Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature: add spawning cost tables to API #12

Open
L0laapk3 opened this issue Jul 1, 2022 · 1 comment
Open

Feature: add spawning cost tables to API #12

L0laapk3 opened this issue Jul 1, 2022 · 1 comment

Comments

@L0laapk3
Copy link

L0laapk3 commented Jul 1, 2022

It would be nice to have these costs in the API such that they don't have to be hardcoded into every bot. Especially because they are prone to changes for balancing. current_spirit_cost exists but it is not enough.

image

I propose that you add 2 arrays to every Base object: (example for circles)

base.spawn_cost_tresholds = [50, 100, 200];
base.spawn_cost_values = [25, 50, 90, 150];
@L0laapk3
Copy link
Author

L0laapk3 commented Jul 2, 2022

Same goes for outposts :)

outpost.damage_multiplier_tresholds = [500];
outpost.damage_multiplier_values = [1, 4];

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant