +

        + +
      2. If parent is a slotable and is assigned, then set + slotable to parent. + +

      3. Let relatedTarget be the result of retargeting event's + relatedTarget against parent. + +

      4. Let touchTargets be a new list. + +

      5. For each touchTarget of event's + touch target list, append the result of retargeting + touchTarget against parent to touchTargets. + +

      6. +

        If parent is a {{Window}} object, or parent is a node and + target's root is a shadow-including inclusive ancestor of + parent, then: + +

          +
        1. If isActivationEvent is true, event's {{Event/bubbles}} + attribute is true, activationTarget is null, and parent has + activation behavior, then set activationTarget to + parent. + +

        2. Append to an event path with event, parent, null, + relatedTarget, touchTargets, and slot-in-closed-tree. +

        + +
      7. Otherwise, if parent is relatedTarget, then set parent + to null. + +

      8. +

        Otherwise, set target to parent and then: + +

          +
        1. If isActivationEvent is true, activationTarget is null, and + target has activation behavior, then set + activationTarget to target. + +

        2. Append to an event path with event, parent, + target, relatedTarget, touchTargets, and + slot-in-closed-tree. +

        + +
      9. If parent is non-null, then set parent to the result of invoking + parent's get the parent with event. + +

      10. Set slot-in-closed-tree to false. +

      + +
    10. Let clearTargetsStruct be the last struct in event's + path whose shadow-adjusted target is non-null. + +

    11. Let clearTargets be true if clearTargetsStruct's + shadow-adjusted target, clearTargetsStruct's + relatedTarget, or an {{EventTarget}} object in + clearTargetsStruct's touch target list is a node + and its root is a shadow root, and false otherwise. + +

    12. If activationTarget is non-null and activationTarget has + legacy-pre-activation behavior, then run activationTarget's + legacy-pre-activation behavior. + +

    13. +

      For each struct in event's path, in + reverse order: + +

        +
      1. If struct's shadow-adjusted target is non-null, then + set event's {{Event/eventPhase}} attribute to {{Event/AT_TARGET}}. + +

      2. Otherwise, set event's {{Event/eventPhase}} attribute to + {{Event/CAPTURING_PHASE}}. + +

      3. Invoke with struct, event, "capturing", and + legacyOutputDidListenersThrowFlag if given. +

      + +
    14. +

      For each struct in event's path: + +

        +
      1. If struct's shadow-adjusted target is non-null, then + set event's {{Event/eventPhase}} attribute to {{Event/AT_TARGET}}. + +

      2. +

        Otherwise: + +

          +
        1. If event's {{Event/bubbles}} attribute is false, then + continue. + +

        2. Set event's {{Event/eventPhase}} attribute to {{Event/BUBBLING_PHASE}}. +

        + +
      3. Invoke with struct, event, "bubbling", and + legacyOutputDidListenersThrowFlag if given. +

      +
    + +
  6. Set event's {{Event/eventPhase}} attribute to {{Event/NONE}}. + +

  7. Set event's {{Event/currentTarget}} attribute to null. + +

  8. Set event's path to the empty list. + +

  9. Unset event's dispatch flag, stop propagation flag, and + stop immediate propagation flag. + +

  10. +

    If clearTargets, then: + +

      +
    1. Set event's target to null. + +

    2. Set event's relatedTarget to null. + +

    3. Set event's touch target list to the empty list. +

    + +
  11. +

    If activationTarget is non-null, then: + +

      +
    1. If event's canceled flag is unset, then run + activationTarget's activation behavior with event. + +

    2. Otherwise, if activationTarget has + legacy-canceled-activation behavior, then run + activationTarget's legacy-canceled-activation behavior. +

    + +
  12. Return false if event's canceled flag is set, and true otherwise. +

+ +

To append to an event path, given an +event, invocationTarget, shadowAdjustedTarget, +relatedTarget, touchTargets, and a slot-in-closed-tree, run these +steps:

+ +
    +
  1. Let invocationTargetInShadowTree be false. + +

  2. If invocationTarget is a node and its root is a + shadow root, then set invocationTargetInShadowTree to true. + +

  3. Let root-of-closed-tree be false. + +

  4. If invocationTarget is a shadow root whose mode + is "closed", then set root-of-closed-tree to true. + +

  5. Append a new struct to event's path + whose invocation target is invocationTarget, + invocation-target-in-shadow-tree is invocationTargetInShadowTree, + shadow-adjusted target is shadowAdjustedTarget, + relatedTarget is relatedTarget, + touch target list is touchTargets, + root-of-closed-tree is root-of-closed-tree, and + slot-in-closed-tree is slot-in-closed-tree. +

+ +

To invoke, given a struct, +event, phase, and an optional legacyOutputDidListenersThrowFlag, +run these steps: + +

    +
  1. Set event's target to the + shadow-adjusted target of the last struct in event's + path, that is either struct or preceding struct, whose + shadow-adjusted target is non-null. + +

  2. Set event's relatedTarget to struct's + relatedTarget. + +

  3. Set event's touch target list to struct's + touch target list. + +

  4. If event's stop propagation flag is set, then return. + +

  5. Initialize event's {{Event/currentTarget}} attribute to struct's + invocation target. + +

  6. +

    Let listeners be a clone of event's + {{Event/currentTarget}} attribute value's event listener list. + +

    This avoids event listeners added after this point from being + run. Note that removal still has an effect due to the removed field. + +

  7. Let found be the result of running inner invoke with event, + listeners, phase, and legacyOutputDidListenersThrowFlag if given. + +

  8. +

    If found is false and event's {{Event/isTrusted}} attribute is true, + then: + +

      +
    1. Let originalEventType be event's {{Event/type}} attribute value. + +

    2. +

      If event's {{Event/type}} attribute value is a match for any of the strings in the + first column in the following table, set event's {{Event/type}} attribute value to + the string in the second column on the same row as the matching string, and return otherwise. + + + + +
      Event typeLegacy event type +
      "animationend""webkitAnimationEnd" +
      "animationiteration""webkitAnimationIteration" +
      "animationstart""webkitAnimationStart" +
      "transitionend""webkitTransitionEnd" +
      + +

    3. Inner invoke with event, listeners, phase, and + legacyOutputDidListenersThrowFlag if given. + +

    4. Set event's {{Event/type}} attribute value to originalEventType. +

    +
+ +

To inner invoke, given an +event, listeners, phase, and an optional +legacyOutputDidListenersThrowFlag, run these steps: + +

    +
  1. Let found be false. + +

  2. +

    For each listener in listeners, whose + removed is false: + +

      +
    1. If event's {{Event/type}} attribute value is not listener's + type, then continue. + +

    2. Set found to true. + +

    3. If phase is "capturing" and listener's + capture is false, then continue. + +

    4. If phase is "bubbling" and listener's + capture is true, then continue. + +

    5. If listener's once is true, then + remove listener from event's {{Event/currentTarget}} + attribute value's event listener list. + + +

    6. Let global be listener callback's + associated Realm's global object. + +

    7. Let currentEvent be undefined. + +

    8. +

      If global is a {{Window}} object, then: + +

        +
      1. Set currentEvent to global's current event. + +

      2. If struct's invocation-target-in-shadow-tree is false, + then set global's current event to event. +

      + +
    9. If listener's passive is true, then set + event's in passive listener flag. + +

    10. +

      Call a user object's operation with listener's + callback, "handleEvent", « event », and + event's {{Event/currentTarget}} attribute value. If this throws an exception, then: + +

        +
      1. Report the exception. + +

      2. +

        Set legacyOutputDidListenersThrowFlag if given. + +

        The legacyOutputDidListenersThrowFlag is only used by Indexed + Database API. [[INDEXEDDB]] +

      + +
    11. Unset event's in passive listener flag. + +

    12. If global is a {{Window}} object, then set global's + current event to currentEvent. + +

    13. If event's stop immediate propagation flag is set, then return + found. +

    + +
  3. Return found. +

+ + +

Firing events

+ +

To fire an event named e at target, +optionally using an eventConstructor, with a description of how IDL attributes are to be +initialized, and a legacy target override flag, run these steps: + +

    +
  1. If eventConstructor is not given, then let eventConstructor be + {{Event}}. + +

  2. Let event be the result of creating an event given + eventConstructor, in the relevant Realm of target. + +

  3. Initialize event's {{Event/type}} attribute to e. + +

  4. +

    Initialize any other IDL attributes of event as described in the invocation of this + algorithm. + +

    This also allows for the {{Event/isTrusted}} attribute to be set to false. + +

  5. Return the result of dispatching event at target, with + legacy target override flag set if set. +

+ +

Fire in the context of DOM is short for +creating, initializing, and dispatching an event. +Fire an event makes that process easier to write down. + +

+

If the event needs its {{Event/bubbles}} or {{Event/cancelable}} attribute initialized, + one could write "fire an event named submit at target with its + {{Event/cancelable}} attribute initialized to true". + +

Or, when a custom constructor is needed, "fire an event named click at + target using {{MouseEvent}} with its {{UIEvent/detail}} attribute initialized to 1". + +

Occasionally the return value is important: + +

    +
  1. Let doAction be the result of firing an event named + like at target. + +

  2. If doAction is true, then … +

+
+ + +

Action versus occurrence

+ +

An event signifies an occurrence, not an action. Phrased differently, it +represents a notification from an algorithm and can be used to influence the future course +of that algorithm (e.g., through invoking {{Event/preventDefault()}}). Events must not be +used as actions or initiators that cause some algorithm to start running. That is not what +they are for. + +

This is called out here specifically because previous +iterations of the DOM had a concept of "default actions" associated with events +that gave folks all the wrong ideas. Events do not represent or cause actions, they +can only be used to influence an ongoing one. + + + +

Aborting ongoing activities

+ +

Though promises do not have a built-in aborting mechanism, many APIs using them require abort +semantics. {{AbortController}} is meant to support these requirements by providing an +{{AbortController/abort()}} method that toggles the state of a corresponding {{AbortSignal}} object. +The API which wishes to support aborting can accept an {{AbortSignal}} object, and use its state to +determine how to proceed. + +

APIs that rely upon {{AbortController}} are encouraged to respond to {{AbortController/abort()}} +by rejecting any unsettled promise with a new "{{AbortError!!exception}}" {{DOMException}}. + +

+

A hypothetical doAmazingness({ ... }) method could accept an {{AbortSignal}} object + in order to support aborting as follows: + +


+const controller = new AbortController();
+const signal = controller.signal;
+
+startSpinner();
+
+doAmazingness({ ..., signal })
+  .then(result => ...)
+  .catch(err => {
+    if (err.name == 'AbortError') return;
+    showUserErrorMessage();
+  })
+  .then(() => stopSpinner());
+
+// …
+
+controller.abort();
+ +

doAmazingness could be implemented as follows: + +


+function doAmazingness({signal}) {
+  if (signal.aborted) {
+    return Promise.reject(new DOMException('Aborted', 'AbortError'));
+  }
+
+  return new Promise((resolve, reject) => {
+    // Begin doing amazingness, and call resolve(result) when done.
+    // But also, watch for signals:
+    signal.addEventListener('abort', () => {
+      // Stop doing amazingness, and:
+      reject(new DOMException('Aborted', 'AbortError'));
+    });
+  });
+}
+
+ +

APIs that require more granular control could extend both {{AbortController}} and + {{AbortSignal}} objects according to their needs. +

+ + +

Interface {{AbortController}}

+ +
+[Constructor,
+ Exposed=(Window,Worker)]
+interface AbortController {
+  [SameObject] readonly attribute AbortSignal signal;
+
+  void abort();
+};
+ +
+
controller = new AbortController() +
Returns a new controller whose {{AbortController/signal}} is set to a newly + created {{AbortSignal}} object. + +
controller . signal +
Returns the {{AbortSignal}} object associated with this object. + +
controller . abort() +
Invoking this method will set this object's {{AbortSignal}}'s [=AbortSignal/aborted flag=] and + signal to any observers that the associated activity is to be aborted. +
+ +

An {{AbortController}} object has an associated signal (an +{{AbortSignal}} object). + +

The AbortController() constructor, when +invoked, must run these steps: + +

    +
  1. Let signal be a new {{AbortSignal}} object. + +

  2. Let controller be a new {{AbortController}} object whose + signal is signal. + +

  3. Return controller. +

+ +

The signal attribute's getter, when +invoked, must return the context object's signal. + +

The abort() method, when invoked, must +signal abort on the context object's +signal. + + +

Interface {{AbortSignal}}

+ +
+[Exposed=(Window,Worker)]
+interface AbortSignal : EventTarget {
+  readonly attribute boolean aborted;
+
+  attribute EventHandler onabort;
+};
+ +
+
signal . aborted +
Returns true if this {{AbortSignal}}'s {{AbortController}} has signaled to abort, and false + otherwise. +
+ +

An {{AbortSignal}} object has an associated aborted flag. It is +unset unless specified otherwise. + +

An {{AbortSignal}} object has associated abort algorithms, which is a +set of algorithms which are to be executed when its [=AbortSignal/aborted flag=] is +set. Unless specified otherwise, its value is the empty set. + +

To add an algorithm algorithm to an {{AbortSignal}} +object signal, run these steps: + +

    +
  1. If signal's aborted flag is set, then return. + +

  2. Append algorithm to signal's + abort algorithms. +

+ +

To remove an algorithm algorithm from an +{{AbortSignal}} signal, remove algorithm from +signal's abort algorithms. + +

The [=AbortSignal/abort algorithms=] enable APIs with complex +requirements to react in a reasonable way to {{AbortController/abort()}}. For example, a given API's +[=AbortSignal/aborted flag=] might need to be propagated to a cross-thread environment, such as a +service worker. + +

The aborted attribute's getter, when invoked, must return +true if the context object's [=AbortSignal/aborted flag=] is set, and false otherwise. + +

Changes to an {{AbortSignal}} object represent the wishes of the corresponding +{{AbortController}} object, but an API observing the {{AbortSignal}} object can chose to ignore +them. For instance, if the operation has already completed. + +

To signal abort, given a {{AbortSignal}} object +signal, run these steps: + +

    +
  1. If signal's [=AbortSignal/aborted flag=] is set, then return. + +

  2. Set signal's [=AbortSignal/aborted flag=]. + +

  3. For each algorithm in signal's + [=AbortSignal/abort algorithms=]: run algorithm. + +

  4. Empty signal's abort algorithms. + +

  5. [=Fire an event=] named abort at signal. +

+ +

A followingSignal (an {{AbortSignal}}) is made to +follow a parentSignal (an {{AbortSignal}}) by running +these steps: + +

    +
  1. If followingSignal's [=AbortSignal/aborted flag=] is set, then return. + +

  2. If parentSignal's [=AbortSignal/aborted flag=] is set, then + signal abort on followingSignal. + +

  3. +

    Otherwise, add the following abort steps to + parentSignal: + +

      +
    1. Signal abort on followingSignal. +

    +
+ + +

Using {{AbortController}} and {{AbortSignal}} objects in +APIs

+ +

Any web platform API using promises to represent operations that can be aborted must adhere to +the following: + +

+ +
+

The steps for a promise-returning method doAmazingness(options) could be as + follows: + +

    +
  1. Let |p| be [=a new promise=]. + +

  2. +

    If |options|' signal member is present, then: + +

      +
    1. If |options|' signal's [=AbortSignal/aborted flag=] is set, then [=reject=] + |p| with an "{{AbortError!!exception}}" {{DOMException}} and return |p|. + +

    2. +

      [=AbortSignal/Add|Add the following abort steps=] to |options|' signal: + +

        +
      1. Stop doing amazing things. + +

      2. [=Reject=] |p| with an "{{AbortError!!exception}}" {{DOMException}}. +

      +
    + +
  3. +

    Run these steps [=in parallel=]: + +

      +
    1. Let |amazingResult| be the result of doing some amazing things. + +

    2. [=/Resolve=] |p| with |amazingResult|. +

    + +
  4. Return |p|. +

+
+ +

APIs not using promises should still adhere to the above as much as possible. + + + +

Nodes

+ +

Introduction to "The DOM"

+ +In its original sense, "The DOM" is an API for +accessing and manipulating documents (in particular, HTML and XML +documents). In this specification, the term "document" is used for any +markup-based resource, ranging from short static documents to long essays or +reports with rich multimedia, as well as to fully-fledged interactive +applications. + +

Each such document is represented as a node tree. Some of the nodes in a +tree can have children, while others are always leaves. + +To illustrate, consider this HTML document: + +

+<!DOCTYPE html>
+<html class=e>
+ <head><title>Aliens?</title></head>
+ <body>Why yes.</body>
+</html>
+
+ +It is represented as follows: + + + + + +

Note that, due to the magic that is HTML parsing, not all +ASCII whitespace were turned into {{Text}} nodes, but the general concept is +clear. Markup goes in, a tree of nodes comes out. + + +

The most excellent +Live DOM Viewer +can be used to explore this matter in more detail. + + +

Node tree

+ +

{{Document}}, {{DocumentType}}, {{DocumentFragment}}, {{Element}}, {{Text}}, +{{ProcessingInstruction}}, and {{Comment}} objects (simply called +nodes) participate in a tree, simply named the +node tree. + +

A node tree is constrained as follows, expressed as a relationship between the type of +node and its allowed children: + +

+
{{Document}} +
+

In tree order: +

    +
  1. Zero or more nodes each of which is {{ProcessingInstruction}} or {{Comment}}. +

  2. Optionally one {{DocumentType}} node. +

  3. Zero or more nodes each of which is {{ProcessingInstruction}} or {{Comment}}. +

  4. Optionally one {{Element}} node. +

  5. Zero or more nodes each of which is {{ProcessingInstruction}} or {{Comment}}. +

+
{{DocumentFragment}} +
{{Element}} +

Zero or more nodes each of which is {{Element}}, {{Text}}, {{ProcessingInstruction}}, or + {{Comment}}. +

{{DocumentType}} +
{{Text}} +
{{ProcessingInstruction}} +
{{Comment}} +

None. +

+ +

To determine the length of a node +node, switch on node: + +

+
{{DocumentType}} +

Zero. + +

{{Text}} +
{{ProcessingInstruction}} +
{{Comment}} +

Its data's length. + +

Any other node +

Its number of children. +

+ +

A node is considered empty if its +length is zero. + + +

Document tree

+ +

A document tree is a node tree whose +root is a document. + +

The document element of a document is the element whose +parent is that document, if it exists, and null otherwise. + +

Per the node tree constraints, there can be only one such +element. + +

An element is in a document tree if its root is a +document. + +

An element is in a document if it is in a document tree. +The term in a document is no longer supposed to be used. It indicates that +the standard using it has not been updated to account for shadow trees. + + +

Shadow tree

+ +

A shadow tree is a node tree whose +root is a shadow root. + +

A shadow root is always attached to another node tree through its +host. A shadow tree is therefore never alone. The +node tree of a shadow root's host is sometimes +referred to as the light tree.

+ +

A shadow tree's corresponding light tree can be a shadow tree +itself.

+ +

An element is connected if its +shadow-including root is a document. + +

Slots
+ +

A shadow tree contains zero or more elements that are +slots.

+ +

A slot can only be created through HTML's <{slot}> element.

+ +

A slot has an associated name (a string). Unless stated +otherwise it is the empty string.

+ +

Use these attribute change steps to update a slot's name: + +

    +
  1. +

    If element is a slot, localName is name, and + namespace is null, then: + +

      +
    1. If value is oldValue, then return. + +

    2. If value is null and oldValue is the empty string, then return. + +

    3. If value is the empty string and oldValue is null, then return. + +

    4. If value is null or the empty string, then set element's + name to the empty string. + +

    5. Otherwise, set element's name to value. + +

    6. Run assign slotables for a tree with element's root. +

    +
+ +

The first slot in a shadow tree, in tree order, whose +name is the empty string, is sometimes known as the "default slot".

+ +

A slot has an associated assigned nodes (a list of +slotables). Unless stated otherwise it is empty.

+ +
Slotables
+ +

{{Element}} and {{Text}} nodes are +slotables.

+ +

A slot can be a slotable. + +

A slotable has an associated name (a string). Unless stated +otherwise it is the empty string.

+ +

Use these attribute change steps to update a slotable's name: + +

    +
  1. +

    If localName is slot and namespace is null, then: + +

      +
    1. If value is oldValue, then return. + +

    2. If value is null and oldValue is the empty string, then return. + +

    3. If value is the empty string and oldValue is null, then return. + +

    4. If value is null or the empty string, then set element's + name to the empty string. + +

    5. Otherwise, set element's name to value. + +

    6. If element is assigned, then run assign slotables + for element's assigned slot. + +

    7. Run assign a slot for element. +

    +
+ +

A slotable has an associated assigned slot (null or a +slot). Unless stated otherwise it is null. A slotable is +assigned if its assigned slot is non-null.

+ +
Finding slots and slotables
+ +

To find a slot for a given slotable +slotable and an optional open flag (unset unless stated otherwise), run these +steps:

+ +
    +
  1. If slotable's parent is null, then return null.

  2. + +
  3. Let shadow be slotable's parent's + shadow root.

  4. + +
  5. If shadow is null, then return null.

  6. + +
  7. If the open flag is set and shadow's mode is + not "open", then return null.

  8. + +
  9. Return the first slot in tree order in shadow's + descendants whose name is slotable's + name, if any, and null otherwise.

  10. +
+ +

To find slotables for a given slot +slot, run these steps:

+ +
    +
  1. Let result be an empty list.

  2. + +
  3. If slot's root is not a shadow root, then return + result.

  4. + +
  5. Let host be slot's root's + host.

  6. + +
  7. +

    For each slotable child of host, slotable, in + tree order:

    + +
      +
    1. Let foundSlot be the result of finding a slot given + slotable.

    2. + +
    3. If foundSlot is slot, then append slotable to + result.

    4. +
    +
  8. + +
  9. Return result.

  10. +
+ +

To +find flattened slotables +for a given slot slot, run these steps:

+ +
    +
  1. Let result be an empty list.

  2. + +
  3. If slot's root is not a shadow root, then return + result.

  4. + +
  5. Let slotables be the result of finding slotables given + slot.

  6. + +
  7. If slotables is the empty list, then append each slotable + child of slot, in tree order, to slotables.

  8. + +
  9. +

    For each node in slotables: + +

      +
    1. +

      If node is a slot whose root is a shadow root, + then: + +

        +
      1. Let temporaryResult be the result of finding flattened slotables given + node.

      2. + +
      3. Append each slotable in temporaryResult, in order, to + result.

      4. +
      + +
    2. Otherwise, append node to result.

    3. +
    +
  10. + +
  11. Return result.

