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Shivers: Add collect behavior option. #3854
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This is fine of course, but did you consider just putting this into the client somehow? I made it a dropdown in my client & my players really appreciate being able to switch collect behaviors mid-game (or like, mid-seed - they do have to relaunch the client, but yeah) |
@NewSoupVi I took the time to get feedback and poll players over 2 weeks and this is something that can get changed in the future if people end up wanting the flexibility to change on the fly. |
Co-authored-by: Scipio Wright <[email protected]>
World Maintainer: Looks good. |
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Would also prefer it be a client option, but it's fine as is
What is this fixing or adding?
This adds a new option that has not affect on generation and is purely for client side behavior.
This enables the player to select how collection affects their world.
How was this tested?
I checked that the player option on webhost had the new options
If this makes graphical changes, please attach screenshots.