Skip to content

Commit

Permalink
drm/vmwgfx: Fix shader stage validation
Browse files Browse the repository at this point in the history
commit 14abdfae508228a7307f7491b5c4215ae70c6542 upstream.

For multiple commands the driver was not correctly validating the shader
stages resulting in possible kernel oopses. The validation code was only.
if ever, checking the upper bound on the shader stages but never a lower
bound (valid shader stages start at 1 not 0).

Fixes kernel oopses ending up in vmw_binding_add, e.g.:
Oops: 0000 [#1] PREEMPT SMP PTI
CPU: 1 PID: 2443 Comm: testcase Not tainted 6.3.0-rc4-vmwgfx #1
Hardware name: VMware, Inc. VMware Virtual Platform/440BX Desktop Reference Platform, BIOS 6.00 11/12/2020
RIP: 0010:vmw_binding_add+0x4c/0x140 [vmwgfx]
Code: 7e 30 49 83 ff 0e 0f 87 ea 00 00 00 4b 8d 04 7f 89 d2 89 cb 48 c1 e0 03 4c 8b b0 40 3d 93 c0 48 8b 80 48 3d 93 c0 49 0f af de <48> 03 1c d0 4c 01 e3 49 8>
RSP: 0018:ffffb8014416b968 EFLAGS: 00010206
RAX: ffffffffc0933ec0 RBX: 0000000000000000 RCX: 0000000000000000
RDX: 00000000ffffffff RSI: ffffb8014416b9c0 RDI: ffffb8014316f000
RBP: ffffb8014416b998 R08: 0000000000000003 R09: 746f6c735f726564
R10: ffffffffaaf2bda0 R11: 732e676e69646e69 R12: ffffb8014316f000
R13: ffffb8014416b9c0 R14: 0000000000000040 R15: 0000000000000006
FS:  00007fba8c0af740(0000) GS:ffff8a1277c80000(0000) knlGS:0000000000000000
CS:  0010 DS: 0000 ES: 0000 CR0: 0000000080050033
CR2: 00000007c0933eb8 CR3: 0000000118244001 CR4: 00000000003706e0
Call Trace:
 <TASK>
 vmw_view_bindings_add+0xf5/0x1b0 [vmwgfx]
 ? ___drm_dbg+0x8a/0xb0 [drm]
 vmw_cmd_dx_set_shader_res+0x8f/0xc0 [vmwgfx]
 vmw_execbuf_process+0x590/0x1360 [vmwgfx]
 vmw_execbuf_ioctl+0x173/0x370 [vmwgfx]
 ? __drm_dev_dbg+0xb4/0xe0 [drm]
 ? __pfx_vmw_execbuf_ioctl+0x10/0x10 [vmwgfx]
 drm_ioctl_kernel+0xbc/0x160 [drm]
 drm_ioctl+0x2d2/0x580 [drm]
 ? __pfx_vmw_execbuf_ioctl+0x10/0x10 [vmwgfx]
 ? do_fault+0x1a6/0x420
 vmw_generic_ioctl+0xbd/0x180 [vmwgfx]
 vmw_unlocked_ioctl+0x19/0x20 [vmwgfx]
 __x64_sys_ioctl+0x96/0xd0
 do_syscall_64+0x5d/0x90
 ? handle_mm_fault+0xe4/0x2f0
 ? debug_smp_processor_id+0x1b/0x30
 ? fpregs_assert_state_consistent+0x2e/0x50
 ? exit_to_user_mode_prepare+0x40/0x180
 ? irqentry_exit_to_user_mode+0xd/0x20
 ? irqentry_exit+0x3f/0x50
 ? exc_page_fault+0x8b/0x180
 entry_SYSCALL_64_after_hwframe+0x72/0xdc