  12. +
+ +
Assigning slotables and slots
+ +

To assign slotables for a slot slot, run these steps: + +

    +
  1. Let slotables be the result of finding slotables for slot. + +

  2. If slotables and slot's assigned nodes are not + identical, then run signal a slot change for slot. + +

  3. Set slot's assigned nodes to slotables. + +

  4. For each slotable in slotables, set slotable's + assigned slot to slot. +

+ +

To assign slotables for a tree, given a node +root, run assign slotables for each slot slot in +root's inclusive descendants, in tree order. + +

To assign a slot, given a slotable slotable, run these +steps: + +

    +
  1. Let slot be the result of finding a slot with slotable. + +

  2. If slot is non-null, then run assign slotables for slot. +

+ +
Signaling slot change
+ +

Each similar-origin window agent has signal slots +(a set of slots), which is initially empty. [[!HTML]] + +

To signal a slot change, for a slot slot, run these steps: + +

    +
  1. Append slot to slot's relevant agent's + signal slots. + +

  2. Queue a mutation observer microtask. +

+ + +

Mutation algorithms

+ +

To +ensure pre-insertion validity +of a node into a parent before a child, run these steps: + +

    +
  1. If parent is not a {{Document}}, + {{DocumentFragment}}, or {{Element}} + node, + throw a + "{{HierarchyRequestError!!exception}}" {{DOMException}}. + +
  2. If node is a + host-including inclusive ancestor + of parent, throw a + "{{HierarchyRequestError!!exception}}" {{DOMException}}. + +
  3. If child is not null and its parent is not parent, then + throw a "{{NotFoundError!!exception}}" {{DOMException}}. + +
  4. If node is not a + {{DocumentFragment}}, {{DocumentType}}, + {{Element}}, {{Text}}, + {{ProcessingInstruction}}, or {{Comment}} + node, + throw a + "{{HierarchyRequestError!!exception}}" {{DOMException}}. + +
  5. If either node is a {{Text}} + node and parent is a + document, or node is a + doctype and parent is + not a document, + throw a + "{{HierarchyRequestError!!exception}}" {{DOMException}}. + +
  6. + If parent is a + document, and any of the statements below, switched + on node, are true, throw a + "{{HierarchyRequestError!!exception}}" {{DOMException}}. + +
    +
    {{DocumentFragment}} node +
    + If node has more than one + element child + or has a {{Text}} node + child. + + Otherwise, if node has one + element + child and either parent has an + element + child, child is a + doctype, or child is not null and + a doctype is + following child. + + +
    element +
    parent has an element + child, child is a + doctype, or child is not null and a + doctype is + following child. + + +
    doctype
    parent has a doctype child, + child is non-null and an element is preceding child, + or child is null and parent has an element + child. +
    +
+ +

To pre-insert a node into a +parent before a child, run these steps: + +

    +
  1. Ensure pre-insertion validity + of node into parent before + child. + +
  2. Let reference child be child. + +
  3. If reference child is node, set it + to node's + next sibling. + +
  4. Adopt + node into parent's + node document. + +
  5. Insert node into parent before reference child. + +
  6. Return node. + +
+ +

Specifications may define +insertion steps for all or some nodes. The +algorithm is passed insertedNode, as indicated in the insert +algorithm below. + + +

To insert a node into a parent +before a child, with an optional suppress observers flag, run these steps: + +

    +
  1. Let count be the number of + children of node if + it is a {{DocumentFragment}} node, + and one otherwise. + +
  2. +

    If child is non-null, then: + +

      +
    1. For each live range whose start node is parent and + start offset is greater than child's index, increase + its start offset by count. + +

    2. For each live range whose end node is parent and + end offset is greater than child's index, increase + its end offset by count. +

    + +
  3. Let nodes be node's children, if node is a + {{DocumentFragment}} node; otherwise « node ». + +

  4. If node is a {{DocumentFragment}} + node, + remove its + children with the + suppress observers flag set. + +
  5. +

    If node is a {{DocumentFragment}} node, then + queue a tree mutation record for node with « », nodes, null, and + null. + +

    This step intentionally does not pay attention to the + suppress observers flag. + +

  6. Let previousSibling be child's previous sibling or + parent's last child if child is null. + +

  7. +

    For each node in nodes, in tree order: + +

      +
    1. If child is null, then append node to + parent's children. + +

    2. Otherwise, insert node into parent's + children before child's index. + +

    3. If parent is a shadow host and node is a + slotable, then assign a slot for node. + +

    4. If node is a {{Text}} node, run the child text content change steps for + parent. + +
    5. If parent's root is a shadow root, and + parent is a slot whose assigned nodes is the empty list, + then run signal a slot change for parent. + +

    6. Run assign slotables for a tree with node's root. + +

    7. +

      For each shadow-including inclusive descendant inclusiveDescendant of + node, in shadow-including tree order: + +

        +
      1. Run the insertion steps with inclusiveDescendant. + +

      2. +

        If inclusiveDescendant is connected, then: + +

          +
        1. If inclusiveDescendant is custom, then + enqueue a custom element callback reaction with inclusiveDescendant, + callback name "connectedCallback", and an empty argument list. + +

        2. +

          Otherwise, try to upgrade + inclusiveDescendant. + +

          If this successfully upgrades inclusiveDescendant, its + connectedCallback will be enqueued automatically during the + upgrade an element algorithm. +

        +
      3. +
      +
    8. +
    + +
  8. If suppress observers flag is unset, then queue a tree mutation record for + parent with nodes, « », previousSibling, and child. +

+ + +

To append a node to a parent, +pre-insert node into parent before null. + + +

To replace a child with node +within a parent, run these steps: + + + +

    +
  1. If parent is not a {{Document}}, + {{DocumentFragment}}, or {{Element}} + node, + throw a + "{{HierarchyRequestError!!exception}}" {{DOMException}}. + +
  2. If node is a + host-including inclusive ancestor + of parent, throw a + "{{HierarchyRequestError!!exception}}" {{DOMException}}. + +
  3. If child's parent is not parent, then throw a + "{{NotFoundError!!exception}}" {{DOMException}}. + +
  4. If node is not a + {{DocumentFragment}}, {{DocumentType}}, + {{Element}}, {{Text}}, + {{ProcessingInstruction}}, or {{Comment}} + node, + throw a + "{{HierarchyRequestError!!exception}}" {{DOMException}}. + +
  5. If either node is a {{Text}} + node and parent is a + document, or node is a + doctype and parent is + not a document, + throw a + "{{HierarchyRequestError!!exception}}" {{DOMException}}. + +
  6. + If parent is a + document, and any of the statements below, switched + on node, are true, throw a + "{{HierarchyRequestError!!exception}}" {{DOMException}}. + +
    +
    {{DocumentFragment}} node +
    + If node has more than one + element child + or has a {{Text}} node + child. + + Otherwise, if node has one + element child + and either parent has an element + child that is not child or a + doctype is + following child. + +
    element +
    parent has an element + child that is not child or a + doctype is + following child. + +
    doctype +
    parent has a doctype + child that is not child, or an + element is + preceding child. +
    + +

    The above statements differ from the + pre-insert algorithm. + +

  7. Let reference child be child's + next sibling. + +
  8. If reference child is node, set it + to node's + next sibling. + +
  9. Let previousSibling be child's previous sibling. + +

  10. Adopt + node into parent's + node document. + +
  11. Let removedNodes be the empty list. + +
  12. +

    If child's parent is not null, then: + +

      +
    1. Set removedNodes to « child ». + +

    2. Remove child from its parent with the + suppress observers flag set. +

    + +

    The above can only be false if child is node. + +

  13. Let nodes be node's children if node is a + {{DocumentFragment}} node; otherwise « node ». + + +

  14. Insert node into parent before reference child + with the suppress observers flag set. + +

  15. Queue a tree mutation record for parent with nodes, + removedNodes, previousSibling, and reference child. + +

  16. Return child. +

+ + +To replace all with a +node within a parent, run these steps: + +
    +
  1. If node is not null, + adopt node into + parent's + node document. + +
  2. Let removedNodes be parent's + children. + +
  3. Let addedNodes be the empty list. + +

  4. If node is {{DocumentFragment}} node, then set addedNodes to + node's children. + +

  5. Otherwise, if node is non-null, set addedNodes to « node ». + +

  6. Remove all + parent's children, in + tree order, with the + suppress observers flag set. + +
  7. If node is not null, then insert node into + parent before null with the suppress observers flag set. + +

  8. Queue a tree mutation record for parent with addedNodes, + removedNodes, null, and null. +

+ +

This algorithm does not make any checks with regards to the +node tree constraints. Specification authors need to use it wisely. + + +To pre-remove a child from a +parent, run these steps: + +

    +
  1. If child's parent is not parent, then throw a + "{{NotFoundError!!exception}}" {{DOMException}}. + +
  2. Remove child from parent. + +
  3. Return child. + +
+ + +

Specifications may define +removing steps for all or some nodes. The +algorithm is passed removedNode, and optionally oldParent, as +indicated in the remove algorithm below. + +

To remove a node from a parent, +with an optional suppress observers flag, run these steps: + +

    +
  1. Let index be node's + index. + +
  2. For each live range whose start node is an + inclusive descendant of node, set its start to + (parent, index). + +

  3. For each live range whose end node is an inclusive descendant + of node, set its end to (parent, index). + +

  4. For each live range whose start node is parent and + start offset is greater than index, decrease its + start offset by 1. + +

  5. For each live range whose end node is parent and + end offset is greater than index, decrease its + end offset by 1. + +

  6. For each {{NodeIterator}} object iterator whose + root's node document is node's + node document, run the NodeIterator pre-removing steps given + node and iterator. + +

  7. Let oldPreviousSibling be node's previous sibling. + +
  8. Let oldNextSibling be node's next sibling. + +
  9. Remove node from its parent's children. + +
  10. If node is assigned, then run assign slotables for + node's assigned slot. + +

  11. If parent's root is a shadow root, and + parent is a slot whose assigned nodes is the empty list, + then run signal a slot change for parent. + +

  12. If node has an inclusive descendant that is a slot, then: + +

      +
    1. Run assign slotables for a tree with parent's root. + +

    2. Run assign slotables for a tree with node. +

    + +
  13. Run the removing steps with node and parent. + +

  14. +

    If node is custom, then + enqueue a custom element callback reaction with node, callback name + "disconnectedCallback", and an empty argument list. + +

    It is intentional for now that custom elements do + not get parent passed. This might change in the future if there is a need. + +

  15. +

    For each shadow-including descendant descendant of node, in + shadow-including tree order, then: + +

      +
    1. Run the removing steps with descendant. + +

    2. If descendant is custom, then + enqueue a custom element callback reaction with descendant, callback name + "disconnectedCallback", and an empty argument list. +

    +
  16. + +
  17. For each inclusive ancestor inclusiveAncestor of + parent, and then for each registered of + inclusiveAncestor's registered observer list, if registered's + options's {{MutationObserverInit/subtree}} is true, then + append a new transient registered observer whose + observer is registered's + observer, options is + registered's options, and + source is registered to node's + registered observer list. + +

  18. If suppress observers flag is unset, then queue a tree mutation record for + parent with « », « node », oldPreviousSibling, and + oldNextSibling. + +

  19. If node is a {{Text}} node, then run the child text content change steps + for parent. +

+ + +

Mixin {{NonElementParentNode}}

+ +

Web compatibility prevents the {{NonElementParentNode/getElementById()}} +method from being exposed on elements (and therefore on {{ParentNode}}). + +

+interface mixin NonElementParentNode {
+  Element? getElementById(DOMString elementId);
+};
+Document includes NonElementParentNode;
+DocumentFragment includes NonElementParentNode;
+
+ +
+
node . getElementById(elementId) +

Returns the first element within node's descendants whose + ID is elementId. +

+ +

The getElementById(elementId) +method, when invoked, must return the first element, in tree order, within the +context object's descendants, whose ID is elementId, and +null if there is no such element otherwise. + + +

Mixin {{DocumentOrShadowRoot}}

+ +
+interface mixin DocumentOrShadowRoot {
+};
+Document includes DocumentOrShadowRoot;
+ShadowRoot includes DocumentOrShadowRoot;
+
+ +

The {{DocumentOrShadowRoot}} mixin is expected to be used by other +standards that want to define APIs shared between documents and +shadow roots. + + +

Mixin {{ParentNode}}

+ +To convert nodes into a node, given +nodes and document, run these steps: + +
    +
  1. Let node be null. + +

  2. Replace each string in nodes with a new {{Text}} node whose + data is the string and node document is + document. + +

  3. If nodes contains one node, set node to that + node. + +

  4. Otherwise, set node to a new {{DocumentFragment}} whose + node document is document, and then append each node in + nodes, if any, to it. + +

  5. Return node. +

+ +
+interface mixin ParentNode {
+  [SameObject] readonly attribute HTMLCollection children;
+  readonly attribute Element? firstElementChild;
+  readonly attribute Element? lastElementChild;
+  readonly attribute unsigned long childElementCount;
+
+  [CEReactions, Unscopable] void prepend((Node or DOMString)... nodes);
+  [CEReactions, Unscopable] void append((Node or DOMString)... nodes);
+
+  Element? querySelector(DOMString selectors);
+  [NewObject] NodeList querySelectorAll(DOMString selectors);
+};
+Document includes ParentNode;
+DocumentFragment includes ParentNode;
+Element includes ParentNode;
+
+ +
+
collection = node . {{ParentNode/children}} +
Returns the child elements. + +
element = node . {{ParentNode/firstElementChild}} +
Returns the first child that is an element, and null otherwise. + +
element = node . {{ParentNode/lastElementChild}} +
Returns the last child that is an element, and null otherwise. + + + +
node . prepend(nodes) +
+

Inserts nodes before the first child of node, while + replacing strings in nodes with equivalent {{Text}} nodes. + +

Throws a "{{HierarchyRequestError!!exception}}" {{DOMException}} if the constraints of + the node tree are violated. + + +

node . append(nodes) +
+

Inserts nodes after the last child of node, while replacing + strings in nodes with equivalent {{Text}} nodes. + +

Throws a "{{HierarchyRequestError!!exception}}" {{DOMException}} if the constraints of + the node tree are violated. + + +

node . querySelector(selectors) +
+ Returns the first element that is a + descendant of node that + matches selectors. + +
node . querySelectorAll(selectors) +
+ Returns all element + descendants of node that + match selectors. +
+ +

The children attribute's getter must return an +{{HTMLCollection}} collection rooted at context object matching only +element children. + +

The firstElementChild attribute's getter must +return the first child that is an element, and null otherwise. + +

The lastElementChild attribute's getter must +return the last child that is an element, and null otherwise. + +

The childElementCount attribute's getter must +return the number of children of context object that are elements. + +

The prepend(nodes) method, when invoked, +must run these steps: + +

    +
  1. Let node be the result of converting nodes into a node given + nodes and context object's node document. + +

  2. Pre-insert node into context object before the + context object's first child. +

+ +

The append(nodes) method, when invoked, +must run these steps: + +

    +
  1. Let node be the result of converting nodes into a node given + nodes and context object's node document. + +

  2. Append node to context object. +

+ +

The querySelector(selectors) method, +when invoked, must return the first result of running scope-match a selectors string +selectors against context object, if the result is not an empty list, and null +otherwise. + +

The querySelectorAll(selectors) +method, when invoked, must return the static result of running +scope-match a selectors string selectors against context object. + + +

Mixin {{NonDocumentTypeChildNode}}

+ +

Web compatibility prevents the {{previousElementSibling}} and +{{nextElementSibling}} attributes from being exposed on doctypes (and therefore on +{{ChildNode}}). + +

+interface mixin NonDocumentTypeChildNode {
+  readonly attribute Element? previousElementSibling;
+  readonly attribute Element? nextElementSibling;
+};
+Element includes NonDocumentTypeChildNode;
+CharacterData includes NonDocumentTypeChildNode;
+
+ +
+
element = node . {{previousElementSibling}} +
Returns the first + preceding + sibling that + is an element, and null otherwise. + +
element = node . {{nextElementSibling}} +
Returns the first + following + sibling that + is an element, and null otherwise. +
+ +

The previousElementSibling +attribute's getter must return the first preceding sibling that is an +element, and null otherwise. + +

The nextElementSibling attribute's +getter must return the first following sibling that is an +element, and null otherwise. + + +

Mixin {{ChildNode}}

+ +
+interface mixin ChildNode {
+  [CEReactions, Unscopable] void before((Node or DOMString)... nodes);
+  [CEReactions, Unscopable] void after((Node or DOMString)... nodes);
+  [CEReactions, Unscopable] void replaceWith((Node or DOMString)... nodes);
+  [CEReactions, Unscopable] void remove();
+};
+DocumentType includes ChildNode;
+Element includes ChildNode;
+CharacterData includes ChildNode;
+
+ +
+
node . {{before(...nodes)}} +
+

Inserts nodes just before node, while replacing strings in + nodes with equivalent {{Text}} nodes. + +

Throws a "{{HierarchyRequestError!!exception}}" {{DOMException}} if the constraints of + the node tree are violated. + +

node . {{after(...nodes)}} +
+

Inserts nodes just after node, while replacing strings in + nodes with equivalent {{Text}} nodes. + +

Throws a "{{HierarchyRequestError!!exception}}" {{DOMException}} if the constraints of + the node tree are violated. + +

node . {{replaceWith(...nodes)}} +
+

Replaces node with nodes, while replacing strings in nodes + with equivalent {{Text}} nodes. + +

Throws a "{{HierarchyRequestError!!exception}}" {{DOMException}} if the constraints of + the node tree are violated. + +

node . {{ChildNode/remove()}} +
Removes node. +
+ +

The before(nodes) method, when invoked, +must run these steps: + +

    +
  1. Let parent be context object's parent. + +

  2. If parent is null, then return. + +

  3. Let viablePreviousSibling be context object's first + preceding sibling not in nodes, and null otherwise. + +

  4. Let node be the result of converting nodes into a node, given + nodes and context object's node document. + +

  5. If viablePreviousSibling is null, set it to parent's + first child, and to viablePreviousSibling's next sibling + otherwise. + +

  6. Pre-insert node into parent before + viablePreviousSibling. +

+ +

The after(nodes) method, when invoked, +must run these steps: + +

    +
  1. Let parent be context object's parent. + +

  2. If parent is null, then return. + +

  3. Let viableNextSibling be context object's first following + sibling not in nodes, and null otherwise. + +

  4. Let node be the result of converting nodes into a node, given + nodes and context object's node document. + +

  5. Pre-insert node into parent before + viableNextSibling. +

+ +

The replaceWith(nodes) method, when +invoked, must run these steps: + +

    +
  1. Let parent be context object's parent. + +

  2. If parent is null, then return. + +

  3. Let viableNextSibling be context object's first following + sibling not in nodes, and null otherwise. + +

  4. Let node be the result of converting nodes into a node, given + nodes and context object's node document. + +

  5. +

    If context object's parent is parent, replace the + context object with node within parent. + +

    Context object could have been inserted into node. + +

  6. Otherwise, pre-insert node into parent before + viableNextSibling. +

+ +

The remove() method, when invoked, must run these +steps: + +

    +
  1. If context object's parent is null, then return. + +

  2. Remove the context object from context object's + parent. +

+ + +

Mixin {{Slotable}}

+ +
+interface mixin Slotable {
+  readonly attribute HTMLSlotElement? assignedSlot;
+};
+Element includes Slotable;
+Text includes Slotable;
+
+ +

The assignedSlot attribute's getter must return +the result of find a slot given context object and with the open flag set.

+ + +

Old-style collections: {{NodeList}} and {{HTMLCollection}}

+ +A collection is an object that represents a list of +nodes. A collection can be either +live +or static. +Unless otherwise stated, a collection must be live. + +If a collection is live, then the attributes and methods +on that object must operate on the actual underlying data, not a snapshot of +the data. + +When a collection is created, a +filter and a root are associated with it. + +The collection then +represents +a view of the subtree rooted at the collection's root, containing only nodes that match the +given filter. The view is linear. In the absence of specific requirements to the contrary, the nodes +within the collection must be sorted in tree order. + + +
Interface {{NodeList}}
+ +

A {{NodeList}} object is a collection of nodes. + +

+[Exposed=Window]
+interface NodeList {
+  getter Node? item(unsigned long index);
+  readonly attribute unsigned long length;
+  iterable<Node>;
+};
+
+ +
+
collection . {{NodeList/length}} +
Returns the number of nodes in the collection. + +
element = collection . {{NodeList/item(index)}} +
element = collection[index] +
Returns the node with index index from the collection. The + nodes are sorted in tree order. +
+ +
+ +The object's supported property indices +are the numbers in the range zero to one less than the number of nodes +represented by the collection. If there are no such elements, then +there are no supported property indices. + +The length attribute must +return the number of nodes represented by the collection. + +The item(index) method must return +the indexth node in the collection. If there is no +indexth node in the collection, then the method must +return null. + +
+ + +
Interface {{HTMLCollection}}
+ +
+[Exposed=Window, LegacyUnenumerableNamedProperties]
+interface HTMLCollection {
+  readonly attribute unsigned long length;
+  getter Element? item(unsigned long index);
+  getter Element? namedItem(DOMString name);
+};
+
+ +

An {{HTMLCollection}} object is a collection of elements. + +

{{HTMLCollection}} is a historical artifact we cannot rid the web of. +While developers are of course welcome to keep using it, new API standard designers ought not to use +it (use sequence<T> in IDL instead). + +

+
collection . {{HTMLCollection/length}} +
+ Returns the number of elements in + the collection. + +
element = collection . {{HTMLCollection/item(index)}} +
element = collection[index] +
+ Returns the element with index + index from the collection. + The elements are sorted in tree order. + +
element = collection . {{namedItem(name)}} +
element = collection[name] +
+ Returns the first element with ID or name name + from the collection. +
+ +

The object's supported property indices are the numbers in the range zero to one less than +the number of elements represented by the collection. If there are no such +elements, then there are no supported property indices. + +

The length attribute's getter must return +the number of nodes represented by the collection. + +

The item(index) method, when +invoked, must return the indexth element in the +collection. If there is no indexth element in the +collection, then the method must return null. + +

The supported property names are the values from the list returned by these steps: + +

    +
  1. Let result be an empty list. + +

  2. +

    For each element represented by the collection, in + tree order: + +

      +
    1. If element has an ID which is not in result, + append element's ID to result. + +

    2. If element is in the HTML namespace and has + a name attribute whose value is neither + the empty string nor is in result, append element's + name attribute value to + result. +

    + +
  3. Return result. +

+ +

The namedItem(key) method, when +invoked, must run these steps: + +

    +
  1. If key is the empty string, return null. + +

  2. +

    Return the first element in the collection for which at least one of + the following is true: + +

    + +

    or null if there is no such element. +

+ + + +

Mutation observers

+ +

Each similar-origin window agent has a +mutation observer microtask queued +(a boolean), which is initially false. [[!HTML]] + +

Each similar-origin window agent also has +mutation observers (a set of zero or more +{{MutationObserver}} objects), which is initially empty. + +

To +queue a mutation observer microtask, +run these steps: + +

    +
  1. If the surrounding agent's mutation observer microtask queued is true, then + return. + +

  2. Set the surrounding agent's mutation observer microtask queued to true. + +

  3. Queue a microtask to notify mutation observers. +

+ +

To notify mutation observers, run these steps: + +

    +
  1. Set the surrounding agent's mutation observer microtask queued to false. + +

  2. Let notifySet be a clone of the surrounding agent's + mutation observers. + +

  3. Let signalSet be a clone of the surrounding agent's + signal slots. + +

  4. Empty the surrounding agent's signal slots. + +

  5. +

    For each mo of notifySet: + +

      +
    1. Let records be a clone of mo's + record queue. + +

    2. Empty mo's record queue. + +

    3. For each node of mo's + node list, remove all + transient registered observers whose observer is + mo from node's registered observer list. + +

    4. If records is not empty, then invoke + mo's callback with « records, mo », + and mo. If this throws an exception, then report the exception. +

    + +
  6. For each slot of signalSet, fire an event + named slotchange, with its {{Event/bubbles}} attribute set to true, at + slot. +

+ +
+ +

Each node has a registered observer list (a list of +zero or more registered observers), which is initially empty. + +

A registered observer consists of an +observer (a {{MutationObserver}} object) and +options (a {{MutationObserverInit}} dictionary). + +

A transient registered observer is a +registered observer that also consists of a +source (a registered observer). + +

Transient registered observers are used to track mutations within +a given node's descendants after node has been removed so +they do not get lost when {{MutationObserverInit/subtree}} is set to true on node's +parent. + + +

Interface {{MutationObserver}}

+ +
+[Constructor(MutationCallback callback),
+ Exposed=Window]
+interface MutationObserver {
+  void observe(Node target, optional MutationObserverInit options);
+  void disconnect();
+  sequence<MutationRecord> takeRecords();
+};
+
+callback MutationCallback = void (sequence<MutationRecord> mutations, MutationObserver observer);
+
+dictionary MutationObserverInit {
+  boolean childList = false;
+  boolean attributes;
+  boolean characterData;
+  boolean subtree = false;
+  boolean attributeOldValue;
+  boolean characterDataOldValue;
+  sequence<DOMString> attributeFilter;
+};
+
+ +

A {{MutationObserver}} object can be used to observe mutations to the tree of +nodes. + +

Each {{MutationObserver}} object has these associated concepts: + +

+ +
+
observer = new {{MutationObserver(callback)}} +
Constructs a {{MutationObserver}} object and sets its callback to + callback. The callback is invoked with a list of {{MutationRecord}} objects + as first argument and the constructed {{MutationObserver}} object as second argument. It is + invoked after nodes registered with the {{MutationObserver/observe()}} method, are + mutated. + +
observer . {{observe(target, options)}} +
+ Instructs the user agent to observe a given target + (a node) and report any mutations based on + the criteria given by options (an object). + + The options argument allows for setting mutation + observation options via object members. These are the object members that + can be used: + +
+
{{MutationObserverInit/childList}} +
Set to true if mutations to target's children are to be observed. + +
{{MutationObserverInit/attributes}} +
Set to true if mutations to target's + attributes are to be observed. Can be omitted if + {{MutationObserverInit/attributeOldValue}} or + {{MutationObserverInit/attributeFilter}} is + specified. + +
{{MutationObserverInit/characterData}} +
Set to true if mutations to target's + data are to be observed. Can be omitted if + {{MutationObserverInit/characterDataOldValue}} + is specified. + +
{{MutationObserverInit/subtree}} +
Set to true if mutations to not just target, but + also target's + descendants are to be + observed. + +
{{MutationObserverInit/attributeOldValue}} +
Set to true if + {{MutationObserverInit/attributes}} is true or omitted + and target's + attribute + value before the mutation + needs to be recorded. + +
{{MutationObserverInit/characterDataOldValue}} +
Set to true if + {{MutationObserverInit/characterData}} + is set to true or omitted and target's + data before the mutation + needs to be recorded. + +
{{MutationObserverInit/attributeFilter}} +
Set to a list of attribute + local names (without namespace) if not all + attribute mutations need to be + observed and {{MutationObserverInit/attributes}} is true + or omitted. +
+ +
observer . {{disconnect()}} +
Stops observer from observing any mutations. Until the {{observe()}} method is used + again, observer's callback will not be invoked. + +
observer . {{takeRecords()}} +
Empties the record queue and + returns what was in there. +
+ +

