Attention!!! This addon is designed and works only in the Murder gamemode.
Adds a "Fake Magnum" weapon to the game, which is automatically issued to murder at beginning of each round (or any another role). It looks exactly like a regular magnum, but has much less damage than the original, which allows murder to pretend to be an bystander with a secret weapon.
- mu_fakemagnum_lootneed [0/15] (default: 2) - sets the required amount of loot needed to obtain the fake magnum
- mu_fakemagnum_lootneed_multiplier [0/1] (default: 1) - should the weapon be given for every X loot specified by the above command or given once (1 - yes, 0 - no)
- mu_fakemagnum_giveonstartrole [all/mur/bys/nil] (default: mur) - which roles should be given the weapon at the start of the round (all - killer and a random innocent, mur - killer, bys - random innocent, nil - none)
- mu_fakemagnum_autoselect [0/1] (default: 1) - should the magnum automatically be selected upon obtaining it (1 - yes, 0 - no)
- mu_fakemagnum_canpickup [all/mur/bys/nil] (default: all) - who can pick up and collect the magnum for loot. Also affects who can obtain it at the start of the round (all - anyone, mur - only killer, bys - only innocents, nil - no one)
- mu_fakemagnum_damage [0/500] (default: 17) - the damage dealt by the magnum. Changing this parameter may require a server restart.
- mu_language [english/russian and ect.] (default: english) - Magnum name and gamememode language
- mu_halo_render [0/1] (default: 1) - should outlines be displayed around all objects in the Murder gamemode (1 - yes, 0 - no)
- mu_halo_fake magnum [0/1] (default: 1) - should an outline be displayed around the fake magnum (1 - yes, 0 - no)
- Setting up the ability to issue a weapon to an bystander ✔
- Setting up the issue of weapons for clues ✔
- Customize the dropout and selection of weapons by other players ✔
- Damage Adjustment ✔
- Possible support for all Murder languages ✔
Addon in workshop - https://steamcommunity.com/sharedfiles/filedetails/?id=2897038687