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crazyflie-osc-unity

A Unity client for my crazyflie-osc server.

How to run it ?

An example scene is present. (actually, two, but the sphere curieuses may be more messy, even though more recent)

  • Open it with Unity.

  • Select the object OscManager and set your Osc server address / ports within the "drones" and "drones_meta" server. (also put this computer ip in the local server field)

  • Select the object LpsManager and set your LPS nodes positions.

  • Select the object DronesManager and set your drones radio URIs.

  • Run the game (in editor mode)

  • When the console prints "SYSTEM OK", the system is ready (or just wait until the drone seems to be at the correct position)

  • Without quitting the game, go in scene view

  • Click on the button "OSC - Start sync" in the drone inspector

  • Move your drone in the unity editor

  • Enjoy

TODO

  • Clean the code

  • Improve the documentation

  • Make it a Unity package

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A Unity3d client to my crazyflie-osc server

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