The +MutationObserver(callback) +constructor, when invoked, must run these steps: + +

    +
  1. Let mo be a new {{MutationObserver}} object whose + callback is callback. + +

  2. Append mo to mo's relevant agent's + mutation observers. + +

  3. Return mo. +

+ +

The +observe(target, options) +method, when invoked, must run these steps: + +

    +
  1. If either options's {{MutationObserverInit/attributeOldValue}} or + {{MutationObserverInit/attributeFilter}} is present and options's + {{MutationObserverInit/attributes}} is omitted, then set options's + {{MutationObserverInit/attributes}} to true. + +

  2. If options's {{MutationObserverInit/characterDataOldValue}} is present and + options's {{MutationObserverInit/characterData}} is omitted, then set + options's {{MutationObserverInit/characterData}} to true. + +

  3. If none of options's {{MutationObserverInit/childList}}, + {{MutationObserverInit/attributes}}, and {{MutationObserverInit/characterData}} is true, then + throw a TypeError. + +

  4. If options's {{MutationObserverInit/attributeOldValue}} is true and + options's {{MutationObserverInit/attributes}} is false, then throw a + TypeError. + +

  5. If options's {{MutationObserverInit/attributeFilter}} is present and + options's {{MutationObserverInit/attributes}} is false, then throw a + TypeError. + +

  6. If options's {{MutationObserverInit/characterDataOldValue}} is true and + options's {{MutationObserverInit/characterData}} is false, then throw a + TypeError. + +

  7. +

    For each registered of target's + registered observer list, if registered's + observer is the context object: + +

      +
    1. For each node of the context object's + node list, remove all + transient registered observers whose source is + registered from node's registered observer list. + +

    2. Set registered's options to + options. +

    + +
  8. +

    Otherwise: + +

      +
    1. Append a new registered observer whose + observer is the context object and + options is options to target's + registered observer list. + +

    2. Append target to the context object's + node list. +

    +
+ +

The disconnect() method, when invoked, must +run these steps: + +

    +
  1. For each node of the context object's + node list, remove any registered observer from + node's registered observer list for which the context object is the + observer. + +

  2. Empty the context object's record queue. +

+ +

The takeRecords() method, when invoked, must +run these steps: + +

    +
  1. Let records be a clone of the context object's + record queue. + +

  2. Empty the context object's record queue. + +

  3. Return records. +

+ + +

Queuing a mutation record

+ +

To queue a mutation record of type for target with +name, namespace, oldValue, addedNodes, +removedNodes, previousSibling, and nextSibling, run these steps: + +

    +
  1. Let interestedObservers be an empty map. + +

  2. Let nodes be the inclusive ancestors of target. + +

  3. +

    For each node in nodes, and then for each + registered of node's registered observer list: + +

      +
    1. Let options be registered's + options. + +

    2. +

      If none of the following are true + +

        +
      • node is not target and options's + {{MutationObserverInit/subtree}} is false + +
      • type is "attributes" and options's + {{MutationObserverInit/attributes}} is not true + + +
      • type is "attributes", options's + {{MutationObserverInit/attributeFilter}} is present, and options's + {{MutationObserverInit/attributeFilter}} does not contain name or + namespace is non-null + +
      • type is "characterData" and options's + {{MutationObserverInit/characterData}} is not true + + +
      • type is "childList" and options's + {{MutationObserverInit/childList}} is false +
      + +

      then: + +

        +
      1. Let mo be registered's observer. + +

      2. If interestedObservers[mo] does not exist, then + set interestedObservers[mo] to null. + +

      3. If either type is "attributes" and options's + {{MutationObserverInit/attributeOldValue}} is true, or type is + "characterData" and options's + {{MutationObserverInit/characterDataOldValue}} is true, then set + interestedObservers[mo] to oldValue. +

      +
    + +
  4. +

    For each observermappedOldValue of + interestedObservers: + +

      +
    1. Let record be a new {{MutationRecord}} object with its {{MutationRecord/type}} + set to type, {{MutationRecord/target}} set to target, + {{MutationRecord/attributeName}} set to name, {{MutationRecord/attributeNamespace}} + set to namespace, {{MutationRecord/oldValue}} set to mappedOldValue, + {{MutationRecord/addedNodes}} set to addedNodes, + {{MutationRecord/removedNodes}} set to removedNodes, + {{MutationRecord/previousSibling}} set to previousSibling, and + {{MutationRecord/nextSibling}} set to nextSibling. + +

    2. Enqueue record to observer's + record queue. +

    + +
  5. Queue a mutation observer microtask. +

+ +

To queue a tree mutation record for target with +addedNodes, removedNodes, previousSibling, and +nextSibling, queue a mutation record of "childList" for +target with null, null, null, addedNodes, removedNodes, +previousSibling, and nextSibling. + +

To queue an attribute mutation record for target with +name, namespace, and oldValue, queue a mutation record of +"attributes" for target with name, namespace, +oldValue, « », « », null, and null. + + +

Interface {{MutationRecord}}

+ +
+[Exposed=Window]
+interface MutationRecord {
+  readonly attribute DOMString type;
+  [SameObject] readonly attribute Node target;
+  [SameObject] readonly attribute NodeList addedNodes;
+  [SameObject] readonly attribute NodeList removedNodes;
+  readonly attribute Node? previousSibling;
+  readonly attribute Node? nextSibling;
+  readonly attribute DOMString? attributeName;
+  readonly attribute DOMString? attributeNamespace;
+  readonly attribute DOMString? oldValue;
+};
+
+ +
+
record . {{MutationRecord/type}} +
Returns "attributes" if it was an + attribute mutation. + "characterData" if it was a mutation to a + {{CharacterData}} node. And + "childList" if it was a mutation to the + tree of + nodes. + +
record . {{MutationRecord/target}} +
Returns the node the mutation + affected, depending on the {{MutationRecord/type}}. + For "attributes", it is the + element whose + attribute changed. For + "characterData", it is the {{CharacterData}} + node. For "childList", + it is the node whose + children changed. + +
record . {{MutationRecord/addedNodes}} +
record . {{MutationRecord/removedNodes}} +
Return the nodes added and removed + respectively. + +
record . {{MutationRecord/previousSibling}} +
record . {{MutationRecord/nextSibling}} +
Return the previous and next sibling respectively + of the added or removed nodes, and null otherwise. + +
record . {{MutationRecord/attributeName}} +
Returns the + local name of the + changed attribute, and null otherwise. + +
record . {{MutationRecord/attributeNamespace}} +
Returns the namespace of the + changed attribute, and null otherwise. + +
record . {{MutationRecord/oldValue}} +
The return value depends on + {{MutationRecord/type}}. For + "attributes", it is the + value of the + changed attribute before the change. + For "characterData", it is the + data of the changed + node before the change. For + "childList", it is null. +
+ +

The type, target, +addedNodes, +removedNodes, +previousSibling, +nextSibling, +attributeName, +attributeNamespace, and +oldValue attributes must return the values they were +initialized to. + + +

Garbage collection

+ +

Nodes have a strong reference to registered observers in their +registered observer list. + +

Registered observers in a node's registered observer list have a weak +reference to the node. + + +

Interface {{Node}}

+ +
+[Exposed=Window]
+interface Node : EventTarget {
+  const unsigned short ELEMENT_NODE = 1;
+  const unsigned short ATTRIBUTE_NODE = 2;
+  const unsigned short TEXT_NODE = 3;
+  const unsigned short CDATA_SECTION_NODE = 4;
+  const unsigned short ENTITY_REFERENCE_NODE = 5; // historical
+  const unsigned short ENTITY_NODE = 6; // historical
+  const unsigned short PROCESSING_INSTRUCTION_NODE = 7;
+  const unsigned short COMMENT_NODE = 8;
+  const unsigned short DOCUMENT_NODE = 9;
+  const unsigned short DOCUMENT_TYPE_NODE = 10;
+  const unsigned short DOCUMENT_FRAGMENT_NODE = 11;
+  const unsigned short NOTATION_NODE = 12; // historical
+  readonly attribute unsigned short nodeType;
+  readonly attribute DOMString nodeName;
+
+  readonly attribute USVString baseURI;
+
+  readonly attribute boolean isConnected;
+  readonly attribute Document? ownerDocument;
+  Node getRootNode(optional GetRootNodeOptions options);
+  readonly attribute Node? parentNode;
+  readonly attribute Element? parentElement;
+  boolean hasChildNodes();
+  [SameObject] readonly attribute NodeList childNodes;
+  readonly attribute Node? firstChild;
+  readonly attribute Node? lastChild;
+  readonly attribute Node? previousSibling;
+  readonly attribute Node? nextSibling;
+
+  [CEReactions] attribute DOMString? nodeValue;
+  [CEReactions] attribute DOMString? textContent;
+  [CEReactions] void normalize();
+
+  [CEReactions, NewObject] Node cloneNode(optional boolean deep = false);
+  boolean isEqualNode(Node? otherNode);
+  boolean isSameNode(Node? otherNode); // historical alias of ===
+
+  const unsigned short DOCUMENT_POSITION_DISCONNECTED = 0x01;
+  const unsigned short DOCUMENT_POSITION_PRECEDING = 0x02;
+  const unsigned short DOCUMENT_POSITION_FOLLOWING = 0x04;
+  const unsigned short DOCUMENT_POSITION_CONTAINS = 0x08;
+  const unsigned short DOCUMENT_POSITION_CONTAINED_BY = 0x10;
+  const unsigned short DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC = 0x20;
+  unsigned short compareDocumentPosition(Node other);
+  boolean contains(Node? other);
+
+  DOMString? lookupPrefix(DOMString? namespace);
+  DOMString? lookupNamespaceURI(DOMString? prefix);
+  boolean isDefaultNamespace(DOMString? namespace);
+
+  [CEReactions] Node insertBefore(Node node, Node? child);
+  [CEReactions] Node appendChild(Node node);
+  [CEReactions] Node replaceChild(Node node, Node child);
+  [CEReactions] Node removeChild(Node child);
+};
+
+dictionary GetRootNodeOptions {
+  boolean composed = false;
+};
+
+ +

{{Node}} is an abstract interface and does not exist as node. It +is used by all nodes ({{Document}}, {{DocumentType}}, {{DocumentFragment}}, {{Element}}, +{{Text}}, {{ProcessingInstruction}}, and {{Comment}}). + +

Each node has an associated +node document, set upon creation, that is a +document. + +

A node's node document can be changed by the +adopt algorithm. + +

A node's get the parent algorithm, given an event, returns the +node's assigned slot, if node is assigned, and node's +parent otherwise. + +

Each node also has a registered observer list. + +


+ +
+
node . {{Node/nodeType}} +
+ Returns the type of node, represented by a number from the following list: + +
+
{{Node}} . {{Node/ELEMENT_NODE}} (1) +
node is an + element. + +
{{Node}} . {{Node/TEXT_NODE}} (3) +
node is a {{Text}} + node. + +
{{Node}} . {{Node/CDATA_SECTION_NODE}} (4) +
node is a {{CDATASection}} node. + +
{{Node}} . {{Node/PROCESSING_INSTRUCTION_NODE}} (7) +
node is a {{ProcessingInstruction}} + node. + +
{{Node}} . {{Node/COMMENT_NODE}} (8) +
node is a {{Comment}} + node. + +
{{Node}} . {{Node/DOCUMENT_NODE}} (9) +
node is a + document. + +
{{Node}} . {{Node/DOCUMENT_TYPE_NODE}} (10) +
node is a + doctype. + +
{{Node}} . {{Node/DOCUMENT_FRAGMENT_NODE}} (11) +
node is a {{DocumentFragment}} node. +
+ +
node . {{Node/nodeName}} +
+ Returns a string appropriate for the type of node, as + follows: + +
+
{{Element}} +
Its HTML-uppercased qualified name. + +
{{Attr}} +
Its qualified name. + +
{{Text}} +
"#text". + +
{{CDATASection}} +
"#cdata-section". + +
{{ProcessingInstruction}} +
Its target. + +
{{Comment}} +
"#comment". + +
{{Document}} +
"#document". + +
{{DocumentType}} +
Its name. + +
{{DocumentFragment}} +
"#document-fragment". +
+
+ +The nodeType attribute's getter, when invoked, must return +the first matching statement, switching on the context object: + +
+
{{Element}} +
ELEMENT_NODE (1) + +
{{Attr}} +
ATTRIBUTE_NODE (2); + +
{{Text}} +
TEXT_NODE (3); + +
{{CDATASection}} +
CDATA_SECTION_NODE (4); + +
{{ProcessingInstruction}} +
PROCESSING_INSTRUCTION_NODE (7); + +
{{Comment}} +
COMMENT_NODE (8); + +
{{Document}} +
DOCUMENT_NODE (9); + +
{{DocumentType}} +
DOCUMENT_TYPE_NODE (10); + +
{{DocumentFragment}} +
DOCUMENT_FRAGMENT_NODE (11). +
+ + + +

The nodeName attribute's getter, when invoked, must return the +first matching statement, switching on the context object: + +

+
{{Element}} +
Its HTML-uppercased qualified name. + +
{{Attr}} +
Its qualified name. + +
{{Text}} +
"#text". + +
{{CDATASection}} +
"#cdata-section". + +
{{ProcessingInstruction}} +
Its target. + +
{{Comment}} +
"#comment". + +
{{Document}} +
"#document". + +
{{DocumentType}} +
Its name. + +
{{DocumentFragment}} +
"#document-fragment". +
+ +
+ +
+
node . {{Node/baseURI}} +
Returns node's node document's document base URL. +
+ +The baseURI attribute's getter must return +node document's document base URL, serialized. + +
+ +
+
node . {{Node/isConnected}} +

Returns true if node is connected and false otherwise. + +

node . {{Node/ownerDocument}} +
+ Returns the node document. + Returns null for documents. + +
node . {{Node/getRootNode()}} +
Returns node's root. + +
node . getRootNode({ composed:true }) +
Returns node's shadow-including root. + +
node . {{Node/parentNode}} +
Returns the parent. + +
node . {{Node/parentElement}} +
Returns the parent element. + +
node . {{Node/hasChildNodes()}} +
Returns whether node has + children. + +
node . {{Node/childNodes}} +
Returns the children. + +
node . {{Node/firstChild}} +
Returns the first child. + +
node . {{Node/lastChild}} +
Returns the last child. + +
node . {{Node/previousSibling}} +
Returns the + previous sibling. + +
node . {{Node/nextSibling}} +
Returns the + next sibling. +
+ +

The isConnected attribute's getter must return true, +if context object is connected, and false otherwise.

+ +

The ownerDocument attribute's getter must return null, +if the context object is a document, and the context object's +node document otherwise. + +

The node document of a document is that document itself. All +nodes have a node document at all times. + +

The getRootNode(options) method, when invoked, +must return context object's shadow-including root if options's +{{GetRootNodeOptions/composed}} is true, and context object's root otherwise. + +

The parentNode attribute's getter must return the +context object's parent. + +

An {{Attr}} node has no parent. + +

The parentElement attribute's getter must return the +context object's parent element. + +

The hasChildNodes() method, when invoked, must return +true if the context object has children, and false otherwise. + +

The childNodes attribute's getter must return a +{{NodeList}} rooted at the context object matching only children. + +

The firstChild attribute's getter must return the +context object's first child. + +

The lastChild attribute's getter must return the +context object's last child. + +

The previousSibling attribute's getter must return the +context object's previous sibling. + +

An {{Attr}} node has no siblings. + +

The nextSibling attribute's getter must return the +context object's next sibling. + +


+ + + +The nodeValue attribute +must return the following, depending on the context object: + +
+
{{Attr}} +
Context object's value. + +
{{Text}} +
{{ProcessingInstruction}} +
{{Comment}} +
Context object's data. + +
Any other node +
Null. +
+ +The {{Node/nodeValue}} attribute must, +on setting, if the new value is null, act as if it was the empty string +instead, and then do as described below, depending on the context object: + +
+
{{Attr}} +

Set an existing attribute value with context object and new value. + +

{{Text}} +
{{ProcessingInstruction}} +
{{Comment}} +

Replace data with node context object, offset 0, count context object's + length, and data new value. + +

Any other node +

Do nothing. +

+ +

The textContent attribute's getter must return the +following, switching on context object: + +

+
{{DocumentFragment}} +
{{Element}} +
The descendant text content of the context object. + +
{{Attr}} +
Context object's value. + +
{{Text}} +
{{ProcessingInstruction}} +
{{Comment}} +
Context object's data. + +
Any other node +
Null. +
+ +

To string replace all with a string string within a +node parent, run these steps: + +

    +
  1. Let node be null. + +

  2. If string is not the empty string, then set node to a new {{Text}} + node whose data is string and + node document is parent's node document. + +

  3. Replace all with node within parent. +

+ +

The {{Node/textContent}} attribute's setter must, if the given value is null, act as if it was +the empty string instead, and then do as described below, switching on context object: + +

+
{{DocumentFragment}} +
{{Element}} +

String replace all with the given value within the context object. + +

{{Attr}} +

Set an existing attribute value with context object and new value. + +

{{Text}} +
{{ProcessingInstruction}} +
{{Comment}} +

Replace data with node context object, offset 0, count context object's + length, and data the given value. + +

Any other node +

Do nothing. +

+ +
+ +
+
node . {{Node/normalize()}} +
Removes empty exclusive Text nodes and concatenates the + data of remaining contiguous exclusive Text nodes + into the first of their nodes. +
+ +

The normalize() method, when invoked, must run these +steps for each descendant exclusive Text node node of +context object: + +

    +
  1. Let length be node's length. + +
  2. If length is zero, then remove node and continue with the + next exclusive Text node, if any. + +
  3. Let data be the concatenation of the data + of node's contiguous exclusive Text nodes (excluding itself), in + tree order. + +
  4. Replace data with node node, offset length, count 0, and data + data. + +
  5. Let currentNode be node's next sibling. + +
  6. +

    While currentNode is an exclusive Text node: + +

      +
    1. For each live range whose start node is currentNode, + add length to its start offset and set its + start node to node. + +

    2. For each live range whose end node is currentNode, add + length to its end offset and set its end node to + node. + +

    3. For each live range whose start node is currentNode's + parent and start offset is currentNode's + index, set its start node to node and its + start offset to length. + +

    4. For each live range whose end node is currentNode's + parent and end offset is currentNode's + index, set its end node to node and its + end offset to length. + +

    5. Add currentNode's length to length. + +

    6. Set currentNode to its next sibling. +

    + +
  7. Remove node's contiguous exclusive Text nodes + (excluding itself), in tree order. +
+ +

{{Node/normalize()}} does not need to run any +child text content change steps, since although it messes with {{Text}} nodes extensively, it +does so specifically in a way that preserves the child text content. + +


+ +
+
node . cloneNode([deep = false]) +
Returns a copy of node. If + deep is true, the copy also includes the + node's descendants. + +
node . {{Node/isEqualNode(otherNode)}} +
Returns whether node and otherNode + have the same properties. +
+ +
+ +Specifications may define +cloning steps for all or some nodes. The +algorithm is passed copy, node, document, and an optional +clone children flag, as indicated in the clone algorithm. + +

HTML defines cloning steps for <{script}> and <{input}> +elements. SVG ought to do the same for its <{script}> elements, but does not call this out +at the moment. + +

To clone a +node, with an optional document and clone children flag, run these +steps: + + +

    +
  1. If document is not given, let document be node's + node document. + +

  2. +

    If node is an element, then: + +

      +
    1. Let copy be the result of creating an element, given + document, node's local name, node's + namespace, node's namespace prefix, and + node's is value, with the synchronous custom elements + flag unset. + +

    2. +

      For each attribute in node's + attribute list: + +

        +
      1. Let copyAttribute be a clone of attribute. + +

      2. Append copyAttribute to copy. +

      +
    3. +
    +
  3. + +
  4. +

    Otherwise, let copy be a node that implements the same interfaces as + node, and fulfills these additional requirements, switching on + node: + +

    +
    {{Document}} +

    Set copy's encoding, content type, + URL, origin, type, and + mode, to those of node. + +

    {{DocumentType}} +

    Set copy's name, public ID, and + system ID, to those of node. + +

    {{Attr}} +

    Set copy's namespace, namespace prefix, + local name, and value, to those of node. + +

    {{Text}} +
    {{Comment}} +
    Set copy's data, to that of node. + +
    {{ProcessingInstruction}} +
    Set copy's target and + data to those of node. + +
    Any other node +
    — +
    + +
  5. Set copy's node document and document to + copy, if copy is a document, and set copy's + node document to document otherwise. + +

  6. Run any cloning steps defined for node in + other applicable specifications and pass copy, node, + document and the clone children flag if set, as parameters. + +
  7. If the clone children flag is set, clone all the + children of node and append them to copy, with + document as specified and the clone children flag being set. + +
  8. Return copy. +
+ +

The cloneNode(deep) method, when +invoked, must run these steps: + +

    +
  1. If context object is a shadow root, then throw a + "{{NotSupportedError!!exception}}" {{DOMException}}. + +

  2. Return a clone of the context object, with the + clone children flag set if deep is true. +

+ +A node A +equals a node +B if all of the following conditions are true: + + + +

The isEqualNode(otherNode) method, when +invoked, must return true if otherNode is non-null and context object +equals otherNode, and false otherwise. + +

The isSameNode(otherNode) method, when +invoked, must return true if otherNode is context object, and false otherwise. + +

+ +
+ +
+
node . {{compareDocumentPosition(other)}} +
+ Returns a bitmask indicating the position of other + relative to node. These are the bits that can be set: + +
+
{{Node}} . {{Node/DOCUMENT_POSITION_DISCONNECTED}} (1) +
Set when node and other are not in the + same tree. + +
{{Node}} . {{Node/DOCUMENT_POSITION_PRECEDING}} (2) +
Set when other is + preceding + node. + +
{{Node}} . {{Node/DOCUMENT_POSITION_FOLLOWING}} (4) +
Set when other is + following + node. + +
{{Node}} . {{Node/DOCUMENT_POSITION_CONTAINS}} (8) +
Set when other is an + ancestor of + node. + +
{{Node}} . {{Node/DOCUMENT_POSITION_CONTAINED_BY}} (16, 10 in hexadecimal) +
Set when other is a + descendant of + node. +
+ +
node . {{Node/contains(other)}} +
Returns true if other is an + inclusive descendant + of node, and false otherwise. +
+ +These are the constants +{{compareDocumentPosition()}} +returns as mask: + + + +

The compareDocumentPosition(other) method, +when invoked, must run these steps: + +

    +
  1. If context object is other, then return zero. + +

  2. Let node1 be other and node2 be context object. + +

  3. Let attr1 and attr2 be null. + +

  4. If node1 is an attribute, then set attr1 to node1 + and node1 to attr1's element. + +

  5. +

    If node2 is an attribute, then: + +

      +
    1. Set attr2 to node2 and node2 to attr2's + element. + +

    2. +

      If attr1 and node1 are non-null, and node2 is + node1, then: + +

        +
      1. +

        For each attr in node2's + attribute list: + +

          +
        1. If attr equals attr1, then return the result of + adding {{Node/DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC}} and + {{Node/DOCUMENT_POSITION_PRECEDING}}. + +

        2. If attr equals attr2, then return the result of + adding {{Node/DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC}} and + {{Node/DOCUMENT_POSITION_FOLLOWING}}. +

        +
      +
    + +
  6. +

    If node1 or node2 is null, or node1's root is + not node2's root, then return the result of adding + {{Node/DOCUMENT_POSITION_DISCONNECTED}}, {{Node/DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC}}, and + either {{Node/DOCUMENT_POSITION_PRECEDING}} or {{Node/DOCUMENT_POSITION_FOLLOWING}}, with the + constraint that this is to be consistent, together. + +

    Whether to return {{Node/DOCUMENT_POSITION_PRECEDING}} or + {{Node/DOCUMENT_POSITION_FOLLOWING}} is typically implemented via pointer comparison. In + JavaScript implementations a cached Math.random() value can + be used. + +

  7. If node1 is an ancestor of node2 and attr1 is null, + or node1 is node2 and attr2 is non-null, then return the result of + adding {{Node/DOCUMENT_POSITION_CONTAINS}} to {{Node/DOCUMENT_POSITION_PRECEDING}}. + +

