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l4d2_drop_secondary.sp
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l4d2_drop_secondary.sp
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#pragma tabsize 0
#pragma semicolon 1
#pragma newdecls required
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
#include <weapons>
#include <l4d2lib>
#include <l4d2util_stocks>
int g_PlayerSecondaryWeapons[MAXPLAYERS + 1];
public Plugin myinfo =
{
name = "死亡掉落副武器",
author = "Jahze, Visor",
version = "2.0",
description = "Survivor players will drop their secondary weapon when they die",
url = "https://github.com/Attano/Equilibrium"
};
public void OnPluginStart()
{
HookEvent("player_use", OnPlayerUse, EventHookMode_Post);
HookEvent("player_bot_replace", OnBotSwap);
HookEvent("bot_player_replace", OnBotSwap);
HookEvent("player_death", OnPlayerDeath, EventHookMode_Pre);
}
public void L4D2_OnRealRoundStart()
{
for (int i = 0; i <= MAXPLAYERS; i++) g_PlayerSecondaryWeapons[i] = -1;
}
public Action OnPlayerUse(Event event, const char[] name, bool dontBroadcast)
{
int client = GetClientOfUserId(event.GetInt("userid"));
if (IsValidInGame(client))
{
int weapon = GetPlayerWeaponSlot(client, 1);
WeaponId source = IdentifyWeapon(weapon);
if (IsSecondaryWeapon(source))
{
g_PlayerSecondaryWeapons[client] = (weapon == -1 ? weapon : EntIndexToEntRef(weapon));
}
}
}
public Action OnBotSwap(Event event, const char[] name, bool dontBroadcast)
{
int bot = GetClientOfUserId(event.GetInt("bot"));
int player = GetClientOfUserId(event.GetInt("player"));
if (IsValidInGame(bot) && IsValidInGame(player))
{
if (StrEqual(name, "player_bot_replace"))
{
g_PlayerSecondaryWeapons[bot] = g_PlayerSecondaryWeapons[player];
g_PlayerSecondaryWeapons[player] = -1;
}
else
{
g_PlayerSecondaryWeapons[player] = g_PlayerSecondaryWeapons[bot];
g_PlayerSecondaryWeapons[bot] = -1;
}
}
}
public Action OnPlayerDeath(Event event, const char[] name, bool dontBroadcast)
{
int client = GetClientOfUserId(event.GetInt("userid"));
if (IsValidSurvivor(client))
{
int weapon = EntRefToEntIndex(g_PlayerSecondaryWeapons[client]);
if (IdentifyWeapon(weapon) != WEPID_NONE && client == GetEntPropEnt(weapon, Prop_Data, "m_hOwnerEntity"))
{
SDKHooks_DropWeapon(client, weapon);
}
}
}
bool IsSecondaryWeapon(WeaponId source)
{
if (source == WEPID_PISTOL_MAGNUM) return true;
if (source == WEPID_PISTOL) return true;
if (source == WEPID_MELEE) return true;
return false;
}