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Make description redirect to the BGM/SE FAQ
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 - See 07th-mod/meakashi#79
 - Don't apply this until the DLL has been updated with the button to open
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drojf committed Aug 22, 2022
1 parent ac06995 commit 2999801
Showing 1 changed file with 14 additions and 10 deletions.
24 changes: 14 additions & 10 deletions Update/init.txt
Original file line number Diff line number Diff line change
Expand Up @@ -132,34 +132,38 @@ void main()

// GAltBGM controls which of these are selected
ModAddBGMset("New BGM", "Placeholder", "BGM");
ModAddBGMset("Original BGM", "Placeholder", "OGBGM:BGM");
ModAddBGMset("GIN's BGM", "Placeholder", "OGBGM:BGM");
ModAddBGMset("Italo BGM", "Placeholder", "ItaloBGM:OGBGM:BGM");

// GAltSE controls which of these are selected
ModAddSEset("New SE", "Placeholder", "SE");
ModAddSEset("Original SE", "Placeholder", "OGSE:SE");
ModAddSEset("GIN's SE", "Placeholder", "OGSE:SE");

// Audio presets the user can select, consisting of a combination of the BGM and SE flags
ModAddAudioset(
"New BGM/SE",
"Use the new BGM/SE introduced by MangaGamer in the April 2019 update, played with the Console timings.",
"Use the new Background Music (BGM) and Sound Effects (SE) introduced by MangaGamer in the April 2019 update, played with the Console timings.",
"JP: New BGM/SE",
"JP: Use the new BGM/SE introduced by MangaGamer in the April 2019 update, played with the Console timings.",
"JP: Use the new Background Music (BGM) and Sound Effects (SE) introduced by MangaGamer in the April 2019 update, played with the Console timings.",
0, // GAltBGM
0, // GAltBGMFlow
0, // GAltSE
0 // GAltSEFlow
);

ModAddAudioset(
"Original BGM/SE",
"Use the original BGM/SE from the Japanese version of the game, with the original game's timings. This option was previously known as 'BGM/SE fix'.
"GIN's BGM/SE",
"This option uses GIN's Background Music (BGM) and Sound Effects (SE), which bring the BGM/SE closer (but definitely NOT identical to) the original Japanese release and/or Pre April Update.

Note that this not only changes which audio files are played, but also when BGM starts to play/stops playing, in certain cases.",
"JP: Original BGM/SE",
"JP: Use the original BGM/SE from the Japanese version of the game, with the original game's timings. This option was previously known as 'BGM/SE fix'.
Please click on the "Open BGM/SE FAQ" button to view the 07th-mod wiki for more details.

Note that this not only changes which audio files are played, but also when BGM starts to play/stops playing, in certain cases.",
This option was previously known as 'Original BGM/SE' or 'BGM/SE fix'.",
"JP: GIN's BGM/SE",
"JP: This option uses GIN's Background Music (BGM) and Sound Effects (SE), which bring the BGM/SE closer (but definitely NOT identical to) the original Japanese release and/or Pre April Update.

Please click on the "Open BGM/SE FAQ" button to view the 07th-mod wiki for more details.

This option was previously known as 'Original BGM/SE' or 'BGM/SE fix'.",
1, // GAltBGM
1, // GAltBGMFlow
1, // GAltSE
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