Fork of Box2DLights by Kalle Hämäläinen
This library offers an easy way to add soft dynamic 2d lights and shadows to your game.
Rendering is done with libgdx, but it would be easy to port this to another framework or pure openGL.
FEATURES:
- NEW: Shaders stored in external files
- NEW: Updated Demo for both Desktop and Android platforms
- Arbitrary number of lights
- Gaussian blurred light maps
- Point light
- Cone Light
- Directional Light
- Shadows
- Dynamic/Static/X-Ray Lights
- Culling
- Colored ambient light
- Gamma corrected colors.
- Handler class to do all the work.
- Query method for testing is point inside of light/shadow
NOTES: Compiled and tested with libgdx nightlies 2013-06-29
Read the latest Documentation
Download Latest Compiled Library Jars: Box2DLights Library