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  1. Physics-Engine Physics-Engine Public

    Implementation of 2D Physics

    C

  2. Cosmic-Hell Cosmic-Hell Public

    An AIE Holiday Coding Challenge. A Bullet-Hell game that implements flocking in C/C++ using the Raylib framework.

    C 12 1

  3. Animator-For-Raylib Animator-For-Raylib Public

    A single C++ header file library for sprite-sheet animations in Raylib.

    C++ 21

  4. DebugLogLibrary-UE4 DebugLogLibrary-UE4 Public

    The debug log plugin contains a library of debug logging functions that are aimed at improving workflow and speeding up the development process for both C++ and Blueprint users.

    C++ 7 4

  5. BulletPatternGenerator-UE4 BulletPatternGenerator-UE4 Public

    A tool for designers and artists to generate beautiful bullet patterns for bullet hell type games

    C++ 3