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Rework TMX struct #654

Merged
merged 4 commits into from
May 26, 2021
Merged

Rework TMX struct #654

merged 4 commits into from
May 26, 2021

Commits on May 25, 2021

  1. Don't allocate transforms when not specified

    Save some RAM. `transform_at` already handled this and it doesn't seem
    to make drawing any slower (sometimes makes it _slightly_ faster...)
    Daft-Freak committed May 25, 2021
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  2. Update TMX struct

    Daft-Freak committed May 25, 2021
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  3. Load tilemap transforms

    Daft-Freak committed May 25, 2021
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  4. Also validate map bounds

    Daft-Freak committed May 25, 2021
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