  8. If node1 is a descendant of node2 and attr2 is null, + or node1 is node2 and attr1 is non-null, then return the result of + adding {{Node/DOCUMENT_POSITION_CONTAINED_BY}} to {{Node/DOCUMENT_POSITION_FOLLOWING}}. + +

  9. +

    If node1 is preceding node2, then return + {{Node/DOCUMENT_POSITION_PRECEDING}}. + +

    Due to the way attributes are handled in this algorithm this results in a + node's attributes counting as preceding that node's children, + despite attributes not participating in a tree. + +

  10. Return {{Node/DOCUMENT_POSITION_FOLLOWING}}. +

+ +

The contains(other) method, when invoked, must +return true if other is an inclusive descendant of context object, and +false otherwise (including when other is null). + +


+ + + + + +

To +locate a namespace prefix +for an element using namespace, run these steps: + +

    +
  1. If element's namespace is namespace and its + namespace prefix is not null, then return its + namespace prefix. + +

  2. If element has an attribute whose + namespace prefix is "xmlns" and value is + namespace, then return element's first such attribute's + local name. + +

  3. If element's parent element is not null, then return the result of running + locate a namespace prefix on that element using namespace. + +

  4. Return null. +

+ +

To locate a namespace for a node using prefix, switch on +node: + +

+
{{Element}} +
+
    +
  1. If its namespace is not null and its + namespace prefix is prefix, then return + namespace. + +

  2. If it has an attribute whose namespace + is the XMLNS namespace, namespace prefix is "xmlns", and + local name is prefix, or if prefix is null and it + has an attribute whose namespace is the + XMLNS namespace, namespace prefix is null, and local name + is "xmlns", then return its value if it is not the empty string, and + null otherwise. + +

  3. If its parent element is null, then return null. + +

  4. Return the result of running locate a namespace on its parent element using + prefix. +

+ +
{{Document}} +
+
    +
  1. If its document element is null, then return null. + +

  2. Return the result of running locate a namespace on its document element + using prefix. +

+ +
{{DocumentType}} +
{{DocumentFragment}} +

Return null. + +

{{Attr}} +
+
    +
  1. If its element is null, then return null. + +

  2. Return the result of running locate a namespace on its element + using prefix. +

+ +
Any other node +
+
    +
  1. If its parent element is null, then return null. + +

  2. Return the result of running locate a namespace on its parent element using + prefix. +

+
+ +

The lookupPrefix(namespace) method, when +invoked, must run these steps: + +

    +
  1. If namespace is null or the empty string, then return null. + +

  2. +

    Switch on the context object: + +

    +
    {{Element}} +

    Return the result of locating a namespace prefix for it using namespace. + +

    {{Document}} +

    Return the result of locating a namespace prefix for its document element, + if its document element is non-null, and null otherwise. + +

    {{DocumentType}} +
    {{DocumentFragment}} +

    Return null. + +

    {{Attr}} +

    Return the result of locating a namespace prefix for its element, + if its element is non-null, and null otherwise. + +

    Any other node +

    Return the result of locating a namespace prefix for its parent element, if + its parent element is non-null, and null otherwise. +

    +
+ +

The lookupNamespaceURI(prefix) method, when +invoked, must run these steps: + +

    +
  1. If prefix is the empty string, then set it to null. + +

  2. Return the result of running locate a namespace for the context object using + prefix. +

+ +

The isDefaultNamespace(namespace) method, when +invoked, must run these steps: + +

    +
  1. If namespace is the empty string, then set it to null. + +

  2. Let defaultNamespace be the result of running locate a namespace for + context object using null. + +

  3. Return true if defaultNamespace is the same as namespace, and false + otherwise. +

+ +
+ +

The insertBefore(node, child) +method, when invoked, must return the result of pre-inserting node into +context object before child. + +

The appendChild(node) method, when invoked, +must return the result of appending node to context object. + +

The replaceChild(node, child) +method, when invoked, must return the result of replacing child with +node within context object. + +

The removeChild(child) method, when invoked, +must return the result of pre-removing child from context object. + +


+ +

The +list of elements with qualified name qualifiedName +for a node root is the {{HTMLCollection}} returned by the following algorithm: + +

    +
  1. If qualifiedName is "*" (U+002A), return a {{HTMLCollection}} rooted + at root, whose filter matches only descendant elements. + +

  2. +

    Otherwise, if root's node document is an HTML document, + return a {{HTMLCollection}} rooted at root, whose filter matches the following + descendant elements: + +

    + +
  3. Otherwise, return a {{HTMLCollection}} rooted at root, whose filter matches + descendant elements whose qualified name is + qualifiedName. +

+ +

When invoked with the same argument, and as long as root's +node document's type has not changed, the same +{{HTMLCollection}} object may be returned as returned by an earlier call. + +The +list of elements with namespace +namespace and local name localName +for a node root is the +{{HTMLCollection}} returned by the following algorithm: + +

    +
  1. If namespace is the empty string, set it to null. + +
  2. If both namespace and localName + are "*" (U+002A), return a {{HTMLCollection}} rooted at + root, whose filter matches + descendant + elements. + +
  3. Otherwise, if namespace is "*" + (U+002A), return a {{HTMLCollection}} rooted at + root, whose filter matches + descendant + elements whose + local name is + localName. + +
  4. Otherwise, if localName is "*" + (U+002A), return a {{HTMLCollection}} rooted at + root, whose filter matches + descendant + elements whose + namespace is + namespace. + +
  5. Otherwise, return a {{HTMLCollection}} rooted at + root, whose filter matches + descendant + elements whose + namespace is + namespace and + local name is + localName. +
+ +When invoked with the same arguments, the same {{HTMLCollection}} +object may be returned as returned by an earlier call. + + +The +list of elements with class names classNames +for a node root is the +{{HTMLCollection}} returned by the following algorithm: +
    +
  1. + Let classes be the result of running the + ordered set parser on + classNames. + +
  2. + If classes is the empty set, return an empty + {{HTMLCollection}}. + +
  3. +

    Return a {{HTMLCollection}} rooted at root, + whose filter matches descendant + elements that have all their + classes in classes. + +

    The comparisons for the classes must be done in an + ASCII case-insensitive manner if root's node document's + mode is "quirks", and in a case-sensitive manner + otherwise. +

+ +When invoked with the same argument, the same {{HTMLCollection}} +object may be returned as returned by an earlier call. + + +

Interface {{Document}}

+ +
+[Constructor,
+ Exposed=Window]
+interface Document : Node {
+  [SameObject] readonly attribute DOMImplementation implementation;
+  readonly attribute USVString URL;
+  readonly attribute USVString documentURI;
+  readonly attribute USVString origin;
+  readonly attribute DOMString compatMode;
+  readonly attribute DOMString characterSet;
+  readonly attribute DOMString charset; // historical alias of .characterSet
+  readonly attribute DOMString inputEncoding; // historical alias of .characterSet
+  readonly attribute DOMString contentType;
+
+  readonly attribute DocumentType? doctype;
+  readonly attribute Element? documentElement;
+  HTMLCollection getElementsByTagName(DOMString qualifiedName);
+  HTMLCollection getElementsByTagNameNS(DOMString? namespace, DOMString localName);
+  HTMLCollection getElementsByClassName(DOMString classNames);
+
+  [CEReactions, NewObject] Element createElement(DOMString localName, optional (DOMString or ElementCreationOptions) options);
+  [CEReactions, NewObject] Element createElementNS(DOMString? namespace, DOMString qualifiedName, optional (DOMString or ElementCreationOptions) options);
+  [NewObject] DocumentFragment createDocumentFragment();
+  [NewObject] Text createTextNode(DOMString data);
+  [NewObject] CDATASection createCDATASection(DOMString data);
+  [NewObject] Comment createComment(DOMString data);
+  [NewObject] ProcessingInstruction createProcessingInstruction(DOMString target, DOMString data);
+
+  [CEReactions, NewObject] Node importNode(Node node, optional boolean deep = false);
+  [CEReactions] Node adoptNode(Node node);
+
+  [NewObject] Attr createAttribute(DOMString localName);
+  [NewObject] Attr createAttributeNS(DOMString? namespace, DOMString qualifiedName);
+
+  [NewObject] Event createEvent(DOMString interface);
+
+  [NewObject] Range createRange();
+
+  // NodeFilter.SHOW_ALL = 0xFFFFFFFF
+  [NewObject] NodeIterator createNodeIterator(Node root, optional unsigned long whatToShow = 0xFFFFFFFF, optional NodeFilter? filter = null);
+  [NewObject] TreeWalker createTreeWalker(Node root, optional unsigned long whatToShow = 0xFFFFFFFF, optional NodeFilter? filter = null);
+};
+
+[Exposed=Window]
+interface XMLDocument : Document {};
+
+dictionary ElementCreationOptions {
+  DOMString is;
+};
+
+ +{{Document}} nodes are simply +known as documents. + +Each document has an associated +encoding (an encoding), +content type (a string), +URL (a URL), +origin (an origin), +type ("xml" or "html"), and +mode ("no-quirks", "quirks", or "limited-quirks"). +[[!ENCODING]] +[[!URL]] +[[!HTML]] + +Unless stated otherwise, a document's encoding is the utf-8 +encoding, content type is +"application/xml", URL is "about:blank", +origin is an opaque origin, +type is "xml", and its +mode is "no-quirks". + +A document is said to be an XML document if its +type is "xml", and an HTML document +otherwise. Whether a document is an HTML document or an XML document +affects the behavior of certain APIs. + +A document is said to be in +no-quirks mode if its +mode is "no-quirks", +quirks mode if its mode +is "quirks", and +limited-quirks mode if its +mode is "limited-quirks". + +
+

The mode is only ever changed from the default for documents created + by the HTML parser based on the presence, absence, or value of the DOCTYPE string, and by a + new browsing context (initial "about:blank"). [[!HTML]] + +

No-quirks mode was originally known as "standards mode" and limited-quirks mode + was once known as "almost standards mode". They have been renamed because their details are now + defined by standards. (And because Ian Hickson vetoed their original names on the basis that they + are nonsensical.) +

+ +

A document's get the parent algorithm, given an event, returns +null if event's {{Event/type}} attribute value is "load" or +document does not have a browsing context, and the document's +relevant global object otherwise. + +


+ +
+
document = new {{Document()}} +
Returns a new document. + +
document . {{Document/implementation}} +
Returns document's {{DOMImplementation}} object. + +
document . {{Document/URL}} +
document . {{Document/documentURI}} +
Returns document's URL. + +
document . {{Document/origin}} +
Returns document's origin. + +
document . {{Document/compatMode}} +
+ Returns the string "BackCompat" if document's + mode is "quirks", and "CSS1Compat" + otherwise. + +
document . {{Document/characterSet}} +
Returns document's + encoding. + +
document . {{Document/contentType}} +
Returns document's + content type. +
+ +

The Document() constructor, when invoked, must +return a new document whose origin is the origin of +current global object's associated Document. [[!HTML]] + +

Unlike {{DOMImplementation/createDocument()}}, this constructor does not +return an {{XMLDocument}} object, but a document ({{Document}} object). + +The +implementation attribute's getter must return the +{{DOMImplementation}} object that is associated with the document. + +The URL attribute's getter and +documentURI attribute's getter must return the +URL, serialized. + +The origin attribute's getter must return the +serialization of context object's +origin. + +The compatMode attribute's getter must +return "BackCompat" if context object's mode is +"quirks", and "CSS1Compat" otherwise. + +The characterSet attribute's getter, +charset attribute's getter, and +inputEncoding attribute's getter, must return +context object's encoding's name. + +The contentType attribute's getter must return the +content type. + +


+ +
+
document . {{Document/doctype}} +
Returns the doctype or null if + there is none. + +
document . {{Document/documentElement}} +
Returns the document element. + +
collection = document . {{Document/getElementsByTagName(qualifiedName)}} + +
+

If qualifiedName is "*" returns a {{HTMLCollection}} of all + descendant elements. + +

Otherwise, returns a {{HTMLCollection}} of all descendant elements whose + qualified name is qualifiedName. (Matches case-insensitively against + elements in the HTML namespace within an HTML document.) + +

collection = document . {{Document/getElementsByTagNameNS(namespace, localName)}} + +
+ If namespace and localName are + "*" returns a {{HTMLCollection}} of all + descendant + elements. + + If only namespace is "*" returns a + {{HTMLCollection}} of all + descendant + elements whose + local name is + localName. + + If only localName is "*" returns a + {{HTMLCollection}} of all + descendant + elements whose + namespace is + namespace. + + Otherwise, returns a {{HTMLCollection}} of all + descendant + elements whose + namespace is + namespace and + local name is + localName. + +
collection = document . {{Document/getElementsByClassName(classNames)}} +
collection = element . {{Element/getElementsByClassName(classNames)}} +
+ Returns a {{HTMLCollection}} of the + elements in the object on which + the method was invoked (a document or + an element) that have all the classes + given by classNames. + The classNames argument is interpreted as a + space-separated list of classes. +
+ +The doctype attribute's getter must return the +child of the document that is a doctype, and null otherwise. + +The documentElement attribute's getter must return +the document element. + +The getElementsByTagName(qualifiedName) +method, when invoked, must return the +list of elements with qualified name qualifiedName for the context object. + +

Thus, in an HTML document, +document.getElementsByTagName("FOO") will match +<FOO> elements that are not in the +HTML namespace, and <foo> elements that are in +the HTML namespace, but not <FOO> elements +that are in the HTML namespace. + +The +getElementsByTagNameNS(namespace, localName) +method, when invoked, must return the +list of elements with namespace namespace and local name localName for +the context object. + +The getElementsByClassName(classNames) +method, when invoked, must return the list of elements with class names classNames +for the context object. + +

+ Given the following XHTML fragment: + +

+  <div id="example">
+    <p id="p1" class="aaa bbb"/>
+    <p id="p2" class="aaa ccc"/>
+    <p id="p3" class="bbb ccc"/>
+  </div>
+ 
+ + A call to + document.getElementById("example").getElementsByClassName("aaa") + would return a {{HTMLCollection}} with the two paragraphs + p1 and p2 in it. + + A call to + getElementsByClassName("ccc bbb") + would only return one node, however, namely p3. A call to + document.getElementById("example").getElementsByClassName("bbb  ccc ") + would return the same thing. + + A call to + getElementsByClassName("aaa,bbb") + would return no nodes; none of the elements above are in the + aaa,bbb class. +
+ +
+ +
+
element = document . createElement(localName [, options]) +
+

Returns an element with localName as local name + (if document is an HTML document, localName gets lowercased). The + element's namespace is the HTML namespace when + document is an HTML document or document's + content type is "application/xhtml+xml", and null otherwise. + +

If localName does not match the Name production an + "{{InvalidCharacterError!!exception}}" {{DOMException}} will be thrown. + +

When supplied, options's {{ElementCreationOptions/is}} can be used to create a + customized built-in element. + +

element = document . createElementNS(namespace, qualifiedName [, options]) + +
+

Returns an element with namespace namespace. Its + namespace prefix will be everything before ":" (U+003E) in + qualifiedName or null. Its local name will be everything after + ":" (U+003E) in qualifiedName or qualifiedName. + +

If localName does not match the Name production an + "{{InvalidCharacterError!!exception}}" {{DOMException}} will be thrown. + +

If one of the following conditions is true a "{{NamespaceError!!exception}}" {{DOMException}} + will be thrown: + +

+ +

When supplied, options's {{ElementCreationOptions/is}} can be used to create a + customized built-in element. + +

documentFragment = document . {{createDocumentFragment()}} +
Returns a {{DocumentFragment}} + node. + +
text = document . {{createTextNode(data)}} +
Returns a {{Text}} node + whose data is data. + +
text = document . {{createCDATASection(data)}} +
Returns a {{CDATASection}} node whose data is data. + +
comment = document . {{createComment(data)}} +
Returns a {{Comment}} node + whose data is data. + +
processingInstruction = document . {{createProcessingInstruction(target, data)}} +
+ Returns a {{ProcessingInstruction}} + node whose + target is target and + data is data. + If target does not match the + Name production an + "{{InvalidCharacterError!!exception}}" {{DOMException}} will be thrown. + If data contains "?>" an + "{{InvalidCharacterError!!exception}}" {{DOMException}} will be thrown. +
+ +The element interface for any +name and namespace is {{Element}}, unless +stated otherwise. + +

The HTML Standard will e.g. define that for html +and the HTML namespace, the {{HTMLHtmlElement}} interface is used. +[[!HTML]] + +The createElement(localName, options) method, when +invoked, must run these steps: + +

    +
  1. If localName does not match the Name production, then + throw an "{{InvalidCharacterError!!exception}}" {{DOMException}}. + +

  2. If the context object is an HTML document, then set localName to + localName in ASCII lowercase. + +

  3. Let is be null. + +

  4. If options is a dictionary and options's + {{ElementCreationOptions/is}} is present, then set is to it. + +

  5. Let namespace be the HTML namespace, if the context object is an + HTML document or context object's content type is + "application/xhtml+xml", and null otherwise. + +

  6. Return the result of creating an element given the context object, + localName, namespace, null, is, and with the + synchronous custom elements flag set. +

+ +

The internal createElementNS steps, given document, +namespace, qualifiedName, and options, are as follows: + +

    +
  1. Let namespace, prefix, and localName be the result of + passing namespace and qualifiedName to validate and extract. + +

  2. Let is be null. + +

  3. If options is a dictionary and options's + {{ElementCreationOptions/is}} is present, then set is to it. + +

  4. Return the result of creating an element given document, + localName, namespace, prefix, is, and with the + synchronous custom elements flag set. +

+ +

The +createElementNS(namespace, qualifiedName, options) +method, when invoked, must return the result of running the +internal createElementNS steps, given context object, +namespace, qualifiedName, and options. + +

{{Document/createElement()}} and {{Document/createElementNS()}}'s options +parameter is allowed to be a string for web compatibility. + +The createDocumentFragment() method, when invoked, +must return a new {{DocumentFragment}} node with its node document set to the +context object. + +The createTextNode(data) method, when +invoked, must return a new {{Text}} node with its data set to data and +node document set to the context object. + +

No check is performed that data consists of +characters that match the Char production. + +

The createCDATASection(data) method, when +invoked, must run these steps: + +

    +
  1. If context object is an HTML document, then throw a + "{{NotSupportedError!!exception}}" {{DOMException}}. + +

  2. If data contains the string "]]>", then throw an + "{{InvalidCharacterError!!exception}}" {{DOMException}}. + +

  3. Return a new {{CDATASection}} node with its data set to data and + node document set to the context object. +

+ +The createComment(data) method, when invoked, +must return a new {{Comment}} node with its data set to data and +node document set to the context object. + +

No check is performed that data consists of +characters that match the Char production +or that it contains two adjacent hyphens or ends with a hyphen. + +The +createProcessingInstruction(target, data) +method, when invoked, must run these steps: + +

    +
  1. If target does not match the + + Name production, + then throw an "{{InvalidCharacterError!!exception}}" {{DOMException}}. + +
  2. If data contains the string + "?>", then throw an + "{{InvalidCharacterError!!exception}}" {{DOMException}}. + +
  3. Return a new {{ProcessingInstruction}} + node, with + target set to target, + data set to data, and + node document set to the + context object. +
+ +

No check is performed that target contains +"xml" or ":", or that +data contains characters that match the +Char production. + +


+ +
+
clone = document . importNode(node [, deep = false]) +
+ Returns a copy of node. If + deep is true, the copy also includes the + node's descendants. + + If node is a document or a shadow root, throws a + "{{NotSupportedError!!exception}}" {{DOMException}}. + +
node = document . {{adoptNode(node)}} + +
+ Moves node from another + document and returns it. + + If node is a document, throws a "{{NotSupportedError!!exception}}" + {{DOMException}} or, if node is a shadow root, throws a + "{{HierarchyRequestError!!exception}}" {{DOMException}}. +
+ +The importNode(node, deep) method, +when invoked, must run these steps: + +
    +
  1. If node is a document or shadow root, then throw a + "{{NotSupportedError!!exception}}" {{DOMException}}. + +

  2. Return a clone of node, with context object and + the clone children flag set if deep is true. +

+ +Specifications may define +adopting steps for all or some +nodes. The algorithm is passed node and +oldDocument, as indicated in the +adopt algorithm. + +To adopt a node into a document, run +these steps: + +
    +
  1. Let oldDocument be node's node document. + +

  2. If node's parent is not null, remove node + from its parent. + +

  3. +

    If document is not oldDocument, then: + +

      +
    1. +

      For each inclusiveDescendant in node's + shadow-including inclusive descendants: + +

        +
      1. Set inclusiveDescendant's node document to document. + +

      2. If inclusiveDescendant is an element, then set the + node document of each attribute in inclusiveDescendant's + attribute list to document. +

      + +
    2. For each inclusiveDescendant in node's + shadow-including inclusive descendants that is custom, + enqueue a custom element callback reaction with inclusiveDescendant, callback + name "adoptedCallback", and an argument list containing oldDocument and + document. + +

    3. For each inclusiveDescendant in node's + shadow-including inclusive descendants, in shadow-including tree order, run the + adopting steps with inclusiveDescendant and oldDocument. +

    +
+ +The adoptNode(node) method, when invoked, +must run these steps: + +
    +
  1. If node is a document, then throw a + "{{NotSupportedError!!exception}}" {{DOMException}}. + +
  2. If node is a shadow root, then throw a + "{{HierarchyRequestError!!exception}}" {{DOMException}}. + +
  3. Adopt node + into the context object. + +
  4. Return node. +
+ +
+ +The createAttribute(localName) method, when +invoked, must run these steps: + +
    +
  1. If localName does not match the Name production in XML, + then throw an "{{InvalidCharacterError!!exception}}" {{DOMException}}. + +

  2. If the context object is an HTML document, then set localName to + localName in ASCII lowercase. + +
  3. Return a new attribute whose local name is localName and + node document is context object. +
+ +The +createAttributeNS(namespace, qualifiedName) +method, when invoked, must run these steps: + +
    +
  1. Let namespace, prefix, and localName be the result of + passing namespace and qualifiedName to validate and extract. + +

  2. Return a new attribute whose namespace is namespace, + namespace prefix is prefix, local name is + localName, and node document is context object. +

+ +
+ +

The createEvent(interface) method, when +invoked, must run these steps: + +

    +
  1. Let constructor be null. + +

  2. +

    If interface is an ASCII case-insensitive match for any of the strings in the + first column in the following table, then set constructor to the interface in the + second column on the same row as the matching string: + + + + +
    StringInterfaceNotes +
    "beforeunloadevent"{{BeforeUnloadEvent}}[[!HTML]] +
    "compositionevent"{{CompositionEvent}}[[!UIEVENTS]] + +
    "customevent"{{CustomEvent}} +
    "devicemotionevent"{{DeviceMotionEvent}}[[!DEVICE-ORIENTATION]] +
    "deviceorientationevent"{{DeviceOrientationEvent}} +
    "dragevent"{{DragEvent}}[[!HTML]] +
    "event"{{Event}} +
    "events" + +
    "focusevent"{{FocusEvent}}[[!UIEVENTS]] +
    "hashchangeevent"{{HashChangeEvent}}[[!HTML]] +
    "htmlevents"{{Event}} +
    "keyboardevent"{{KeyboardEvent}}[[!UIEVENTS]] +
    "messageevent"{{MessageEvent}}[[!HTML]] +
    "mouseevent"{{MouseEvent}}[[!UIEVENTS]] +
    "mouseevents" +
    "storageevent"{{StorageEvent}}[[!HTML]] +
    "svgevents"{{Event}} +
    "textevent"{{CompositionEvent}}[[!UIEVENTS]] +
    "touchevent"{{TouchEvent}}[[!TOUCH-EVENTS]] +
    "uievent"{{UIEvent}}[[!UIEVENTS]] +
    "uievents" +
    + +

  3. If constructor is null, then throw a "{{NotSupportedError!!exception}}" + {{DOMException}}. + +

  4. +

    If the interface indicated by constructor is not exposed on the relevant global + object of the context object, then throw a "{{NotSupportedError!!exception}}" + {{DOMException}}. + +

    Typically user agents disable support for touch events in some configurations, in + which case this clause would be triggered for the interface {{TouchEvent}}. + +

  5. Let event be the result of creating an event given constructor. + +

  6. Initialize event's {{Event/type}} attribute to the empty string. + +

  7. Initialize event's {{Event/timeStamp}} attribute to a {{DOMHighResTimeStamp}} + representing the high resolution time from the time origin to now. + +

  8. Initialize event's {{Event/isTrusted}} attribute to false. + +

  9. Unset event's initialized flag. + +

  10. Return event. +

+ +

Event constructors ought to be used instead. + +


+ +

The createRange() method, when invoked, must return a +new live range with (context object, 0) as its start and +end. + +

