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add Math.signbit #333

Merged
merged 5 commits into from
Nov 18, 2018
Merged

add Math.signbit #333

merged 5 commits into from
Nov 18, 2018

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MaxGraey
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std/assembly/math.ts Outdated Show resolved Hide resolved
@@ -2046,6 +2053,11 @@ export namespace NativeMathf {
}
}

@inline
export function signbit(x: f32): bool {
return <bool>((reinterpret<u32>(x) >>> 31) & <i32>(x == x));
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This looks like it might result in an unnecessary & 1 to convert from i32 to bool. A better way to write it is: <bool>(reinterpret<u32>(x) >>> 31) & (x == x), as it keeps type conversions to a minimum.

export function signbit(x: f64): bool {
// In ECMAScript all NaN values are indistinguishable from each other
// so we need handle NaN and negative NaN in similar way
return <bool>(<i32>(reinterpret<u64>(x) >>> 63 != 0) & <i32>(x == x));
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Similar to the f32 version, the != 0 instruction can be saved here as well.

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@MaxGraey MaxGraey Nov 17, 2018

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I'm not sure. Because without != 0 u64 will be cast (extend op code) to i32 anyway

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Oh, actually != 0 doesn't matter because it has to convert from 64 to 32 bits anyway.

@dcodeIO dcodeIO merged commit 4944280 into AssemblyScript:master Nov 18, 2018
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dcodeIO commented Nov 18, 2018

Thank you!

@MaxGraey MaxGraey deleted the Math#signbit branch November 18, 2018 11:10
willemneal pushed a commit to willemneal/assemblyscript that referenced this pull request Dec 26, 2018
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2 participants