#include <SDKDDKVer.h>
#if (_MSC_VER >= 1900)
#ifdef _WIN64
#if _WIN32_WINNT >= _WIN32_WINNT_WINBLUE
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <shellapi.h>
#include <winperf.h>
#include <Winsock2.h>
#include <winspool.h>
#include <ole2.h>
#include <commdlg.h>
#include <CommCtrl.h>
#include <ComSvcs.h>
#include <roapi.h>
#include <winstring.h>
#include <roerrorapi.h>
#endif
#endif
#endif
These bindings have been generated from the headers describing the Win32 api provided in the Microsoft Windows 10 SDK 20H1 (build 10.0.19041)
You will need a working gcc/gnat x64 Windows build environment. This release has NOT yet been tested against 32 bit environments. You may need to build gcc/gnat x64 from source if required. Details/scripts on how to do this can be found on the mingw64 website, alternatively install using MSYS2.
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