The {{Range/Range()}} constructor can be used instead. + +


+ +

The +createNodeIterator(root, whatToShow, filter) +method, when invoked, must run these steps: + +

    +
  1. Let iterator be a new {{NodeIterator}} object. + +

  2. Set iterator's root and iterator's + reference to root. + +

  3. Set iterator's pointer before reference to true. + +

  4. Set iterator's whatToShow to whatToShow. + +

  5. Set iterator's filter to filter. + +

  6. Return iterator. +

+ +

The +createTreeWalker(root, whatToShow, filter) +method, when invoked, must run these steps: + +

    +
  1. Let walker be a new {{TreeWalker}} object. + +

  2. Set walker's root and walker's + current to root. + +

  3. Set walker's whatToShow to whatToShow. + +

  4. Set walker's filter to filter. + +

  5. Return walker. +
+ + +

Interface {{DOMImplementation}}

+ +User agents must create a {{DOMImplementation}} object whenever +a document is created and associate it +with that document. + +
+[Exposed=Window]
+interface DOMImplementation {
+  [NewObject] DocumentType createDocumentType(DOMString qualifiedName, DOMString publicId, DOMString systemId);
+  [NewObject] XMLDocument createDocument(DOMString? namespace, [TreatNullAs=EmptyString] DOMString qualifiedName, optional DocumentType? doctype = null);
+  [NewObject] Document createHTMLDocument(optional DOMString title);
+
+  boolean hasFeature(); // useless; always returns true
+};
+
+ +
+
doctype = document . {{Document/implementation}} . {{createDocumentType(qualifiedName, publicId, systemId)}} + +
+ Returns a doctype, with the given + qualifiedName, publicId, and + systemId. If qualifiedName does not + match the Name production, an + "{{InvalidCharacterError!!exception}}" {{DOMException}} is thrown, and if it does not match the + QName production, a + "{{NamespaceError!!exception}}" {{DOMException}} is thrown. + +
doc = document . {{Document/implementation}} . createDocument(namespace, qualifiedName [, doctype = null]) + +
+ Returns an {{XMLDocument}}, with a + document element whose + local name is + qualifiedName and whose + namespace is + namespace (unless qualifiedName is the + empty string), and with doctype, if it is given, as its + doctype. + + This method throws the same exceptions as the {{Document/createElementNS()}} method, when + invoked with namespace and qualifiedName. + +
doc = document . {{Document/implementation}} . createHTMLDocument([title]) + +
+ Returns a document, with a basic + tree already constructed including a + <{title}> element, unless the title + argument is omitted. +
+ +
+ +The +createDocumentType(qualifiedName, publicId, systemId) +method, when invoked, must run these steps: + +
    +
  1. Validate qualifiedName. + +

  2. Return a new doctype, with qualifiedName as its + name, publicId as its public ID, and systemId + as its system ID, and with its node document set to the associated document of + the context object. +

+ +

No check is performed that publicId code points match the +PubidChar production or that systemId does not contain both a +'"' and a "'". + +

The +createDocument(namespace, qualifiedName, doctype) +method, when invoked, must run these steps: + +

    +
  1. Let document be a new {{XMLDocument}}. + +

  2. Let element be null. + +

  3. If qualifiedName is not the empty string, then set element to the + result of running the internal createElementNS steps, given + document, namespace, qualifiedName, and an empty dictionary. + +

  4. If doctype is non-null, append doctype to document. + +

  5. If element is non-null, append element to document. + +

  6. document's origin is context object's associated + document's origin. + +

  7. +

    document's content type is determined by namespace: + +

    +
    HTML namespace +
    application/xhtml+xml + +
    SVG namespace +
    image/svg+xml + +
    Any other namespace +
    application/xml +
    + +
  8. Return document. +

+ +The +createHTMLDocument(title) +method, when invoked, must run these steps: + +
    +
  1. Let doc be a new document that is an HTML document. + +

  2. Set doc's content type to "text/html". + +

  3. Append a new doctype, with "html" as its + name and with its node document set to doc, to + doc. + +

  4. Append the result of creating an element given doc, <{html}>, and + the HTML namespace, to doc. + +

  5. Append the result of creating an element given doc, <{head}>, and + the HTML namespace, to the <{html}> element created earlier. + +

  6. +

    If title is given: + +

      +
    1. Append the result of creating an element given doc, <{title}>, + and the HTML namespace, to the <{head}> element created earlier. + +

    2. Append a new {{Text}} node, with its data set to + title (which could be the empty string) and its node document set to + doc, to the <{title}> element created earlier. +

    + +
  7. Append the result of creating an element given doc, <{body}>, and + the HTML namespace, to the <{html}> element created earlier.

  8. + +
  9. doc's origin is context object's associated + document's origin. + +

  10. Return doc. +

+ +The hasFeature() method, when +invoked, must return true. + +

{{hasFeature()}} originally would report whether the user agent +claimed to support a given DOM feature, but experience proved it was not nearly as +reliable or granular as simply checking whether the desired objects, attributes, or +methods existed. As such, it is no longer to be used, but continues to exist (and simply +returns true) so that old pages don't stop working. + +

+ + +

Interface {{DocumentType}}

+ +
+[Exposed=Window]
+interface DocumentType : Node {
+  readonly attribute DOMString name;
+  readonly attribute DOMString publicId;
+  readonly attribute DOMString systemId;
+};
+
+ +

{{DocumentType}} nodes are simply known as +doctypes. + +

Doctypes have an associated +name, +public ID, and +system ID. + +

When a doctype is created, its name is always given. Unless +explicitly given when a doctype is created, its public ID and system ID are the +empty string. + +

The name attribute's getter must return the +context object's name. + +

The publicId attribute's getter must return +the context object's public ID. + +

The systemId attribute's getter must return +the context object's system ID. + + +

Interface {{DocumentFragment}}

+ +
+[Constructor,
+ Exposed=Window]
+interface DocumentFragment : Node {
+};
+
+ +

A {{DocumentFragment}} node has an associated +host (null or an +element in a different node tree). It is null unless otherwise stated. + +

An object A is a +host-including inclusive ancestor +of an object B, if either A is an inclusive ancestor of B, +or if B's root has a non-null host and +A is a host-including inclusive ancestor of B's root's +host. + +

The {{DocumentFragment}} node's host +concept is useful for HTML's <{template}> element and for shadow roots, and impacts the +pre-insert and replace algorithms. + +

+
tree = new {{DocumentFragment()}} +
Returns a new {{DocumentFragment}} node. +
+ +

The DocumentFragment() constructor, when +invoked, must return a new {{DocumentFragment}} node whose node document is +current global object's associated Document. + + +

Interface {{ShadowRoot}}

+ +
+[Exposed=Window]
+interface ShadowRoot : DocumentFragment {
+  readonly attribute ShadowRootMode mode;
+  readonly attribute Element host;
+};
+
+enum ShadowRootMode { "open", "closed" };
+
+ +

{{ShadowRoot}} nodes are simply known as +shadow roots. + +

Shadow roots have an associated mode ("open" +or "closed").

+ +

Shadow roots's associated host is never null.

+ + +

A shadow root's get the parent algorithm, given an event, returns +null if event's composed flag is unset and shadow root is the +root of event's path's first struct's +invocation target, and shadow root's +host otherwise. + +

The mode attribute's getter must return the +context object's mode.

+ +

The host attribute's getter must return the +context object's host. + +


+ +

In shadow-including tree order, is +shadow-including preorder, depth-first traversal of a node tree. +shadow-including preorder, depth-first traversal of a node tree +tree is preorder, depth-first traversal of tree, with for each +shadow host encountered in tree, +shadow-including preorder, depth-first traversal of that element's +shadow root's node tree just after it is encountered. + +

The shadow-including root of an object is its +root's host's shadow-including root, if the +object's root is a shadow root, and its root +otherwise.

+ +

An object A is a +shadow-including descendant of an object +B, if A is a descendant of B, or A's +root is a shadow root and A's root's +host is a shadow-including inclusive descendant of B. + +

A +shadow-including inclusive descendant +is an object or one of its shadow-including descendants. + +

An object A is a +shadow-including ancestor of an object +B, if and only if B is a shadow-including descendant of A. + +

A +shadow-including inclusive ancestor +is an object or one of its shadow-including ancestors. + +

A node A is +closed-shadow-hidden from a node +B if all of the following conditions are true: + +

+ +

To retarget an object A against an object +B, repeat these steps until they return an object:

+ +
    +
  1. +

    If one of the following is true + +

    + +

    then return A. + +

  2. Set A to A's root's host. +

+ +

The retargeting algorithm is used by event dispatch as well +as other specifications, such as Fullscreen. [[FULLSCREEN]] + + +

Interface {{Element}}

+ +
+[Exposed=Window]
+interface Element : Node {
+  readonly attribute DOMString? namespaceURI;
+  readonly attribute DOMString? prefix;
+  readonly attribute DOMString localName;
+  readonly attribute DOMString tagName;
+
+  [CEReactions] attribute DOMString id;
+  [CEReactions] attribute DOMString className;
+  [SameObject, PutForwards=value] readonly attribute DOMTokenList classList;
+  [CEReactions, Unscopable] attribute DOMString slot;
+
+  boolean hasAttributes();
+  [SameObject] readonly attribute NamedNodeMap attributes;
+  sequence<DOMString> getAttributeNames();
+  DOMString? getAttribute(DOMString qualifiedName);
+  DOMString? getAttributeNS(DOMString? namespace, DOMString localName);
+  [CEReactions] void setAttribute(DOMString qualifiedName, DOMString value);
+  [CEReactions] void setAttributeNS(DOMString? namespace, DOMString qualifiedName, DOMString value);
+  [CEReactions] void removeAttribute(DOMString qualifiedName);
+  [CEReactions] void removeAttributeNS(DOMString? namespace, DOMString localName);
+  [CEReactions] boolean toggleAttribute(DOMString qualifiedName, optional boolean force);
+  boolean hasAttribute(DOMString qualifiedName);
+  boolean hasAttributeNS(DOMString? namespace, DOMString localName);
+
+  Attr? getAttributeNode(DOMString qualifiedName);
+  Attr? getAttributeNodeNS(DOMString? namespace, DOMString localName);
+  [CEReactions] Attr? setAttributeNode(Attr attr);
+  [CEReactions] Attr? setAttributeNodeNS(Attr attr);
+  [CEReactions] Attr removeAttributeNode(Attr attr);
+
+  ShadowRoot attachShadow(ShadowRootInit init);
+  readonly attribute ShadowRoot? shadowRoot;
+
+  Element? closest(DOMString selectors);
+  boolean matches(DOMString selectors);
+  boolean webkitMatchesSelector(DOMString selectors); // historical alias of .matches
+
+  HTMLCollection getElementsByTagName(DOMString qualifiedName);
+  HTMLCollection getElementsByTagNameNS(DOMString? namespace, DOMString localName);
+  HTMLCollection getElementsByClassName(DOMString classNames);
+
+  [CEReactions] Element? insertAdjacentElement(DOMString where, Element element); // historical
+  void insertAdjacentText(DOMString where, DOMString data); // historical
+};
+
+dictionary ShadowRootInit {
+  required ShadowRootMode mode;
+};
+
+ +

{{Element}} nodes are simply known as +elements. + +

Elements have an associated +namespace, +namespace prefix, +local name, +custom element state, +custom element definition, +is value. When an +element is created, all of these values are +initialized. + +

An element's custom element state is one of +"undefined", "failed", "uncustomized", or +"custom". An element whose custom element state is +"uncustomized" or "custom" is said to be +defined. An element whose +custom element state is "custom" is said to be +custom. + +

Whether or not an element is defined is used to determine the +behavior of the '':defined'' pseudo-class. Whether or not an element is custom is +used to determine the behavior of the mutation algorithms. The +"failed" state is used to ensure that if a custom element constructor fails to +execute correctly the first time, it is not executed again by an +upgrade.

+ +
+

The following code illustrates elements in each of these four states:

+ +

+  <!DOCTYPE html>
+  <script>
+    window.customElements.define("sw-rey", class extends HTMLElement {})
+    window.customElements.define("sw-finn", class extends HTMLElement {}, { extends: "p" })
+    window.customElements.define("sw-kylo", class extends HTMLElement {
+      constructor() {
+        // super() intentionally omitted for this example
+      }
+    })
+  </script>
+
+  <!-- "undefined" (not defined, not custom) -->
+  <sw-han></sw-han>
+  <p is="sw-luke"></p>
+  <p is="asdf"></p>
+
+  <!-- "failed" (not defined, not custom) -->
+  <sw-kylo></sw-kylo>
+
+  <!-- "uncustomized" (defined, not custom) -->
+  <p></p>
+  <asdf></asdf>
+
+  <!-- "custom" (defined, custom) -->
+  <sw-rey></sw-rey>
+  <p is="sw-finn"></p>
+ 
+
+ +

Elements also have an associated +shadow root (null or a +shadow root). It is null unless otherwise stated. An element is a +shadow host if its shadow root is non-null. + +

An element's +qualified name is its +local name if its namespace prefix is null, and its +namespace prefix, followed by ":", followed by its +local name, otherwise. + +

An element's HTML-uppercased qualified name is the return +value of these steps: + +

    +
  1. Let qualifiedName be context object's qualified name. + +

  2. If the context object is in the HTML namespace and its + node document is an HTML document, then set qualifiedName to + qualifiedName in ASCII uppercase. + +

  3. Return qualifiedName. +
+ +

User agents could optimize qualified name and +HTML-uppercased qualified name by storing them in internal slots. + +

To +create an element, +given a document, localName, namespace, and optional +prefix, is, and synchronous custom elements flag, run these steps: + +

    +
  1. If prefix was not given, let prefix be null. + +

  2. If is was not given, let is be null. + +

  3. Let result be null. + +

  4. Let definition be the result of + looking up a custom element definition given + document, namespace, localName, and is. + +

  5. +

    If definition is non-null, and definition's + name is not equal to its + local name (i.e., definition represents a + customized built-in element), then: + +

      +
    1. Let interface be the element interface for localName and the + HTML namespace. + +

    2. Set result to a new element that implements interface, + with no attributes, namespace set to the HTML namespace, + namespace prefix set to prefix, local name set + to localName, custom element state set to "undefined", + custom element definition set to null, + is value set to is, and node document set to + document. + +

    3. If the synchronous custom elements flag is set, + upgrade element using definition. + +

    4. Otherwise, enqueue a custom element upgrade reaction given result and + definition. +

    +
  6. + +
  7. +

    Otherwise, if definition is non-null, then: + +

      +
    1. +

      If the synchronous custom elements flag is set, then run these steps while + catching any exceptions: + +

        +
      1. Let C be definition's + constructor. + +

      2. Set result to the result of constructing C, with no + arguments. + +

      3. Assert: result's custom element state and + custom element definition are initialized. + +

      4. +

        Assert: result's namespace is the HTML namespace. + +

        IDL enforces that result is an {{HTMLElement}} object, which all use + the HTML namespace. + +

      5. If result's attribute list is not empty, + then throw a "{{NotSupportedError!!exception}}" {{DOMException}}. + +

      6. If result has children, then throw a + "{{NotSupportedError!!exception}}" {{DOMException}}. + +

      7. If result's parent is not null, then throw a + "{{NotSupportedError!!exception}}" {{DOMException}}. + +

      8. If result's node document is not document, then + throw a "{{NotSupportedError!!exception}}" {{DOMException}}. + +

      9. If result's local name is not equal to + localName, then throw a "{{NotSupportedError!!exception}}" {{DOMException}}. + +

      10. Set result's namespace prefix to prefix. + +

      11. Set result's is value to null. +

      + +

      If any of these steps threw an exception, then:

      + +
        +
      1. Report the exception. + +

      2. Set result to a new element that implements the + {{HTMLUnknownElement}} interface, with no attributes, namespace set to the + HTML namespace, namespace prefix set to prefix, + local name set to localName, + custom element state set to "failed", + custom element definition set to null, + is value set to null, and node document set to + document. +

      +
    2. + +
    3. +

      Otherwise: + +

        +
      1. Set result to a new element that implements the {{HTMLElement}} + interface, with no attributes, namespace set to the HTML namespace, + namespace prefix set to prefix, local name set + to localName, custom element state set to + "undefined", custom element definition set to null, + is value set to null, and node document set to + document. + +

      2. Enqueue a custom element upgrade reaction given result and + definition. +

      +
    4. +
    +
  8. + +
  9. +

    Otherwise: + +

      +
    1. Let interface be the element interface for localName and + namespace. + +

    2. Set result to a new element that implements interface, + with no attributes, namespace set to namespace, + namespace prefix set to prefix, local name set + to localName, custom element state set to + "uncustomized", custom element definition set to null, + is value set to is, and node document set to + document. + +

    3. If namespace is the HTML namespace, and either localName is a + valid custom element name or is is non-null, then set result's + custom element state to "undefined". +

    +
  10. + +
  11. Return result. +

+ +

Elements also have an +attribute list, which is a list +exposed through a {{NamedNodeMap}}. Unless explicitly given when an element is created, +its attribute list is empty. + +

An element +has an attribute +A if its attribute list contains A. + +This and other specifications may define +attribute change steps for +elements. The algorithm is passed element, localName, +oldValue, value, and namespace. + +To change an +attribute attribute +from an element element +to value, run these steps: + +

    +
  1. Queue an attribute mutation record for element with attribute's + local name, attribute's namespace, and + attribute's value. + +

  2. If element is custom, then + enqueue a custom element callback reaction with element, callback name + "attributeChangedCallback", and an argument list containing attribute's + local name, attribute's value, value, and + attribute's namespace. + +
  3. Run the attribute change steps with element, attribute's + local name, attribute's value, value, and + attribute's namespace. + +

  4. Set attribute's + value to value. +
+ +To append an +attribute attribute to +an element element, +run these steps: + +
    +
  1. Queue an attribute mutation record for element with attribute's + local name, attribute's namespace, and null. + +

  2. If element is custom, then + enqueue a custom element callback reaction with element, callback name + "attributeChangedCallback", and an argument list containing attribute's + local name, null, attribute's value, and + attribute's namespace. + +
  3. Run the attribute change steps with element, attribute's + local name, null, attribute's value, and + attribute's namespace. + +

  4. Append attribute to element's + attribute list. + +
  5. Set attribute's + element to element. +
+ +To remove an +attribute attribute +from an element element, +run these steps: + +
    +
  1. Queue an attribute mutation record for element with attribute's + local name, attribute's namespace, and + attribute's value. + +

  2. If element is custom, then + enqueue a custom element callback reaction with element, callback name + "attributeChangedCallback", and an argument list containing attribute's + local name, attribute's value, null, and + attribute's namespace. + +
  3. Run the attribute change steps with element, attribute's + local name, attribute's value, null, and + attribute's namespace. + +

  4. Remove attribute from element's + attribute list. + +
  5. Set attribute's + element to null. +
+ +To replace an +attribute oldAttr by an attribute newAttr +in an element element, run these steps: + +
    +
  1. Queue an attribute mutation record for element with oldAttr's + local name, oldAttr's namespace, and + oldAttr's value. + +

  2. If element is custom, then + enqueue a custom element callback reaction with element, callback name + "attributeChangedCallback", and an argument list containing oldAttr's + local name, oldAttr's value, newAttr's + value, and oldAttr's namespace. + +
  3. Run the attribute change steps with element, oldAttr's + local name, oldAttr's value, newAttr's + value, and oldAttr's namespace. + +

  4. Replace oldAttr by newAttr in element's + attribute list. + +

  5. Set oldAttr's element to null. + +

  6. Set newAttr's element to element. +

+ +
+ +To get an attribute by name given a +qualifiedName and element element, run these steps: + +
    +
  1. If element is in the HTML namespace and its node document + is an HTML document, then set qualifiedName to qualifiedName in + ASCII lowercase. + +

  2. Return the first attribute in element's attribute list + whose qualified name is qualifiedName, and null otherwise. +

+ +To +get an attribute by namespace and local name +given a namespace, localName, and element element, +run these steps: + +
    +
  1. If namespace is the empty string, set it to null. + +
  2. Return the attribute in + element's attribute list + whose namespace is + namespace and + local name is + localName, if any, and null otherwise. +
+ +

To get an attribute value given an +element element, localName, and optionally a namespace +(null unless stated otherwise), run these steps:

+ +
    +
  1. Let attr be the result of + getting an attribute given + namespace, localName, and element.

  2. + +
  3. If attr is null, then return the empty string.

  4. + +
  5. Return attr's value.

  6. +
+ +To set an attribute given an +attr and element, run these steps: + +
    +
  1. If attr's element is neither null nor element, + throw an "{{InUseAttributeError!!exception}}" {{DOMException}}. + +

  2. Let oldAttr be the result of + getting an attribute given + attr's namespace, attr's local name, and + element. + +

  3. If oldAttr is attr, return attr. + +

  4. If oldAttr is non-null, replace it + by attr in element. + +

  5. Otherwise, append attr to element. + +

  6. Return oldAttr. +

+ +To set an attribute value for +an element element +using a localName and value, and an optional prefix, and +namespace, run these steps: + +
    +
  1. If prefix is not given, set it to null. + +
  2. If namespace is not given, set it to null. + +
  3. Let attribute be the result of + getting an attribute given + namespace, localName, and element. + +
  4. If attribute is null, create an attribute whose namespace is + namespace, namespace prefix is prefix, + local name is localName, value is value, and + node document is element's node document, then + append this attribute to element, and then + return. + +
  5. Change + attribute from element to + value. +
+ +To +remove an attribute by name +given a qualifiedName and element element, run these steps: + +
    +
  1. Let attr be the result of + getting an attribute given + qualifiedName and element. + +

  2. If attr is non-null, remove it from + element. + +

  3. Return attr. +

+ +To +remove an attribute by namespace and local name +given a namespace, localName, and +element element, run these steps: + +
    +
  1. Let attr be the result of + getting an attribute given + namespace, localName, and element. + +
  2. If attr is non-null, + remove it from + element. + +
  3. Return attr. +
+ +
+ +An element can have an associated +unique identifier (ID) + +

Historically elements could have multiple identifiers e.g., by using +the HTML id attribute and a DTD. This specification makes ID +a concept of the DOM and allows for only one per element, given by an +id attribute. + +

Use these attribute change steps to update an element's +ID: + +

    +
  1. If localName is id, namespace is null, and + value is null or the empty string, then unset element's + ID. + +

  2. Otherwise, if localName is id, namespace is null, then + set element's ID to value. +

+ +

While this specification defines requirements for class, +id, and slot attributes on any element, it makes no +claims as to whether using them is conforming or not. + +


+ +A node's +parent of type +{{Element}} is known as a parent element. If the +node has a +parent of a different type, its +parent element is null. + +
+ +
+
namespace = element . {{Element/namespaceURI}} +
Returns the namespace. + +
prefix = element . {{Element/prefix}} +
Returns the + namespace prefix. + +
localName = element . {{Element/localName}} +
Returns the + local name. + +
qualifiedName = element . {{Element/tagName}} +
Returns the HTML-uppercased qualified name. +
+ +

The namespaceURI attribute's getter must return +the context object's namespace. + +

The prefix attribute's getter must return the +context object's namespace prefix. + +

The localName attribute's getter must return the +context object's local name. + +

The tagName attribute's getter must return the +context object's HTML-uppercased qualified name. + +


+ +
+
element . id [ = value ] +

Returns the value of element's id content attribute. Can be set to + change it. + +

element . className [ = value ] +

Returns the value of element's class content attribute. Can be set + to change it. + +

element . classList +

Allows for manipulation of element's class content attribute as a + set of whitespace-separated tokens through a {{DOMTokenList}} object. + +

element . slot [ = value ] +

Returns the value of element's slot content attribute. Can be set to + change it. +

+ +

IDL attributes that are defined to reflect a +content attribute of a given name, must have a getter and setter that follow these +steps:

+ +
+
getter +

Return the result of running get an attribute value given context object and + name.

+ +
setter +

Set an attribute value for the context object using name and the + given value.

+
+ +

The id attribute must reflect the +"id" content attribute. + +

The className attribute must +reflect the "class" content attribute. + +

The classList attribute's getter must return a +{{DOMTokenList}} object whose associated element is the context object and whose +associated attribute's local name is class. The token set +of this particular {{DOMTokenList}} object are also known as the element's +classes. + +

The slot attribute must reflect the +"slot" content attribute. + +

id, class, and slot are effectively +superglobal attributes as they can appear on any element, regardless of that element's +namespace.

