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is this useful in real-time detection? #7

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pelre opened this issue Mar 27, 2017 · 11 comments
Open

is this useful in real-time detection? #7

pelre opened this issue Mar 27, 2017 · 11 comments

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@pelre
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pelre commented Mar 27, 2017

hello, deep learning newbie here.
can this be used in real time detection? and if so, is it API rewriting? which function do I use to try and get it to work?

@zhreshold
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see #6

@pelre
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pelre commented Mar 28, 2017

thanks, the rewrite api files are in the include folder right?

@zhreshold
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Yes, but you may not need to rewrite it, just use it for frame by frame processing.

@pelre
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pelre commented Mar 30, 2017

frame by frame processing works for real-time detection as well? woah, I had no idea, so I can get it to detect on a webcam and such?

@zhreshold
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Well, if you want real-time, you need a gpu at least.
refer to https://github.com/zhreshold/mxnet-ssd

@pelre
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pelre commented Mar 31, 2017

I got a pretty good gpu at the moment, object detection on videos work well, how do I begin with real-time detection? Thanks for being so helpful 👍

@zhreshold
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You need to enable GPU in mxnet, but it's not written in makefile right now.

@pelre
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pelre commented Apr 6, 2017

oh alright, so all I have to do is enable GPU in the makefile? I'd gladly do so, but the only thing is I can't see the makefile in the directory

@zhreshold
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mxnet/amagamation

@pelre
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pelre commented Apr 11, 2017

the amalgamation folder is not the windows branch, could it still work if I use the makefile from the master branch?

@zhreshold
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the win branch is what I pre-built with visual studio, you can use amalgamation or simply build the entire lib using VS, either one is ok. The latter have an official tutorial on dmlc/mxnet

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