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Releases: 98teg/SpriteMesh

v2.0.1 - Fix memory leak

19 Sep 15:05
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Fixes

  • Fix memory leak.

v2.0.0 - Godot 4.0 support

08 Sep 14:25
af3a95f
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Features

  • Add support for Godot 4.0.
  • Add GDScript doc comments.

v1.0.2 - Avoids drawing depth faces when depth equals 0

08 Sep 10:24
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Features

  • Avoids drawing depth faces when depth equals 0.

v1.0.1 - Update icon

12 Mar 12:47
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Features

  • Godot Asset Library icon updated.
  • Fixed an issue where the left most voxel would not render its right face.

v1.0.0 - First Release

31 Aug 15:11
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Features

Two new classes to generate meshes based on a 2D sprite:

  • SpriteMesh: A new resource that contains an array of meshes and their material.
  • SpriteMeshInstance: A node that generates a SpriteMesh based on a provided texture.