-
Notifications
You must be signed in to change notification settings - Fork 0
/
tullave.c
129 lines (94 loc) · 3.74 KB
/
tullave.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
#include "tullave_i.h"
/**
* LOG_TAG to identify TuLlave logs in the logstream
*/
#define LOG_TAG "TuLlave"
bool tullave_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
TuLlaveApp* t_llave = context;
return scene_manager_handle_custom_event(t_llave->scene_manager, event);
}
bool tullave_back_event_callback(void* context) {
furi_assert(context);
TuLlaveApp* t_llave = context;
return scene_manager_handle_back_event(t_llave->scene_manager);
}
void tullave_tick_event_callback(void* context) {
furi_assert(context);
TuLlaveApp* t_llave = context;
scene_manager_handle_tick_event(t_llave->scene_manager);
}
TuLlaveApp* tullave_alloc() {
FURI_LOG_D(LOG_TAG, "Allocating User Inferface required memory");
TuLlaveApp* instance = malloc(sizeof(TuLlaveApp));
instance->nfc = nfc_alloc();
// Nfc device
instance->nfc_device = nfc_device_alloc();
// Allocate space for view dispatcher and scene manager
instance->view_dispatcher = view_dispatcher_alloc();
instance->scene_manager = scene_manager_alloc(&tullave_scene_handlers, instance);
view_dispatcher_enable_queue(instance->view_dispatcher);
//Set the events handler for GUI
view_dispatcher_set_event_callback_context(instance->view_dispatcher, instance);
view_dispatcher_set_custom_event_callback(
instance->view_dispatcher, tullave_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
instance->view_dispatcher, tullave_back_event_callback);
view_dispatcher_set_tick_event_callback(
instance->view_dispatcher, tullave_tick_event_callback, 100);
// Open GUI record
instance->gui = furi_record_open(RECORD_GUI);
view_dispatcher_attach_to_gui(
instance->view_dispatcher, instance->gui, ViewDispatcherTypeFullscreen);
// Notifications
instance->notifications = furi_record_open(RECORD_NOTIFICATION);
// Main Menu
instance->submenu = submenu_alloc();
view_dispatcher_add_view(
instance->view_dispatcher, TuLlaveViewMenu, submenu_get_view(instance->submenu));
// Popup
instance->popup = popup_alloc();
view_dispatcher_add_view(
instance->view_dispatcher, TuLlaveViewPopup, popup_get_view(instance->popup));
// Custom widget
instance->widget = widget_alloc();
view_dispatcher_add_view(
instance->view_dispatcher, TuLlaveViewWidget, widget_get_view(instance->widget));
FURI_LOG_D(LOG_TAG, "Main Allocation Finished");
return instance;
}
void tullave_free(TuLlaveApp* instance) {
furi_assert(instance);
FURI_LOG_D(LOG_TAG, "Main Free was invoked");
// Nfc Objects
nfc_free(instance->nfc);
nfc_device_free(instance->nfc_device);
// Submenu
view_dispatcher_remove_view(instance->view_dispatcher, TuLlaveViewMenu);
submenu_free(instance->submenu);
// Popup
view_dispatcher_remove_view(instance->view_dispatcher, TuLlaveViewPopup);
popup_free(instance->popup);
// Widget
view_dispatcher_remove_view(instance->view_dispatcher, TuLlaveViewWidget);
widget_free(instance->widget);
// Notifications
furi_record_close(RECORD_NOTIFICATION);
instance->notifications = NULL;
scene_manager_free(instance->scene_manager);
view_dispatcher_free(instance->view_dispatcher);
// GUI
furi_record_close(RECORD_GUI);
instance->gui = NULL;
FURI_LOG_D(LOG_TAG, "Main Free Finished");
free(instance);
}
int32_t tullave_main(void* p) {
UNUSED(p);
FURI_LOG_D(LOG_TAG, "Initializing TuLlave User Application");
TuLlaveApp* instance = tullave_alloc();
scene_manager_next_scene(instance->scene_manager, TuLlaveSceneStart);
view_dispatcher_run(instance->view_dispatcher);
tullave_free(instance);
return 0;
}