+ +
+ +
+
element . hasAttributes() +

Returns true if element has attributes, and false otherwise. + +

element . getAttributeNames() +

Returns the qualified names of all element's attributes. + Can contain duplicates. + +

element . getAttribute(qualifiedName) +

Returns element's first attribute whose qualified name is + qualifiedName, and null if there is no such attribute otherwise. + +

element . getAttributeNS(namespace, localName) +

Returns element's attribute whose namespace is + namespace and local name is localName, and null if there is + no such attribute otherwise. + +

element . setAttribute(qualifiedName, value) +

Sets the value of element's first attribute whose + qualified name is qualifiedName to value. + +

element . setAttributeNS(namespace, localName, value) +

Sets the value of element's attribute whose + namespace is namespace and local name is + localName to value. + +

element . removeAttribute(qualifiedName) +

Removes element's first attribute whose qualified name is + qualifiedName. + +

element . removeAttributeNS(namespace, localName) +

Removes element's attribute whose namespace is + namespace and local name is localName. + +

element . toggleAttribute(qualifiedName [, force]) +
+

If force is not given, "toggles" qualifiedName, removing it if it is + present and adding it if it is not present. If force is true, adds + qualifiedName. If force is false, removes qualifiedName. + +

Returns true if qualifiedName is now present, and false otherwise. + +

element . hasAttribute(qualifiedName) +

Returns true if element has an attribute whose + qualified name is qualifiedName, and false otherwise. + +

element . hasAttributeNS(namespace, localName) +

Returns true if element has an attribute whose namespace + is namespace and local name is localName. +

+ +

The hasAttributes() method, when invoked, must return +false if context object's attribute list is empty, and +true otherwise. + +

The attributes attribute's getter must return the +associated {{NamedNodeMap}}. + +

The getAttributeNames() method, when invoked, must +return the qualified names of the attributes in context object's +attribute list, in order, and a new list otherwise. + +

These are not guaranteed to be unique. + +

The getAttribute(qualifiedName) method, +when invoked, must run these steps: + +

    +
  1. Let attr be the result of + getting an attribute given qualifiedName and the + context object. + +

  2. If attr is null, return null. + +

  3. Return attr's value. +

+ +

The +getAttributeNS(namespace, localName) +method, when invoked, must these steps: + +

    +
  1. Let attr be the result of + getting an attribute given + namespace, localName, and the context object. + +

  2. If attr is null, return null. + +

  3. Return attr's value. +

+ +

The +setAttribute(qualifiedName, value) +method, when invoked, must run these steps: + +

    +
  1. If qualifiedName does not match the Name production in + XML, then throw an "{{InvalidCharacterError!!exception}}" {{DOMException}}. + +

  2. If the context object is in the HTML namespace and its + node document is an HTML document, then set qualifiedName to + qualifiedName in ASCII lowercase. + +

  3. Let attribute be the first attribute in context object's + attribute list whose qualified name is qualifiedName, + and null otherwise. + + +

  4. If attribute is null, create an attribute whose + local name is qualifiedName, value is + value, and node document is context object's + node document, then append this attribute to + context object, and then return. + +

  5. Change attribute from context object to + value. +

+ +

The +setAttributeNS(namespace, qualifiedName, value) +method, when invoked, must run these steps: + +

    +
  1. Let namespace, prefix, and localName be the result of + passing namespace and qualifiedName to validate and extract. + +

  2. Set an attribute value for the context object using localName, + value, and also prefix and namespace. +

+ +

The +removeAttribute(qualifiedName) +method, when invoked, must remove an attribute given +qualifiedName and the context object, and then return undefined. + +

The +removeAttributeNS(namespace, localName) +method, when invoked, must +remove an attribute given +namespace, localName, and context object, and then return undefined. + +

The hasAttribute(qualifiedName) method, +when invoked, must run these steps: + +

    +
  1. If the context object is in the HTML namespace and its + node document is an HTML document, then set qualifiedName to + qualifiedName in ASCII lowercase. + +

  2. Return true if the context object has an + attribute whose qualified name is qualifiedName, and false + otherwise. +

+ +

The toggleAttribute(qualifiedName, force) +method, when invoked, must run these steps: + +

    +
  1. If qualifiedName does not match the Name production in + XML, then throw an "{{InvalidCharacterError!!exception}}" {{DOMException}}. + +

  2. If the context object is in the HTML namespace and its + node document is an HTML document, then set qualifiedName to + qualifiedName in ASCII lowercase. + +

  3. Let attribute be the first attribute in the context object's + attribute list whose qualified name is qualifiedName, + and null otherwise. + + +

  4. +

    If attribute is null, then: + +

      +
    1. If force is not given or is true, create an attribute whose + local name is qualifiedName, value is the empty + string, and node document is the context object's + node document, then append this attribute + to the context object, and then return true. + +

    2. Return false. +

    + +
  5. Otherwise, if force is not given or is false, + remove an attribute given qualifiedName and the + context object, and then return false. + +

  6. Return true. +

+ +

The +hasAttributeNS(namespace, localName) +method, when invoked, must run these steps: + +

    +
  1. If namespace is the empty string, set it to null. + +
  2. Return true if the context object + has an + attribute whose + namespace is namespace + and local name is + localName, and false otherwise. +
+ +
+ +

The getAttributeNode(qualifiedName) +method, when invoked, must return the result of +getting an attribute given qualifiedName and +context object. + +

The +getAttributeNodeNS(namespace, localName) +method, when invoked, must return the result of +getting an attribute given +namespace, localName, and the context object. + +

The setAttributeNode(attr) and +setAttributeNodeNS(attr) methods, when +invoked, must return the result of setting an attribute given +attr and the context object. + +

The removeAttributeNode(attr) method, +when invoked, must run these steps: + +

    +
  1. If context object's attribute list does not + contain attr, then throw a "{{NotFoundError!!exception}}" + {{DOMException}}. + +

  2. Remove attr from context object. + +

  3. Return attr. +

+ +
+ +
+
var shadow = element . {{attachShadow(init)}} +

Creates a shadow root for element and returns it. + +

var shadow = element . {{shadowRoot}} +

Returns element's shadow root, if any, and if + shadow root's mode is "open", and null otherwise. +

+ +

The attachShadow(init) method, when +invoked, must run these steps: + +

    +
  1. If context object's namespace is not the + HTML namespace, then throw a "{{NotSupportedError!!exception}}" {{DOMException}}. + +

  2. If context object's local name is not a + valid custom element name, + "article", + "aside", + "blockquote", + "body", + "div", + "footer", + "h1", + "h2", + "h3", + "h4", + "h5", + "h6", + "header", + "main" + "nav", + "p", + "section", or + "span", then throw a "{{NotSupportedError!!exception}}" {{DOMException}}. + +

  3. +

    If context object's local name is a + valid custom element name, or context object's + is value is not null, then: + +

      +
    1. Let definition be the result of + looking up a custom element definition given + context object's node document, its namespace, its + local name, and its is value. + +

    2. If definition is not null and definition's + disable shadow is true, then throw a + "{{NotSupportedError!!exception}}" {{DOMException}}. +

    +
  4. + +
  5. If context object is a shadow host, then throw an + "{{NotSupportedError!!exception}}" {{DOMException}}. + +

  6. Let shadow be a new shadow root whose node document + is context object's node document, host is + context object, and mode is init's {{ShadowRootInit/mode}}. + +

  7. Set context object's shadow root to shadow. + +

  8. Return shadow. +

+ +

The shadowRoot attribute's getter must run these +steps: + +

    +
  1. Let shadow be context object's shadow root. + +

  2. If shadow is null or its mode is "closed", + then return null.

  3. + +
  4. Return shadow. +

+ +
+ +
+
element . {{closest(selectors)}} +
Returns the first (starting at element) + inclusive ancestor that matches + selectors, and null otherwise. + +
element . {{matches(selectors)}} +
Returns true if matching selectors against + element's root yields + element, and false otherwise. +
+ +The closest(selectors) +method, when invoked, must run these steps: + +
    +
  1. Let s be the result of + parse a selector from selectors. + [[!SELECTORS4]] + +
  2. If s is failure, throw a + "{{SyntaxError!!exception}}" {{DOMException}}. + +
  3. Let elements be context object's + inclusive ancestors that are + elements, in reverse + tree order. + +
  4. For each element in elements, if + match a selector against an element, using + s, element, and + :scope element context object, + returns success, return element. [[!SELECTORS4]] + +
  5. Return null. +
+ +The matches(selectors) and +webkitMatchesSelector(selectors) methods, when +invoked, must run these steps: + +
    +
  1. Let s be the result of + parse a selector from selectors. + [[!SELECTORS4]] + +
  2. If s is failure, throw a + "{{SyntaxError!!exception}}" {{DOMException}}. + +
  3. Return true if the result of + match a selector against an element, using + s, element, and + :scope element context object, + returns success, and false otherwise. [[!SELECTORS4]] +
+ +
+ +

The getElementsByTagName(qualifiedName) +method, when invoked, must return the +list of elements with qualified name qualifiedName for context object. + +

The +getElementsByTagNameNS(namespace, localName) +method, when invoked, must return the +list of elements with namespace namespace and local name localName for +context object. + +

The getElementsByClassName(classNames) +method, when invoked, must return the list of elements with class names classNames +for context object. + +


+ +

To insert adjacent, given an element element, string +where, and a node node, run the steps associated with the first +ASCII case-insensitive match for where: + +

+
"beforebegin" +
+

If element's parent is null, return null. + +

Return the result of pre-inserting node into element's + parent before element. + +

"afterbegin" +

Return the result of pre-inserting node into element before + element's first child. + +

"beforeend" +

Return the result of pre-inserting node into element before + null. + +

"afterend" +
+

If element's parent is null, return null. + +

Return the result of pre-inserting node into element's + parent before element's next sibling. + +

Otherwise
+

Throw a "{{SyntaxError!!exception}}" {{DOMException}}. +

+ +

The +insertAdjacentElement(where, element) +method, when invoked, must return the result of running insert adjacent, given +context object, where, and element. + +

The +insertAdjacentText(where, data) +method, when invoked, must run these steps: + +

    +
  1. Let text be a new {{Text}} node whose data is + data and node document is context object's + node document. + +

  2. Run insert adjacent, given context object, where, and + text. +

+ +

This method returns nothing because it existed before we had a chance to design it. + + +

Interface {{NamedNodeMap}}

+ +
+[Exposed=Window,
+ LegacyUnenumerableNamedProperties]
+interface NamedNodeMap {
+  readonly attribute unsigned long length;
+  getter Attr? item(unsigned long index);
+  getter Attr? getNamedItem(DOMString qualifiedName);
+  Attr? getNamedItemNS(DOMString? namespace, DOMString localName);
+  [CEReactions] Attr? setNamedItem(Attr attr);
+  [CEReactions] Attr? setNamedItemNS(Attr attr);
+  [CEReactions] Attr removeNamedItem(DOMString qualifiedName);
+  [CEReactions] Attr removeNamedItemNS(DOMString? namespace, DOMString localName);
+};
+
+ +A {{NamedNodeMap}} has an associated +element (an +element). + +A {{NamedNodeMap}} object's +attribute list is its +element's +attribute list. + +
+ +

A {{NamedNodeMap}} object's supported property indices are the numbers in the +range zero to its attribute list's size minus one, unless +the attribute list is empty, in which case there are no +supported property indices. + +

The length attribute's getter must return +the attribute list's size. + +

The item(index) method, when +invoked, must run these steps: + +

    +
  1. If index is equal to or greater than context object's + attribute list's size, then return null. + +

  2. Otherwise, return context object's + attribute list[index]. +

+ +

A {{NamedNodeMap}} object's supported property names are the return value of running these +steps: + +

    +
  1. Let names be the qualified names of the attributes in this + {{NamedNodeMap}} object's attribute list, with duplicates omitted, in + order. + + +

  2. +

    If this {{NamedNodeMap}} object's element is in the + HTML namespace and its node document is an HTML document, then + for each name in names: + +

      +
    1. Let lowercaseName be name, in ASCII lowercase. + +

    2. If lowercaseName is not equal to name, remove name from + names. +

    + +
  3. Return names. +

+ +

The getNamedItem(qualifiedName) +method, when invoked, must return the result of +getting an attribute given qualifiedName and +element. + +

The +getNamedItemNS(namespace, localName) +method, when invoked, must return the result of +getting an attribute given +namespace, localName, and +element. + +

The setNamedItem(attr) and +setNamedItemNS(attr) +methods, when invoked, must return the result of setting an attribute +given attr and element. + +

The removeNamedItem(qualifiedName) +method, when invoked, must run these steps: + +

    +
  1. Let attr be the result of + removing an attribute given + qualifiedName and element. + +

  2. If attr is null, then throw a "{{NotFoundError!!exception}}" + {{DOMException}}. + +

  3. Return attr. +

+ +

The +removeNamedItemNS(namespace, localName) +method, when invoked, must run these steps: + +

    +
  1. Let attr be the result of + removing an attribute given + namespace, localName, and element. + +

  2. If attr is null, then throw a "{{NotFoundError!!exception}}" + {{DOMException}}. + +

  3. Return attr. +

+ + +

Interface {{Attr}}

+ +
+[Exposed=Window]
+interface Attr : Node {
+  readonly attribute DOMString? namespaceURI;
+  readonly attribute DOMString? prefix;
+  readonly attribute DOMString localName;
+  readonly attribute DOMString name;
+  [CEReactions] attribute DOMString value;
+
+  readonly attribute Element? ownerElement;
+
+  readonly attribute boolean specified; // useless; always returns true
+};
+ +

{{Attr}} nodes are simply known as +attributes. They are sometimes referred +to as content attributes to avoid confusion with IDL attributes. + +Attributes have a +namespace (null or a non-empty string), +namespace prefix (null or a non-empty string), +local name (a non-empty string), +value (a string), and +element (null or an +element). + +

If designed today they would just have a name and value. ☹ + +

An attribute's +qualified name is its +local name if its namespace prefix is null, and its +namespace prefix, followed by ":", followed by its +local name, otherwise. + +

User agents could have this as an internal slot as an optimization. + +When an attribute is created, its +local name is given. Unless explicitly +given when an attribute is created, its +namespace, +namespace prefix, and +element are set to null, and its +value is set to the empty string. + +An +A attribute +is an attribute whose +local name is +A and whose +namespace and +namespace prefix are +null. + +


+ +

The namespaceURI attribute's getter must return the +namespace. + +

The prefix attribute's getter must return the +namespace prefix. + +

The localName attribute's getter must return the +local name. + +

The name attribute's getter must return the +qualified name. + +

The value attribute's getter must return the +value. + +

To set an existing attribute value, given an attribute attribute and +string value, run these steps: + +

    +
  1. If attribute's element is null, then set attribute's + value to value. + +
  2. Otherwise, change attribute from + attribute's element to value. +
+ +

The {{Attr/value}} attribute's setter must set an existing attribute value with +context object and the given value. + +


+ +

The ownerElement attribute's getter must return +context object's element. + +


+ +

The specified attribute's getter must return true. + + +

Interface {{CharacterData}}

+ +
+[Exposed=Window]
+interface CharacterData : Node {
+  attribute [TreatNullAs=EmptyString] DOMString data;
+  readonly attribute unsigned long length;
+  DOMString substringData(unsigned long offset, unsigned long count);
+  void appendData(DOMString data);
+  void insertData(unsigned long offset, DOMString data);
+  void deleteData(unsigned long offset, unsigned long count);
+  void replaceData(unsigned long offset, unsigned long count, DOMString data);
+};
+
+ +

{{CharacterData}} is an abstract interface and does not exist as +node. It is used by {{Text}}, {{ProcessingInstruction}}, and {{Comment}} nodes. + +Each node inheriting from the +{{CharacterData}} interface has an associated mutable string +called data. + +To replace data of node node with offset +offset, count count, and data data, run these steps: + +

    +
  1. Let length be node's length. + +
  2. If offset is greater than length, then throw an + "{{IndexSizeError!!exception}}" {{DOMException}}. + +
  3. If offset plus count is greater than length, then set + count to length minus offset. + +
  4. Queue a mutation record of "characterData" for node with + null, null, node's data, « », « », null, and null. + +

  5. Insert data into node's + data after offset + code units. + +
  6. Let delete offset be offset + data's + length. + +
  7. Starting from delete offset + code units, remove + count + code units from + node's data. + + +
  8. For each live range whose start node is node and + start offset is greater than offset but less than or equal to + offset plus count, set its start offset to + offset. + +

  9. For each live range whose end node is node and + end offset is greater than offset but less than or equal to + offset plus count, set its end offset to offset. + +

  10. For each live range whose start node is node and + start offset is greater than offset plus count, increase its + start offset by data's length and + decrease it by count. + +

  11. For each live range whose end node is node and + end offset is greater than offset plus count, increase its + end offset by data's length and decrease + it by count. + +

  12. If node is a {{Text}} node and its parent is not null, run the + child text content change steps for node's parent. +
+ + + + + +To substring data with node +node, offset offset, and count +count, run these steps: + +
    +
  1. Let length be node's length. + +
  2. If offset is greater than length, then throw an + "{{IndexSizeError!!exception}}" {{DOMException}}. + +
  3. If offset plus count is + greater than length, return a string whose value is the + code units from the + offsetth + code unit to the end of + node's data, and then + return. + +
  4. Return a string whose value is the + code units from the + offsetth + code unit to the + offset+countth + code unit in node's + data. +
+ +

The data attribute's getter must return +context object's data. Its setter must replace data with node +context object, offset 0, count context object's length, and +data new value. + +

The length attribute's getter must return +context object's length. + +

The +substringData(offset, count) +method, when invoked, must return the result of running substring data with node +context object, offset offset, and count count. + +

The appendData(data) method, when +invoked, must replace data with node context object, offset context object's +length, count 0, and data data. + +

The +insertData(offset, data) +method, when invoked, must replace data with node context object, offset +offset, count 0, and data data. + +

The +deleteData(offset, count) +method, when invoked, must replace data with node context object, offset +offset, count count, and data the empty string. + +

The +replaceData(offset, count, data) +method, when invoked, must replace data with node context object, offset +offset, count count, and data data. + + +

Interface {{Text}}

+ +
+[Constructor(optional DOMString data = ""),
+ Exposed=Window]
+interface Text : CharacterData {
+  [NewObject] Text splitText(unsigned long offset);
+  readonly attribute DOMString wholeText;
+};
+ +
+
text = new Text([data = ""]) +
Returns a new {{Text}} node whose + data is data. + +
text . {{Text/splitText(offset)}} +
Splits data at the given + offset and returns the remainder as {{Text}} + node. + +
text . {{Text/wholeText}} +
Returns the combined data of all direct + {{Text}} node + siblings. +
+ +
+ +

An exclusive {{Text}} node is a {{Text}} node that is not a +{{CDATASection}} node. + +

The contiguous {{Text}} nodes of a node node are +node, node's previous sibling {{Text}} node, if any, and its +contiguous Text nodes, and node's next sibling {{Text}} +node, if any, and its contiguous Text nodes, avoiding any duplicates. + +

The contiguous exclusive {{Text}} nodes of a node node are +node, node's previous sibling exclusive Text node, +if any, and its contiguous exclusive Text nodes, and node's +next sibling exclusive Text node, if any, and its +contiguous exclusive Text nodes, avoiding any duplicates. + +

The child text content of a node +node is the concatenation of the data of all +the {{Text}} node children of node, in tree order. + +

This and other specifications may define +child text content change steps for +nodes. + +

The descendant text content of a +node node is the concatenation of the +data of all the {{Text}} node descendants of +node, in tree order. + +


+ +

The Text(data) constructor, when invoked, +must return a new {{Text}} node whose data is data and +node document is current global object's +associated Document. + +To split a {{Text}} +node node with offset +offset, run these steps: + +

    +
  1. Let length be node's length. + +
  2. If offset is greater than length, then throw an + "{{IndexSizeError!!exception}}" {{DOMException}}. + +
  3. Let count be length minus + offset. + +
  4. Let new data be the result of + substringing data with node + node, offset offset, and count + count. + +
  5. Let new node be a new {{Text}} + node, with the same + node document as + node. Set new node's + data to new data. + +
  6. Let parent be node's + parent. + +
  7. +

    If parent is not null, then: + +

      +
    1. Insert new node into parent before node's + next sibling. + + +

    2. For each live range whose start node is node and + start offset is greater than offset, set its + start node to new node and decrease its start offset + by offset. + +

    3. For each live range whose end node is node and + end offset is greater than offset, set its end node + to new node and decrease its end offset by offset. + + +

    4. For each live range whose start node is parent and + start offset is equal to the index of node plus 1, + increase its start offset by 1. + +

    5. For each live range whose end node is parent and + end offset is equal to the index of node plus 1, + increase its end offset by 1. +

    + +
  8. Replace data with node + node, offset offset, count + count, and data the empty string. + +
  9. Return new node. +
+ +

The splitText(offset) method, when invoked, +must split context object with offset offset. + +

The wholeText attribute's getter must return the +concatenation of the data of the +contiguous Text nodes of the context object, in tree order. + + +

Interface {{CDATASection}}

+ +
+[Exposed=Window]
+interface CDATASection : Text {
+};
+ + +

Interface {{ProcessingInstruction}}

+ +
+[Exposed=Window]
+interface ProcessingInstruction : CharacterData {
+  readonly attribute DOMString target;
+};
+ + +{{ProcessingInstruction}} nodes +have an associated target. + +The target +attribute must return the target. + + +

Interface {{Comment}}

+ +
+[Constructor(optional DOMString data = ""),
+ Exposed=Window]
+interface Comment : CharacterData {
+};
+
+ +
+
comment = new Comment([data = ""]) +
Returns a new {{Comment}} node whose + data is data. +
+ +

The Comment(data) constructor, when +invoked, must return a new {{Comment}} node whose data is +data and node document is current global object's +associated Document. + + + + +

Ranges

+ +

Introduction to "DOM Ranges"

+ +

{{StaticRange}} and {{Range}} objects (ranges) represent a sequence of content within a +node tree. Each range has a start and an end which +are boundary points. A boundary point is a tuple consisting of a +node and an offset. So in other words, a +range represents a piece of content within a node tree between two +boundary points. + +

Ranges are frequently used in editing for selecting and copying content. + +

+ + +

In the node tree above, a +range can be used to represent the sequence +“syndata is awes”. Assuming p is assigned to the +p element, and +em to the em +element, this would be done as follows: + +


+var range = new Range(),
+    firstText = p.childNodes[1],
+    secondText = em.firstChild
+range.setStart(firstText, 9) // do not forget the leading space
+range.setEnd(secondText, 4)
+// range now stringifies to the aforementioned quote
+
+ +

Attributes such as src and alt in the +node tree above cannot be represented by a range. Ranges are only useful for +nodes. + +

{{Range}} objects, unlike {{StaticRange}} objects, are affected by mutations to the +node tree. Therefore they are also known as live ranges. Such mutations will not +invalidate them and will try to ensure that it still represents the same piece of content. +Necessarily, a live range might itself be modified as part of the mutation to the +node tree when, e.g., part of the content it represents is mutated. + +

See the insert and remove algorithms, the +{{Node/normalize()}} method, and the replace data and split +algorithms for the hairy details. + + +

Boundary points

+ +

A boundary point is a tuple consisting of a +node (a node) and an +offset (a non-negative integer). + +

A correct boundary point's offset will +be between 0 and the boundary point's node's +length, inclusive. + +

The position of a +boundary point (nodeA, offsetA) relative to a boundary point +(nodeB, offsetB) is +before, +equal, or +after, as returned by these steps: + +

    +
  1. Assert: nodeA and nodeB have the same root. + +

  2. If nodeA is nodeB, then return equal if + offsetA is offsetB, before if offsetA + is less than offsetB, and after if offsetA is + greater than offsetB. + +
  3. If nodeA is following nodeB, then if the + position of (nodeB, offsetB) relative to + (nodeA, offsetA) is before, return + after, and if it is after, return + before. + +

  4. +

    If nodeA is an ancestor of nodeB: + +

      +
    1. Let child be nodeB. + +

    2. While child is not a child of nodeA, set + child to its parent. + +

    3. If child's index is less than offsetA, then return + after. +

    + +
  5. Return before. +

+ + +

Interface {{AbstractRange}}

+ +
+[Exposed=Window]
+interface AbstractRange {
+  readonly attribute Node startContainer;
+  readonly attribute unsigned long startOffset;
+  readonly attribute Node endContainer;
+  readonly attribute unsigned long endOffset;
+  readonly attribute boolean collapsed;
+};
+
+ +

Objects implementing the {{AbstractRange}} interface are known as +ranges. + +

A range has two associated boundary points — a +start and +end. + +

For convenience, a range's +start node is its start's +node, its +start offset is its +start's offset, its +end node is its end's +node, and its +end offset is its end's +offset. + +

A range is collapsed if its start node is its +end node and its start offset is its end offset. + +

