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04-refactor-state-management.md

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Refactor state management

In this section we'll revisit some of the code we've already written and try to make it nicer. We'll also talk more about eventing and how events cause the UI to update.

A problem

You might have noticed this already, but our application has a bug! Since we're storing the list of pizzas in the current order on the Index component, the user's state can be lost if the user leaves the Index page. To see this in action, add a pizza to the current order (don't place the order yet) - then navigate to the MyOrders page and back to Index. When you get back, you'll notice the order is empty!

A solution

We're going to fix this bug by introducing something we've dubbed the AppState pattern. The basics are that you want to add an object to the DI container that you will use to coordinate state between related components. Because the AppState object is managed by the DI container, it can outlive the components and hold on to state even when the UI is changing a lot. Another benefit of the AppState pattern is that it leads to greater separation between presentation (components) and business logic.

Getting started

Create a new class called OrderState in the Client Project root directory - and register it as a scoped service in the DI container. Much like an ASP.NET Core method, a Blazor application has a Startup class and a ConfigureServices method. Add the service in Startup.cs.

public void ConfigureServices(IServiceCollection services)
{
    services.AddScoped<OrderState>();
}

note: the reason why we choose scoped over singleton is for symmetry with a server-side-components application. Singleton usually means for all users, where as scoped means for the current unit-of-work.

Updating Index

Now that this type is registered in DI, we can @inject it into the Index page.

@page "/"
@inject HttpClient HttpClient
@inject OrderState OrderState
@inject NavigationManager NavigationManager

Recall that @inject is a convenient shorthand to both retrieve something from DI by type, and define a property of that type.

You can test this now by running the app again. If you try to inject something that isn't found in the DI container, then it will throw an exception and the Index will fail to come up.


Now, let's add properties and methods to this class that will represent and manipulate the state of an Order and a Pizza.

Move the configuringPizza, showingConfigureDialog and order to be properties on the OrderState class. I like to make them private set so they can only be manipulated via methods on OrderState.

public class OrderState
{
    public bool ShowingConfigureDialog { get; private set; }

    public Pizza ConfiguringPizza { get; private set; }

    public Order Order { get; private set; } = new Order();
}

Now let's move some of the methods from the Index to OrderState. We won't move PlaceOrder into OrderState because that triggers a navigation, so instead we'll just add a ResetOrder method.

public void ShowConfigurePizzaDialog(PizzaSpecial special)
{
    ConfiguringPizza = new Pizza()
    {
        Special = special,
        SpecialId = special.Id,
        Size = Pizza.DefaultSize,
        Toppings = new List<PizzaTopping>(),
    };

    ShowingConfigureDialog = true;
}

public void CancelConfigurePizzaDialog()
{
    ConfiguringPizza = null;

    ShowingConfigureDialog = false;
}

public void ConfirmConfigurePizzaDialog()
{
    Order.Pizzas.Add(ConfiguringPizza);
    ConfiguringPizza = null;

    ShowingConfigureDialog = false;
}

public void ResetOrder()
{
    Order = new Order();
}

public void RemoveConfiguredPizza(Pizza pizza)
{
    Order.Pizzas.Remove(pizza);
}

Remember to remove the corresponding methods from Index.razor. You must also remember to remove the order, configuringPizza, and showingConfigureDialog fields entirely from Index.razor, since you'll be getting the state data from the injected OrderState.

At this point it should be possible to get the Index component compiling again by updating references to refer to various bits attached to OrderState. For example, the remaining PlaceOrder method in Index.razor may look something like this:

async Task PlaceOrder()
{
    var newOrderId = await HttpClient.PostJsonAsync<int>("orders", OrderState.Order);
    OrderState.ResetOrder();
    NavigationManager.NavigateTo($"myorders/{newOrderId}");
}

Feel free to create convenience properties for things like OrderState.Order or OrderState.Order.Pizzas if it feels better to you that way.

Try this out and verify that everything still works. In particular, verify that you've fixed the original bug: you can now add some pizzas, navigate to "My orders", navigate back, and your order has no longer been lost.

Exploring state changes

This is a good opportunity to explore how state changes and rendering work in Blazor, and how EventCallback solves some common problems. The detail of what are happening now became more complicated now that OrderState involved.

EventCallback tells Blazor to dispatch the event notification (and rendering) to the component that defined the event handler. If the event handler is not defined by a component (OrderState) then it will substitute the component that hooked up the event handler (Index).

Conclusion

So let's sum up what the AppState pattern provides:

  • Moves shared state outside of components into OrderState
  • Components call methods to trigger a state change
  • EventCallback takes care of dispatching change notifications

We've covered a lot of information as well about rendering and eventing:

  • Components re-render when parameters change or they recieve an event
  • Dispatching of events depends on the event handler delegate target
  • Use EventCallback to have the most flexible and friendly behavior for dispatching events

Next up - Checkout without validation