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Fix missing text speed reset
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- See #56
- tsum_tips_005 is correct despite the whole script being instant text sped I think, as it's a special sequence
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drojf committed Jan 18, 2023
1 parent 32b8274 commit edbd863
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Showing 3 changed files with 6 additions and 0 deletions.
2 changes: 2 additions & 0 deletions Update/_tsum_003_3.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1768,6 +1768,8 @@ void main()
OutputLineAll(NULL, "", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }

SetSpeedOfMessage( FALSE, 0 );

DisableWindow();
PlaySE( 0, "s_Kyupiin", 56, 64 );
DrawScene( "white", 200 );
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2 changes: 2 additions & 0 deletions Update/_tsum_012_2.txt
Original file line number Diff line number Diff line change
Expand Up @@ -444,6 +444,8 @@ void main()
NULL, " in the 'Library'.\"", GetGlobalFlag(GLinemodeSp));
ClearMessage();

SetSpeedOfMessage( FALSE, 0 );

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 2, "ps3/s09/02/170200597", 256, TRUE);
OutputLine(NULL, "「あるよー!",
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2 changes: 2 additions & 0 deletions Update/_tsum_013.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1261,6 +1261,8 @@ void main()
DrawScene( "background/ke_ky2", 1000 );
PlayBGM( 0, "higurashi", 56, 0 );

SetSpeedOfMessage( FALSE, 0 );

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f6d9a8>鷹野</color>", NULL, "<color=#f6d9a8>Takano</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 9, "ps3/s09/09/170900074", 256, TRUE);
OutputLine(NULL, "「落ち着いて?",
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