+
node = range . startContainer +
Returns range's start node. + +
offset = range . startOffset +
Returns range's start offset. + +
node = range . endContainer +
Returns range's end node. + +
offset = range . endOffset +
Returns range's end offset. + +
collapsed = range . collapsed +
Returns true if range is collapsed, and false otherwise. +
+ +

The +startContainer +attribute's getter must return the context object's start node. + +

The startOffset +attribute's getter must return the context object's start offset. + +

The endContainer +attribute's getter must return the context object's end node. + +

The endOffset +attribute's getter must return the context object's end offset. + +

The collapsed +attribute's getter must return true if the context object is collapsed, and +false otherwise. + + +

Interface {{StaticRange}}

+ +
+[Exposed=Window]
+interface StaticRange : AbstractRange {
+};
+
+ +

A future version of the {{StaticRange}} interface will provide a non-throwing +constructor. + + +

Interface {{Range}}

+ +
+[Constructor,
+ Exposed=Window]
+interface Range : AbstractRange {
+  readonly attribute Node commonAncestorContainer;
+
+  void setStart(Node node, unsigned long offset);
+  void setEnd(Node node, unsigned long offset);
+  void setStartBefore(Node node);
+  void setStartAfter(Node node);
+  void setEndBefore(Node node);
+  void setEndAfter(Node node);
+  void collapse(optional boolean toStart = false);
+  void selectNode(Node node);
+  void selectNodeContents(Node node);
+
+  const unsigned short START_TO_START = 0;
+  const unsigned short START_TO_END = 1;
+  const unsigned short END_TO_END = 2;
+  const unsigned short END_TO_START = 3;
+  short compareBoundaryPoints(unsigned short how, Range sourceRange);
+
+  [CEReactions] void deleteContents();
+  [CEReactions, NewObject] DocumentFragment extractContents();
+  [CEReactions, NewObject] DocumentFragment cloneContents();
+  [CEReactions] void insertNode(Node node);
+  [CEReactions] void surroundContents(Node newParent);
+
+  [NewObject] Range cloneRange();
+  void detach();
+
+  boolean isPointInRange(Node node, unsigned long offset);
+  short comparePoint(Node node, unsigned long offset);
+
+  boolean intersectsNode(Node node);
+
+  stringifier;
+};
+
+ +

Objects implementing the {{Range}} interface are known as +live ranges. + +

Algorithms that modify a tree (in particular the insert, +remove, replace data, and split algorithms) modify +live ranges associated with that tree. + +

The root of a live range is the +root of its start node. + + +

A node node is contained +in a live range range if node's root is +range's root, and (node, 0) is +after range's start, and +(node, node's length) is before +range's end. + +

A node is +partially contained in a live range +if it's an inclusive ancestor of the live range's start node +but not its end node, or vice versa. + +

+

Some facts to better understand these definitions: + +

+
+ +
+ +
+
range = new Range() +
Returns a new live range. +
+ +

The Range() constructor, when invoked, must return +a new live range with +(current global object's associated Document, 0) as its +start and end. + +


+ +
+
container = range . {{Range/commonAncestorContainer}} +
Returns the node, furthest away from + the document, that is an + ancestor of both + range's + start node and + end node. +
+ +

The commonAncestorContainer attribute's getter must +run these steps: + +

    +
  1. Let container be + start node. + +
  2. While container is not an + inclusive ancestor of + end node, let + container be container's + parent. + +
  3. Return container. +
+ +
+ +

To +set the start or end +of a range to a boundary point (node, offset), run these +steps: + +

    +
  1. If node is a doctype, then throw an + "{{InvalidNodeTypeError!!exception}}" {{DOMException}}. + +
  2. If offset is greater than node's length, then throw an + "{{IndexSizeError!!exception}}" {{DOMException}}. + +
  3. Let bp be the + boundary point + (node, offset). + +
  4. +
    +
    If these steps were invoked as "set the start" +
    +
      +
    1. If bp is + after the + range's end, or + if range's + root is not equal to + node's root, set + range's end to + bp. + +
    2. Set range's + start to bp. +
    +
    If these steps were invoked as "set the end" +
    +
      +
    1. If bp is + before the + range's start, + or if range's + root is not equal to + node's root, set + range's start + to bp. + +
    2. Set range's + end to bp. +
    +
    +
+ +

The setStart(node, offset) method, +when invoked, must set the start of context object to boundary point +(node, offset). + +

The setEnd(node, offset) method, +when invoked, must set the end of context object to boundary point +(node, offset). + +

The setStartBefore(node) method, when +invoked, must run these steps: + +

    +
  1. Let parent be node's + parent. + +
  2. If parent is null, then throw an "{{InvalidNodeTypeError!!exception}}" + {{DOMException}}. + +
  3. Set the start of the + context object to + boundary point + (parent, node's + index). +
+ +

The setStartAfter(node) method, when invoked, +must run these steps: + +

    +
  1. Let parent be node's parent. + +

  2. If parent is null, then throw an "{{InvalidNodeTypeError!!exception}}" + {{DOMException}}. + +

  3. Set the start of the context object to boundary point + (parent, node's index plus 1). +

+ +

The setEndBefore(node), when invoked, method +must run these steps: + +

    +
  1. Let parent be node's + parent. + +
  2. If parent is null, then throw an "{{InvalidNodeTypeError!!exception}}" + {{DOMException}}. + +
  3. Set the end of the + context object to + boundary point + (parent, node's index). +
+ +

The setEndAfter(node) method, when invoked, +must run these steps: + +

    +
  1. Let parent be node's parent. + +

  2. If parent is null, then throw an "{{InvalidNodeTypeError!!exception}}" + {{DOMException}}. + +

  3. Set the end of the context object to boundary point + (parent, node's index plus 1). +

+ +

The collapse(toStart) method, when invoked, +must if toStart is true, set end to start, and set +start to end otherwise. + +

To select a node node +within a range range, run these steps: + +

    +
  1. Let parent be node's parent. + +

  2. If parent is null, then throw an "{{InvalidNodeTypeError!!exception}}" + {{DOMException}}. + +

  3. Let index be node's index. + +

  4. Set range's start to boundary point + (parent, index). + +

  5. Set range's end to boundary point + (parent, index plus 1). +

+ +

The selectNode(node) method, when invoked, +must select node within context object. + +

The selectNodeContents(node) method, when +invoked, must run these steps: + +

    +
  1. If node is a + doctype, + throw an + "{{InvalidNodeTypeError!!exception}}" {{DOMException}}. + +
  2. Let length be the + length of node. + +
  3. Set start to the + boundary point + (node, 0). + +
  4. Set end to the + boundary point + (node, length). +
+ +
+ +

The +compareBoundaryPoints(how, sourceRange) +method, when invoked, must run these steps: + +

    +
  1. +

    If how is not one of + +

      +
    • {{Range/START_TO_START}}, +
    • {{Range/START_TO_END}}, +
    • {{Range/END_TO_END}}, and +
    • {{Range/END_TO_START}}, +
    + +

    then throw a "{{NotSupportedError!!exception}}" {{DOMException}}. + + +

  2. If context object's root is not the same as sourceRange's + root, then throw a "{{WrongDocumentError!!exception}}" {{DOMException}}. + +
  3. + If how is: +
    +
    {{Range/START_TO_START}}: +
    + Let this point be the context object's + start. + Let other point be sourceRange's + start. + +
    {{Range/START_TO_END}}: +
    + Let this point be the context object's + end. + Let other point be sourceRange's + start. + +
    {{Range/END_TO_END}}: +
    + Let this point be the context object's + end. + Let other point be sourceRange's + end. + +
    {{Range/END_TO_START}}: +
    + Let this point be the context object's + start. + Let other point be sourceRange's + end. +
    + +
  4. +

    If the position of this point relative to + other point is + +

    +
    before +
    Return −1. + +
    equal +
    Return 0. + +
    after +
    Return 1. +
    +
+ +

The deleteContents() method, when invoked, must +run these steps: + +

    +
  1. If the context object is collapsed, then return. + + +

  2. Let original start node, + original start offset, original end node, + and original end offset be the + context object's + start node, + start offset, + end node, and + end offset, respectively. + +
  3. If original start node and + original end node are the same, and they are a + {{Text}}, {{ProcessingInstruction}}, or + {{Comment}} node, + replace data with node + original start node, offset + original start offset, count + original end offset minus + original start offset, and data the empty string, and then return. + +
  4. Let nodes to remove be a list of all the + nodes that are contained in + the context object, in + tree order, omitting any + node whose + parent is also + contained in the context object. + +
  5. If original start node is an + inclusive ancestor of + original end node, set + new node to original start node and + new offset to original start offset. + +
  6. + Otherwise: +
      +
    1. Let reference node equal + original start node. + +
    2. While reference node's + parent is not null and is not an + inclusive ancestor of + original end node, set reference node + to its parent. + +
    3. + Set new node to the + parent of + reference node, and new offset to one + plus the index of + reference node. + +

      If reference node's + parent were null, it would be the + root of the + context object, so would be an + inclusive ancestor of + original end node, and we could not reach this point. +

    + +
  7. If original start node is a {{Text}}, + {{ProcessingInstruction}}, or {{Comment}} + node, + replace data with node + original start node, offset + original start offset, count + original start node's + length minus + original start offset, data the empty string. + +
  8. For each node in nodes to remove, + in tree order, + remove node from + its parent. + +
  9. If original end node is a {{Text}}, + {{ProcessingInstruction}}, or {{Comment}} + node, + replace data with node + original end node, offset 0, count + original end offset and data the empty string. + +
  10. Set start and + end to + (new node, new offset). +
+ +

To extract a live range +range, run these steps: + +

    +
  1. Let fragment be a new {{DocumentFragment}} node whose + node document is range's start node's + node document. + +

  2. If range is collapsed, then return fragment. + + +

  3. Let original start node, original start offset, + original end node, and original end offset be + range's start node, + start offset, + end node, and + end offset, respectively. + +
  4. + If original start node is original end node, and they are a + {{Text}}, {{ProcessingInstruction}}, or {{Comment}} node: + +
      +
    1. Let clone be a + clone of + original start node. + +
    2. Set the data of + clone to the result of + substringing data with node + original start node, offset + original start offset, and count + original end offset minus + original start offset. + +
    3. Append clone + to fragment. + +
    4. Replace data with node + original start node, offset + original start offset, count + original end offset minus + original start offset, and data the empty string. + +
    5. Return fragment. +
    + +
  5. Let common ancestor be + original start node. + +
  6. While common ancestor is not an + inclusive ancestor of + original end node, set common ancestor to + its own parent. + +
  7. Let first partially contained child be null. + +
  8. If original start node is not an + inclusive ancestor of + original end node, set first partially contained child + to the first child of + common ancestor that is partially contained in + range. + +
  9. Let last partially contained child be null. + +
  10. + If original end node is not an + inclusive ancestor of + original start node, set + last partially contained child to the last + child of common ancestor that is + partially contained in range. + +

    These variable assignments do actually always make sense. + For instance, if original start node is not an + inclusive ancestor of + original end node, original start node is itself + partially contained in range, and so are all its + ancestors up until a + child of common ancestor. + common ancestor cannot be original start node, because + it has to be an inclusive ancestor of + original end node. The other case is similar. Also, notice that the two + children will never be equal if both are defined. + +

  11. Let contained children be a list of all + children of + common ancestor that are contained in + range, in tree order. + +
  12. +

    If any member of contained children is a doctype, then throw a + "{{HierarchyRequestError!!exception}}" {{DOMException}}. + + +

    We do not have to worry about the first or last partially + contained node, because a doctype can never be + partially contained. It cannot be a boundary point of a range, and it + cannot be the ancestor of anything. + +

  13. If original start node is an + inclusive ancestor of + original end node, set new node to + original start node and new offset to + original start offset. + +
  14. + Otherwise: +
      +
    1. Let reference node equal original start node. + +
    2. While reference node's + parent is not null and is not an + inclusive ancestor of + original end node, set reference node to its + parent. + +
    3. + Set new node to the + parent of reference node, and + new offset to one plus reference node's + index. + +

      If reference node's + parent is null, it would be the + root of range, so would be an + inclusive ancestor of + original end node, and we could not reach this point. +

    + + + +
  15. + If first partially contained child is a + {{Text}}, {{ProcessingInstruction}}, or + {{Comment}} node: + +

    In this case, first partially contained child is + original start node. + +

      +
    1. Let clone be a + clone of + original start node. + +
    2. Set the data of + clone to the result of + substringing data with node + original start node, offset + original start offset, and count + original start node's + length minus + original start offset. + +
    3. Append clone + to fragment. + +
    4. Replace data with node + original start node, offset + original start offset, count + original start node's + length minus + original start offset, and data the empty string. +
    + +
  16. + Otherwise, if first partially contained child is not + null: + +
      +
    1. Let clone be a + clone of + first partially contained child. + +
    2. Append clone + to fragment. + +
    3. Let subrange be a new live range + whose start is + (original start node, original start offset) and + whose end is + (first partially contained child, first partially contained child's length). + +
    4. Let subfragment be the result of extracting + subrange. + +

    5. Append subfragment to + clone. +
    + +
  17. For each contained child in contained children, + append contained child to + fragment. + +
  18. + If last partially contained child is a + {{Text}}, {{ProcessingInstruction}}, or + {{Comment}} node: + +

    In this case, last partially contained child is + original end node. + +

      +
    1. Let clone be a clone of + original end node. + +
    2. Set the data of + clone to the result of + substringing data with node + original end node, offset 0, and count + original end offset. + +
    3. Append clone + to fragment. + +
    4. Replace data with node + original end node, offset 0, count + original end offset, and data the empty string. +
    + +
  19. + Otherwise, if last partially contained child is not + null: + +
      +
    1. Let clone be a + clone of + last partially contained child. + +
    2. Append clone + to fragment. + +
    3. Let subrange be a new live range + whose start is + (last partially contained child, 0) and whose + end is + (original end node, original end offset). + +
    4. Let subfragment be the result of extracting + subrange. + +

    5. Append subfragment to + clone. +
    + +
  20. Set range's start and + end to + (new node, new offset). + +
  21. Return fragment. +
+ +

The extractContents() method, when invoked, must return +the result of extracting the context object. + +

To +clone the contents +of a live range range, run these steps: + +

    +
  1. Let fragment be a new {{DocumentFragment}} node whose + node document is range's start node's + node document. + +

  2. If range is collapsed, then return fragment. + + +

  3. Let original start node, original start offset, + original end node, and original end offset be + range's start node, + start offset, + end node, and + end offset, respectively. + +
  4. + If original start node is original end node, and they are a + {{Text}}, {{ProcessingInstruction}}, or {{Comment}} node: + +
      +
    1. Let clone be a clone of + original start node. + +
    2. Set the data of + clone to the result of + substringing data with node + original start node, offset + original start offset, and count + original end offset minus + original start offset. + +
    3. Append clone + to fragment. + +
    4. Return fragment. +
    + +
  5. Let common ancestor be + original start node. + +
  6. While common ancestor is not an + inclusive ancestor of + original end node, set + common ancestor to its own + parent. + +
  7. Let first partially contained child be null. + +
  8. If original start node is not an + inclusive ancestor of + original end node, set first partially contained child + to the first child of + common ancestor that is partially contained in + range. + +
  9. Let last partially contained child be null. + +
  10. + If original end node is not an + inclusive ancestor of + original start node, set + last partially contained child to the last + child of common ancestor that is + partially contained in range. + +

    These variable assignments do actually always make sense. + For instance, if original start node is not an + inclusive ancestor of + original end node, original start node is itself + partially contained in range, and so are all its + ancestors up until a + child of common ancestor. + common ancestor cannot be original start node, because + it has to be an inclusive ancestor of + original end node. The other case is similar. Also, notice that the two + children will never be equal if both are defined. + +

  11. Let contained children be a list of all + children of + common ancestor that are contained in + range, in tree order. + +
  12. +

    If any member of contained children is a doctype, then throw a + "{{HierarchyRequestError!!exception}}" {{DOMException}}. + +

    We do not have to worry about the first or last partially + contained node, because a doctype can never be + partially contained. It cannot be a boundary point of a range, and it + cannot be the ancestor of anything. + +

  13. + If first partially contained child is a + {{Text}}, {{ProcessingInstruction}}, or + {{Comment}} node: + +

    In this case, first partially contained child is + original start node. + +

      +
    1. Let clone be a + clone of + original start node. + +
    2. Set the data of + clone to the result of + substringing data with node + original start node, offset + original start offset, and count + original start node's + length minus + original start offset. + +
    3. Append clone + to fragment. +
    + +
  14. + Otherwise, if first partially contained child is not + null: + +
      +
    1. Let clone be a + clone of + first partially contained child. + +
    2. Append clone + to fragment. + +
    3. Let subrange be a new live range + whose start is + (original start node, original start offset) and + whose end is + (first partially contained child, first partially contained child's length). + +
    4. Let subfragment be the result of cloning the contents + of subrange. + +

    5. Append subfragment to + clone. +
    + +
  15. + For each contained child in + contained children: + +
      +
    1. Let clone be a clone of + contained child with the clone children flag set. + +
    2. Append clone to + fragment. +
    + +
  16. + If last partially contained child is a + {{Text}}, {{ProcessingInstruction}}, or + {{Comment}} node: + +

    In this case, last partially contained child is + original end node. + +

      +
    1. Let clone be a clone of + original end node. + +
    2. Set the data of + clone to the result of + substringing data with node + original end node, offset 0, and count + original end offset. + +
    3. Append clone to + fragment. +
    + +
  17. + Otherwise, if last partially contained child is not + null: + +
      +
    1. Let clone be a + clone of + last partially contained child. + +
    2. Append clone + to fragment. + +
    3. Let subrange be a new live range + whose start is + (last partially contained child, 0) and whose + end is + (original end node, original end offset). + +
    4. Let subfragment be the result of cloning the contents + of subrange. + +

    5. Append subfragment to + clone. +
    + +
  18. Return fragment. +
+ +

The cloneContents() method, when invoked, must return +the result of cloning the contents of the context object. + +

To insert a node +node into a live range range, run these steps: + +

    +
  1. If range's start node is a {{ProcessingInstruction}} or {{Comment}} + node, is a {{Text}} node whose parent is null, or is node, + then throw a "{{HierarchyRequestError!!exception}}" {{DOMException}}. + + +
  2. Let referenceNode be null. + +
  3. If range's start node + is a {{Text}} node, + set referenceNode to that {{Text}} + node. + +
  4. Otherwise, set referenceNode to the + child of + start node whose + index is + start offset, and null if + there is no such child. + +
  5. Let parent be range's + start node if referenceNode + is null, and referenceNode's + parent otherwise. + + +
  6. Ensure pre-insertion validity + of node into parent before + referenceNode. + +
  7. If range's start node is a {{Text}} node, set + referenceNode to the result of splitting it with + offset range's start offset. + +
  8. If node is referenceNode, set referenceNode to its + next sibling. + + +
  9. If node's parent is not + null, remove node from its + parent. + + +
  10. Let newOffset be parent's + length if referenceNode is null, + and referenceNode's index + otherwise. + +
  11. Increase newOffset by node's + length if node is a + {{DocumentFragment}} node, and one otherwise. + +
  12. Pre-insert + node into parent before referenceNode. + +
  13. If range is collapsed, then set range's + end to (parent, newOffset). +

+ +

The insertNode(node) method, when invoked, +must insert node into the context object. + +

The surroundContents(newParent) method, when +invoked, must run these steps: + + + +

    +
  1. If a non-{{Text}} node is partially contained in the + context object, then throw an "{{InvalidStateError!!exception}}" {{DOMException}}. + + +

  2. +

    If newParent is a {{Document}}, {{DocumentType}}, or {{DocumentFragment}} + node, then throw an "{{InvalidNodeTypeError!!exception}}" {{DOMException}}. + +

    For historical reasons {{Text}}, {{ProcessingInstruction}}, and {{Comment}} + nodes are not checked here and end up throwing later on as a side effect. + +

  3. Let fragment be the result of extracting the + context object. + + +

  4. If newParent has children, then replace all with null + within newParent. + +

  5. Insert newParent into the context object. + +

  6. Append fragment to newParent. + +

  7. Select newParent within the context object. + +

+ +

The cloneRange() method, when invoked, must return a new +live range with the same start and end as the +context object. + +

The detach() method, when invoked, must do nothing. +Its functionality (disabling a {{Range}} object) was removed, but the method itself +is preserved for compatibility. + +


+ +
+
position = range . {{Range/comparePoint(node, offset)}} +
Returns −1 if the point is before the range, 0 if the point is + in the range, and 1 if the point is after the range. + +
intersects = range . {{Range/intersectsNode(node)}} +
Returns whether range intersects + node. +
+ +
+ +

The isPointInRange(node, offset) +method, when invoked, must run these steps: + + +

    +
  1. If node's root is + different from the context object's root, return false. + + +
  2. If node is a doctype, then throw an + "{{InvalidNodeTypeError!!exception}}" {{DOMException}}. + + +
  3. If offset is greater than node's length, then throw an + "{{IndexSizeError!!exception}}" {{DOMException}}. + + +
  4. If (node, offset) is + before + start or + after + end, return false. + +
  5. Return true. +
+ +

The comparePoint(node, offset) +method, when invoked, must run these steps: + + +

    +
  1. If node's root is different from the context object's + root, then throw a "{{WrongDocumentError!!exception}}" {{DOMException}}. + + +
  2. If node is a doctype, then throw an + "{{InvalidNodeTypeError!!exception}}" {{DOMException}}. + + +
  3. If offset is greater than node's length, then throw an + "{{IndexSizeError!!exception}}" {{DOMException}}. + + +
  4. If (node, offset) is + before + start, return −1. + +
  5. If (node, offset) is + after + end, return 1. + +
  6. Return 0. +
+ +
+ +

The intersectsNode(node) method, when +invoked, must run these steps: + + +

    +
  1. If node's root + is different from the context object's + root, return false. + + +
  2. Let parent be node's + parent. + +
  3. If parent is null, return true. + + +
  4. Let offset be node's + index. + +
  5. If (parent, offset) is + before + end and (parent, + offset plus 1) is + after + start, return true. + +
  6. Return false. +
+ +
+ +
+ +

The stringification behavior must run +these steps: + +

    +
  1. Let s be the empty string. + +

  2. If the context object's start node is the context object's + end node and it is a {{Text}} node, then return the substring of that + {{Text}} node's data beginning at the context object's + start offset and ending at the context object's + end offset. + +

  3. If the context object's start node is a {{Text}} node, then + append the substring of that node's data from the + context object's start offset until the end to s. + +

  4. Append the concatenation of the data of all + {{Text}} nodes that are contained in the + context object, in tree order, to s. + +

  5. If the context object's end node is a {{Text}} node, then + append the substring of that node's data from its start until the + context object's end offset to s. + +

  6. Return s. +

+ +
+ +

The {{createContextualFragment()}}, {{Range/getClientRects()}}, +and {{Range/getBoundingClientRect()}} methods are defined in other specifications. +[[DOM-Parsing]] +[[CSSOM-VIEW]] + + + +

Traversal

+ +

{{NodeIterator}} and {{TreeWalker}} objects can be used to filter and traverse node +trees. + +

Each {{NodeIterator}} and {{TreeWalker}} object has an associated +active flag to avoid recursive +invocations. It is initially unset. + +

Each {{NodeIterator}} and {{TreeWalker}} object also has an associated +root (a node), a +whatToShow (a bitmask), and a +filter (a callback). + +

To filter a node node within +a {{NodeIterator}} or {{TreeWalker}} object traverser, run these steps: + +

    +
  1. If traverser's active flag is set, then throw an + "{{InvalidStateError!!exception}}" {{DOMException}}. + +

  2. Let n be node's {{Node/nodeType}} attribute value − 1. + +

  3. If the nth bit (where 0 is the least significant bit) of + traverser's whatToShow is not set, then return + {{NodeFilter/FILTER_SKIP}}. + + +

  4. If traverser's filter is null, then return + {{NodeFilter/FILTER_ACCEPT}}. + +

  5. Set traverser's active flag. + +

  6. Let result be the return value of call a user object's operation with + traverser's filter, "acceptNode", and + « node ». If this throws an exception, then unset traverser's + active flag and rethrow the exception. + +

  7. Unset traverser's active flag. + +

  8. Return result. +

+ + +

Interface {{NodeIterator}}

+ +
+[Exposed=Window]
+interface NodeIterator {
+  [SameObject] readonly attribute Node root;
+  readonly attribute Node referenceNode;
+  readonly attribute boolean pointerBeforeReferenceNode;
+  readonly attribute unsigned long whatToShow;
+  readonly attribute NodeFilter? filter;
+
+  Node? nextNode();
+  Node? previousNode();
+
+  void detach();
+};
+
+ +

