A node based GUI? #162
SMUsamaShah
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Hi, do you mean node-based blender style? If so, could you give some basic examples of nodes that would exist, and their inputs/outputs? |
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I have this idea for quite a while (since I know about this project) and have looked into it a bit too but never got the courage to actually do it, not very good at it anyway. Just putting it out here to see if it is really that useful.
What if this tool was a node based interface or had that as an alternative UI? Would it have made it more convenient for everyone. Only thing I am sure about is that all components would have become tiny modules which you could connect and visually see your pipeline too.
For example you would have nodes to engineer prompts. Then add further prompts on a result. Or expand (outpaint) a result or apply img2img on it. All of these steps could have been visible as previews.
I thought there has to be something like this already. I did find some tools like that. There are desktop applications but some web applications too. https://gist.github.com/SMUsamaShah/c923a0af4543ee2746979328825da236
2, 5 and 7 from this list are interesting ones.
I really think there should exist a node based GUI for SD. If there is something like that already I don't about it.
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