Signed-off-by: Zack Rusin <[email protected]>
Cc: [email protected]
Reported-by: Ziming Zhang <[email protected]>
Testcase-found-by: Niels De Graef <[email protected]>
Fixes: d80efd5 ("drm/vmwgfx: Initial DX support")
Cc: <[email protected]> # v4.3+
Reviewed-by: Maaz Mombasawala<[email protected]>
Reviewed-by: Martin Krastev <[email protected]>
Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
Signed-off-by: Greg Kroah-Hartman <[email protected]>
  • Loading branch information
zackr authored and sfX-bot committed May 15, 2024
1 parent 799b1db commit d09e21b
Show file tree
Hide file tree
Showing 2 changed files with 24 additions and 18 deletions.
13 changes: 13 additions & 0 deletions drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
Original file line number Diff line number Diff line change
Expand Up @@ -1606,4 +1606,17 @@ static inline void vmw_mmio_write(u32 value, u32 *addr)
{
WRITE_ONCE(*addr, value);
}

static inline bool vmw_shadertype_is_valid(enum vmw_sm_type shader_model,
u32 shader_type)
{
SVGA3dShaderType max_allowed = SVGA3D_SHADERTYPE_PREDX_MAX;

if (shader_model >= VMW_SM_5)
max_allowed = SVGA3D_SHADERTYPE_MAX;
else if (shader_model >= VMW_SM_4)
max_allowed = SVGA3D_SHADERTYPE_DX10_MAX;
return shader_type >= SVGA3D_SHADERTYPE_MIN && shader_type < max_allowed;
}

#endif
29 changes: 11 additions & 18 deletions drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
Original file line number Diff line number Diff line change
Expand Up @@ -1998,7 +1998,7 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv,

cmd = container_of(header, typeof(*cmd), header);

if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
if (!vmw_shadertype_is_valid(VMW_SM_LEGACY, cmd->body.type)) {
VMW_DEBUG_USER("Illegal shader type %u.\n",
(unsigned int) cmd->body.type);
return -EINVAL;
Expand Down Expand Up @@ -2120,8 +2120,6 @@ vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
SVGA3dCmdHeader *header)
{
VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ?
SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10;

struct vmw_resource *res = NULL;
struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
Expand All @@ -2138,6 +2136,14 @@ vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
if (unlikely(ret != 0))
return ret;

if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type) ||
cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
(unsigned int) cmd->body.type,
(unsigned int) cmd->body.slot);
return -EINVAL;
}

binding.bi.ctx = ctx_node->ctx;
binding.bi.res = res;
binding.bi.bt = vmw_ctx_binding_cb;
Expand All @@ -2146,14 +2152,6 @@ vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
binding.size = cmd->body.sizeInBytes;
binding.slot = cmd->body.slot;

if (binding.shader_slot >= max_shader_num ||
binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
(unsigned int) cmd->body.type,
(unsigned int) binding.slot);
return -EINVAL;
}

vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
binding.slot);

Expand All @@ -2174,15 +2172,13 @@ static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
{
VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
container_of(header, typeof(*cmd), header);
SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;

u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
sizeof(SVGA3dShaderResourceViewId);

if ((u64) cmd->body.startView + (u64) num_sr_view >
(u64) SVGA3D_DX_MAX_SRVIEWS ||
cmd->body.type >= max_allowed) {
!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
VMW_DEBUG_USER("Invalid shader binding.\n");
return -EINVAL;
}
Expand All @@ -2206,8 +2202,6 @@ static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
SVGA3dCmdHeader *header)
{
VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
struct vmw_resource *res = NULL;
struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct vmw_ctx_bindinfo_shader binding;
Expand All @@ -2218,8 +2212,7 @@ static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,

cmd = container_of(header, typeof(*cmd), header);

if (cmd->body.type >= max_allowed ||
cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
VMW_DEBUG_USER("Illegal shader type %u.\n",
(unsigned int) cmd->body.type);
return -EINVAL;
Expand Down

0 comments on commit d09e21b

Please sign in to comment.