{{NodeIterator}} objects can be created using the +{{createNodeIterator()}} method on {{Document}} objects. + +

Each {{NodeIterator}} object has an associated +iterator collection, which is a +collection rooted at the {{NodeIterator}} object's root, whose +filter matches any node. + +

Each {{NodeIterator}} object also has an associated reference (a +node) and pointer before reference (a boolean). + +

As mentioned earlier, {{NodeIterator}} objects have an associated +active flag, root, whatToShow, and +filter as well. + +

The NodeIterator pre-removing steps given a nodeIterator and +toBeRemovedNode, are as follows: + +

    +
  1. If toBeRemovedNode is not an inclusive ancestor of + nodeIterator's reference, or toBeRemovedNode is + nodeIterator's root, then return. + +

  2. +

    If nodeIterator's pointer before reference is true, then: + +

      +
    1. Let next be toBeRemovedNode's first following + node that is an inclusive descendant of nodeIterator's + root and is not an inclusive descendant of + toBeRemovedNode, and null if there is no such node. + +

    2. If next is non-null, then set nodeIterator's + reference to next and return. + +

    3. +

      Otherwise, set nodeIterator's pointer before reference to + false. + +

      Steps are not terminated here. +

    + +
  3. Set nodeIterator's reference to + toBeRemovedNode's parent, if toBeRemovedNode's + previous sibling is null, and to the inclusive descendant of + toBeRemovedNode's previous sibling that appears last in tree order + otherwise. +

+ +
+ +

The root attribute's getter, when invoked, +must return the context object's root. + +

The referenceNode attribute's getter, when +invoked, must return the context object's reference. + +

The pointerBeforeReferenceNode attribute's +getter, when invoked, must return the context object's +pointer before reference. + +

The whatToShow attribute's getter, when +invoked, must return the context object's whatToShow. + +

The filter attribute's getter, when invoked, +must return the context object's filter. + +

To traverse, given a +{{NodeIterator}} object iterator and a direction direction, run these steps: + +

    +
  1. Let node be iterator's reference. + +

  2. Let beforeNode be iterator's + pointer before reference. + +

  3. +

    While true: + +

      +
    1. +

      Branch on direction: + +

      +
      next +
      +

      If beforeNode is false, then set node to the first node + following node in iterator's + iterator collection. If there is no such node, then + return null. + +

      If beforeNode is true, then set it to false. + +

      previous +
      +

      If beforeNode is true, then set node to the first node + preceding node in iterator's + iterator collection. If there is no such node, then + return null. + +

      If beforeNode is false, then set it to true. +

      + +
    2. Let result be the result of filtering node within + iterator. + +

    3. If result is {{NodeFilter/FILTER_ACCEPT}}, then break. +

    + +
  4. Set iterator's reference to node. + +

  5. Set iterator's pointer before reference to + beforeNode. + +

  6. Return node. +

+ +

The nextNode() method, when invoked, must return +the result of traversing with the context object and next. + +

The previousNode() method, when invoked, must +return the result of traversing with the context object and previous. + +

The detach() method, when invoked, must do +nothing. Its functionality (disabling a {{NodeIterator}} object) was removed, but +the method itself is preserved for compatibility. + + +

Interface {{TreeWalker}}

+ +
+[Exposed=Window]
+interface TreeWalker {
+  [SameObject] readonly attribute Node root;
+  readonly attribute unsigned long whatToShow;
+  readonly attribute NodeFilter? filter;
+           attribute Node currentNode;
+
+  Node? parentNode();
+  Node? firstChild();
+  Node? lastChild();
+  Node? previousSibling();
+  Node? nextSibling();
+  Node? previousNode();
+  Node? nextNode();
+};
+ +

{{TreeWalker}} objects can be created using the {{createTreeWalker()}} +method on {{Document}} objects. + +

Each {{TreeWalker}} object has an associated current (a +node). + +

As mentioned earlier {{TreeWalker}} objects have an associated +root, whatToShow, and filter as well. + +

The root attribute's getter, when invoked, must +return the context object's root. + +

The whatToShow attribute's getter, when invoked, +must return the context object's whatToShow. + +

The filter attribute's getter, when invoked, +must return the context object's filter. + +

The currentNode attribute's getter, when +invoked, must return the context object's current. + +

The {{TreeWalker/currentNode}} attribute's setter, when invoked, must set the +context object's current to the given value. + +


+ +

The parentNode() method, when invoked, must run +these steps: + +

    +
  1. Let node be the context object's current. + +

  2. +

    While node is non-null and is not the context object's + root: + +

      +
    1. Set node to node's parent. + +

    2. If node is non-null and filtering node within the + context object returns {{NodeFilter/FILTER_ACCEPT}}, then set the context object's + current to node and return node. +

    + +
  3. Return null. +

+ +

To traverse children, given a +walker and type, run these steps: + +

    +
  1. Let node be walker's current. + +

  2. Set node to node's first child if type is + first, and node's last child if type is last. + +

  3. +

    While node is non-null: + +

      +
    1. Let result be the result of filtering node within + walker. + +

    2. If result is {{NodeFilter/FILTER_ACCEPT}}, then set walker's + current to node and return node. + +

    3. +

      If result is {{NodeFilter/FILTER_SKIP}}, then: + +

        +
      1. Let child be node's first child if type + is first, and node's last child if type is last. + +

      2. If child is non-null, then set node to child and + continue. +

      + +
    4. +

      While node is non-null: + +

        +
      1. Let sibling be node's next sibling if + type is first, and node's previous sibling if + type is last. + +

      2. If sibling is non-null, then set node to sibling and + break. + +

      3. Let parent be node's parent. + +

      4. If parent is null, walker's root, or + walker's current, then return null. + +

      5. Set node to parent. +

      +
    + +
  4. Return null. +

+ +

The firstChild() method, when invoked, must +traverse children with the context object and first. + +

The lastChild() method, when invoked, must +traverse children with the context object and last. + +

To traverse siblings, given a walker +and type, run these steps: + +

    +
  1. Let node be walker's current. + +

  2. If node is root, then return null. + +

  3. +

    While true: + +

      +
    1. Let sibling be node's next sibling if + type is next, and node's previous sibling if + type is previous. + +

    2. +

      While sibling is non-null: + +

        +
      1. Set node to sibling. + +

      2. Let result be the result of filtering node within + walker. + +

      3. If result is {{NodeFilter/FILTER_ACCEPT}}, then set walker's + current to node and return node. + +

      4. Set sibling to node's first child if + type is next, and node's last child if type is + previous. + +

      5. If result is {{NodeFilter/FILTER_REJECT}} or sibling is null, then + set sibling to node's next sibling if type is + next, and node's previous sibling if type is previous. +

      + +
    3. Set node to node's parent. + +

    4. If node is null or walker's root, then return + null. + +

    5. If the return value of filtering node within walker is + {{NodeFilter/FILTER_ACCEPT}}, then return null. +

    +
+ +

The nextSibling() method, when invoked, must +traverse siblings with the context object and next. + +

The previousSibling() method, when invoked, must +traverse siblings with the context object and previous. + +

The previousNode() method, when invoked, must run +these steps: + +

    +
  1. Let node be the context object's current. + +

  2. +

    While node is not the context object's root: + +

      +
    1. Let sibling be node's previous sibling. + +

    2. +

      While sibling is non-null: + +

        +
      1. Set node to sibling. + +

      2. Let result be the result of filtering node within the + context object. + +

      3. +

        While result is not {{NodeFilter/FILTER_REJECT}} and node has a + child: + +

          +
        1. Set node to node's last child. + +

        2. Set result to the result of filtering node within + the context object. +

        + +
      4. If result is {{NodeFilter/FILTER_ACCEPT}}, then set the + context object's current to node and return + node. + +

      5. Set sibling to node's previous sibling. +

      + +
    3. If node is the context object's root or + node's parent is null, then return null. + +

    4. Set node to node's parent. + +

    5. If the return value of filtering node within the + context object is {{NodeFilter/FILTER_ACCEPT}}, then set the context object's + current to node and return node. +

    + +
  3. Return null. +

+ +

The nextNode() method, when invoked, must run these +steps: + +

    +
  1. Let node be the context object's current. + +

  2. Let result be {{NodeFilter/FILTER_ACCEPT}}. + +

  3. +

    While true: + +

      +
    1. +

      While result is not {{NodeFilter/FILTER_REJECT}} and node has a + child: + +

        +
      1. Set node to its first child. + +

      2. Set result to the result of filtering node within the + context object. + +

      3. If result is {{NodeFilter/FILTER_ACCEPT}}, then set the + context object's current to node and return + node. +

      + +
    2. Let sibling be null. + +

    3. Let temporary be node. + +

    4. +

      While temporary is non-null: + +

        +
      1. If temporary is the context object's root, then + return null. + +

      2. Set sibling to temporary's next sibling. + +

      3. If sibling is non-null, then break. + +

      4. Set temporary to temporary's parent. +

      + +
    5. Set result to the result of filtering node within the + context object. + +

    6. If result is {{NodeFilter/FILTER_ACCEPT}}, then set the context object's + current to node and return node. +

    +
+ + +

Interface {{NodeFilter}}

+ +
+[Exposed=Window]
+callback interface NodeFilter {
+  // Constants for acceptNode()
+  const unsigned short FILTER_ACCEPT = 1;
+  const unsigned short FILTER_REJECT = 2;
+  const unsigned short FILTER_SKIP = 3;
+
+  // Constants for whatToShow
+  const unsigned long SHOW_ALL = 0xFFFFFFFF;
+  const unsigned long SHOW_ELEMENT = 0x1;
+  const unsigned long SHOW_ATTRIBUTE = 0x2;
+  const unsigned long SHOW_TEXT = 0x4;
+  const unsigned long SHOW_CDATA_SECTION = 0x8;
+  const unsigned long SHOW_ENTITY_REFERENCE = 0x10; // historical
+  const unsigned long SHOW_ENTITY = 0x20; // historical
+  const unsigned long SHOW_PROCESSING_INSTRUCTION = 0x40;
+  const unsigned long SHOW_COMMENT = 0x80;
+  const unsigned long SHOW_DOCUMENT = 0x100;
+  const unsigned long SHOW_DOCUMENT_TYPE = 0x200;
+  const unsigned long SHOW_DOCUMENT_FRAGMENT = 0x400;
+  const unsigned long SHOW_NOTATION = 0x800; // historical
+
+  unsigned short acceptNode(Node node);
+};
+
+ +

{{NodeFilter}} objects can be used as filter for +{{NodeIterator}} and {{TreeWalker}} objects and also provide constants for their +whatToShow bitmask. A {{NodeFilter}} object is typically implemented as a +JavaScript function. + +

These constants can be used as filter return value: + +

+ +

These constants can be used for whatToShow: + +

+ + + +

Sets

+ +

Yes, the name {{DOMTokenList}} is an unfortunate legacy mishap. + +

Interface {{DOMTokenList}}

+ +
+[Exposed=Window]
+interface DOMTokenList {
+  readonly attribute unsigned long length;
+  getter DOMString? item(unsigned long index);
+  boolean contains(DOMString token);
+  [CEReactions] void add(DOMString... tokens);
+  [CEReactions] void remove(DOMString... tokens);
+  [CEReactions] boolean toggle(DOMString token, optional boolean force);
+  [CEReactions] boolean replace(DOMString token, DOMString newToken);
+  boolean supports(DOMString token);
+  [CEReactions] stringifier attribute DOMString value;
+  iterable<DOMString>;
+};
+
+ +

A {{DOMTokenList}} object has an associated +token set (a set), which is +initially empty. + +

A {{DOMTokenList}} object also has an associated element and an attribute's +local name. + +Specifications may define +supported tokens for a {{DOMTokenList}}'s +associated attribute's local name. + +

A {{DOMTokenList}} object's +validation steps for a given +token are: + +

    +
  1. If the associated attribute's local name does not define + supported tokens, throw a TypeError. + +

  2. Let lowercase token be a copy of token, in ASCII lowercase. + +

  3. If lowercase token is present in supported tokens, return true. + +

  4. Return false. +

+ +

A {{DOMTokenList}} object's update steps are: + +

    +
  1. If the associated element does not have an associated attribute and + token set is empty, then return. + +

  2. Set an attribute value for the associated element using associated + attribute's local name and the result of running the ordered set + serializer for token set. +

+ +

A {{DOMTokenList}} object's serialize steps +are to return the result of running get an attribute value given the associated +element and the associated attribute's local name.

+ +
+ +

A {{DOMTokenList}} object has these attribute change steps for its associated +element: + +

    +
  1. If localName is associated attribute's local name, + namespace is null, and value is null, then empty + token set. + +

  2. Otherwise, if localName is associated attribute's local name, + namespace is null, then set token set to value, + parsed. +

+ +

When a {{DOMTokenList}} object is created, then: + +

    +
  1. Let element be associated element. + +

  2. Let localName be associated attribute's local name. + +

  3. Let value be the result of + getting an attribute value given element and + localName. + +

  4. Run the attribute change steps for element, localName, + value, value, and null. +

+ +
+
tokenlist . {{DOMTokenList/length}} +

Returns the number of tokens. + +

tokenlist . {{DOMTokenList/item(index)}} +
tokenlist[index] +

Returns the token with index index. + +

tokenlist . {{DOMTokenList/contains(token)}} +

Returns true if token is present, and false otherwise. + +

tokenlist . add(tokens…) +
+

Adds all arguments passed, except those already present. +

Throws a "{{SyntaxError!!exception}}" {{DOMException}} if one of the arguments is the empty + string. +

Throws an "{{InvalidCharacterError!!exception}}" {{DOMException}} if one of the arguments + contains any ASCII whitespace. + +

tokenlist . remove(tokens…) +
+

Removes arguments passed, if they are present. +

Throws a "{{SyntaxError!!exception}}" {{DOMException}} if one of the arguments is the empty + string. +

Throws an "{{InvalidCharacterError!!exception}}" {{DOMException}} if one of the arguments + contains any ASCII whitespace. + +

tokenlist . toggle(token [, force]) +
+

If force is not given, "toggles" token, removing it if it's present and + adding it if it's not present. If force is true, adds token + (same as {{add()}}). If force is false, removes token (same + as {{DOMTokenList/remove()}}). +

Returns true if token is now present, and false otherwise. +

Throws a "{{SyntaxError!!exception}}" {{DOMException}} if token is empty. +

Throws an "{{InvalidCharacterError!!exception}}" {{DOMException}} if token contains + any spaces. + +

tokenlist . replace(token, newToken) +
+

Replaces token with newToken. +

Returns true if token was replaced with newToken, and false otherwise. +

Throws a "{{SyntaxError!!exception}}" {{DOMException}} if one of the arguments is the empty + string. +

Throws an "{{InvalidCharacterError!!exception}}" {{DOMException}} if one of the arguments + contains any ASCII whitespace. + +

tokenlist . supports(token) +
+

Returns true if token is in the associated attribute's supported tokens. Returns + false otherwise. +

Throws a TypeError if the associated attribute has no supported tokens defined. + +

tokenlist . {{DOMTokenList/value}} +
+

Returns the associated set as string. +

Can be set, to change the associated attribute. +

+ +

The length attribute' getter must return +context object's token set's size. + +

The object's supported property indices are the numbers in the range zero to object's +token set's size minus one, unless token set is empty, +in which case there are no supported property indices. + +

The item(index) method, when +invoked, must run these steps: + +

    +
  1. If index is equal to or greater than context object's token set's + size, then return null. + +

  2. Return context object's token set[index]. +

+ +

The contains(token) method, when +invoked, must return true if context object's token set[token] +exists, and false otherwise.

+ +

The +add(tokens…) +method, when invoked, must run these steps: + +

    +
  1. +

    For each token in tokens: + +

      +
    1. If token is the empty string, then throw a "{{SyntaxError!!exception}}" + {{DOMException}}. + +

    2. If token contains any ASCII whitespace, then throw an + "{{InvalidCharacterError!!exception}}" {{DOMException}}. +

    + +
  2. For each token in tokens, append + token to context object's token set. + +

  3. Run the update steps. +

+ +

The +remove(tokens…) +method, when invoked, must run these steps: + +

    +
  1. +

    For each token in tokens: + +

      +
    1. If token is the empty string, then throw a "{{SyntaxError!!exception}}" + {{DOMException}}. + +

    2. If token contains any ASCII whitespace, then throw an + "{{InvalidCharacterError!!exception}}" {{DOMException}}. +

    + +
  2. For each token in tokens, remove token from + context object's token set. + +

  3. Run the update steps. +

+ +

The toggle(token, force) +method, when invoked, must run these steps: + +

    +
  1. If token is the empty string, then throw a "{{SyntaxError!!exception}}" + {{DOMException}}. + +

  2. If token contains any ASCII whitespace, then throw an + "{{InvalidCharacterError!!exception}}" {{DOMException}}. + +

  3. +

    If context object's token set[token] exists, then: + +

      +
    1. If force is either not given or is false, then remove + token from context object's token set, run the update steps and + return false. + +

    2. Return true. +

    + +
  4. Otherwise, if force not given or is true, append token + to context object's token set, run the update steps, and return true. + +

  5. Return false. +

+ +

The update steps are not always run for {{DOMTokenList/toggle()}} +for web compatibility. + +

The +replace(token, newToken) +method, when invoked, must run these steps: + + +

    +
  1. If either token or newToken is the empty string, then throw a + "{{SyntaxError!!exception}}" {{DOMException}}. + +

  2. If either token or newToken contains any ASCII whitespace, then + throw an "{{InvalidCharacterError!!exception}}" {{DOMException}}. + +

  3. If context object's token set does not contain + token, then return false.

    + +
  4. Replace token in context object's token set with + newToken. + +

  5. Run the update steps. + +

  6. Return true. +

+ +

The update steps are not always run for {{DOMTokenList/replace()}} +for web compatibility. + +

The +supports(token) +method, when invoked, must run these steps: + +

    +
  1. Let result be the return value of validation steps called with + token. + +

  2. Return result. +

+ +

The value attribute must return the +result of running context object's serialize steps. + +

Setting the {{DOMTokenList/value}} attribute must set an attribute value for the +associated element using associated attribute's local name and +the given value. + + + +

Historical

+ +

As explained in goals this standard is a significant revision of various +obsolete DOM specifications. This section enumerates the incompatible changes. + + +

DOM Events

+ +

These are the changes made to the features described in the "DOM Event Architecture", +"Basic Event Interfaces", "Mutation Events", and "Mutation Name Event Types" chapters of +DOM Level 3 Events. The other chapters are defined by the UI Events +specification. [[!UIEVENTS]] + +

+ + +

DOM Core

+ +

These are the changes made to the features described in DOM Level 3 Core. + +

{{DOMString}}, {{DOMException}}, and {{DOMTimeStamp}} are now defined in Web IDL. + +

{{DOMStringList}} is now defined in HTML. + +

hasAttributes() and +attributes moved from {{Node}} to {{Element}}. + +

namespaceURI, +prefix, and +localName moved from {{Node}} to {{Element}} and +{{Attr}}. + +

The remainder of interfaces and interface members listed in this section were removed to simplify +the web platform. Implementations conforming to this specification will not support them. + +

Interfaces: + +

+ +

Interface members: + +

+
{{Node}} +
+
    +
  • isSupported +
  • getFeature() +
  • getUserData() +
  • setUserData() +
+ +
{{Document}} +
+
    +
  • createEntityReference() +
  • xmlEncoding +
  • xmlStandalone +
  • xmlVersion +
  • strictErrorChecking +
  • domConfig +
  • normalizeDocument() +
  • renameNode() +
+ +
{{DOMImplementation}} +
+
    +
  • getFeature() +
+ +
{{Attr}} +
+
    +
  • schemaTypeInfo +
  • isId +
+ +
{{Element}} +
+
    +
  • schemaTypeInfo +
  • setIdAttribute() +
  • setIdAttributeNS() +
  • setIdAttributeNode() +
+ +
{{DocumentType}} +
+
    +
  • entities +
  • notations +
  • internalSubset +
+ +
{{Text}} +
+
    +
  • isElementContentWhitespace +
  • replaceWholeText() +
+
+ + +

DOM Ranges

+ +

These are the changes made to the features described in the "Document Object Model Range" chapter +of DOM Level 2 Traversal and Range. + +

+ + +

DOM Traversal

+ +

These are the changes made to the features described in the "Document Object Model Traversal" +chapter of DOM Level 2 Traversal and Range. + +

+ + +

Acknowledgments

+ +

There have been a lot of people that have helped make DOM more interoperable over the years and +thereby furthered the goals of this standard. Likewise many people have helped making this standard +what it is today. + +

With that, many thanks to +Adam Klein, +Adrian Bateman, +Aleksey Shvayka, +Alex Komoroske, +Alex Russell, +Anthony Ramine, +Arkadiusz Michalski, +Arnaud Le Hors, +Arun Ranganathan, +Björn Höhrmann, +Boris Zbarsky, +Brandon Payton, +Brandon Slade, +Brandon Wallace, +Brian Kardell, +Cameron McCormack, +Chris Dumez, +Chris Paris, +Chris Rebert, +Cyrille Tuzi, +Daniel Glazman, +Darin Fisher, +David Bruant, +David Flanagan, +David Håsäther, +David Hyatt, +Deepak Sherveghar, +Dethe Elza, +Dimitri Glazkov, +Domenic Denicola, +Dominic Cooney, +Dominique Hazaël-Massieux, +Don Jordan, +Doug Schepers, +Edgar Chen, +Elisée Maurer, +Elliott Sprehn, +Emilio Cobos Álvarez, +Eric Bidelman, +Erik Arvidsson, +Gary Kacmarcik, +Gavin Nicol, +Giorgio Liscio, +Glen Huang, +Glenn Adams, +Glenn Maynard, +Hajime Morrita, +Harald Alvestrand, +Hayato Ito, +Henri Sivonen, +Hongchan Choi, +Hunan Rostomyan, +Ian Hickson, +Igor Bukanov, +Jacob Rossi, +Jake Archibald, +Jake Verbaten, +James Graham, +James Greene, +James Robinson, +Jeffrey Yasskin, +Jens Lindström, +Jesse McCarthy, +Jinho Bang, +João Eiras, +Joe Kesselman, +John Atkins, +John Dai, +Jonas Sicking, +Jonathan Kingston, +Jonathan Robie, +Joris van der Wel, +Joshua Bell, +J. S. Choi, +Jungkee Song, +Justin Summerlin, +呂康豪 (Kang-Hao Lu), +田村健人 (Kent TAMURA), +Kevin Sweeney, +Kirill Topolyan, +Koji Ishii, +Lachlan Hunt, +Lauren Wood, +Luke Zielinski, +Magne Andersson, +Majid Valipour, +Malte Ubl, +Manish Goregaokar, +Manish Tripathi, +Marcos Caceres, +Mark Miller, +Martijn van der Ven, +Mats Palmgren, +Mounir Lamouri, +Michael Stramel, +Michael™ Smith, +Mike Champion, +Mike Taylor, +Mike West, +Ojan Vafai, +Oliver Nightingale, +Olli Pettay, +Ondřej Žára, +Peter Sharpe, +Philip Jägenstedt, +Philippe Le Hégaret, +prosody—Gab Vereable Context(, +Pierre-Marie Dartus, +Ra'Shaun Stovall (Snuggs), +Rafael Weinstein, +Richard Bradshaw, +Rick Byers, +Rick Waldron, +Robbert Broersma, +Robin Berjon, +Roland Steiner, +Rune F. Halvorsen, +Russell Bicknell, +Ruud Steltenpool, +Ryosuke Niwa, +Sam Dutton, +Sam Sneddon, +Samuel Giles, +Sebastian Mayr, +Seo Sanghyeon, +Sergey G. Grekhov, +Shiki Okasaka, +Shinya Kawanaka, +Simon Pieters, +Stef Busking, +Steve Byrne, +Stig Halvorsen, +Tab Atkins, +Takashi Sakamoto, +Takayoshi Kochi, +Theresa O'Connor, +Theodore Dubois, +timeless, +Timo Tijhof, +Tobie Langel, +Tom Pixley, +Travis Leithead, +Trevor Rowbotham, +triple-underscore, +Veli Şenol, +Vidur Apparao, +Warren He, +Xidorn Quan, +Yehuda Katz, +Yoav Weiss, +Yoichi Osato, +Yoshinori Sano, and +Zack Weinberg +for being awesome! + +

This standard is written by Anne van Kesteren +(Mozilla, annevk@annevk.nl) +with substantial contributions from Aryeh Gregor (ayg@aryeh.name) +and Ms2ger (ms2ger@gmail.com). + +

Part of the revision history of the integration points related to custom +elements can be found in +the w3c/webcomponents repository, which is +available under the +W3C Permissive Document License. + +