Highlights
- Pro
Pinned Loading
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GPPAssignment2
GPPAssignment2 PublicA 3D game with a custom engine using DIrectX11 over the course of 2 weeks by a team of 5. The game tries to mimic the gameplay of the existing game Unrailed.
C++ 2
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FYPZachSomeGame
FYPZachSomeGame PublicForked from planetchili/advmath
Start of final year project where I write a 3D Rendering Pipeline using Scanline Raster and Shader Stages in C++, inspired by the DirectX11 pipeline, and a tower defense type console simulator game.
C++ 2
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NotSoSuperMario
NotSoSuperMario PublicA 2D platformer built with a custom engine using DirectX9 over the course of 2 weeks by a team of 5. The game mimics gameplay of existing game Super Mario.
C++ 2
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DirectXFramework
DirectXFramework PublicA bare bone DirectX11 Framework that has the pipeline configured for 2D Sprite Rendering. Also includes a simple Input system using window events.
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