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When using self.maproot.generateWithRequiredAndId(self.maproot, 0), I now get informed that: TypeError: generateWithRequiredAndId() takes at least 4 arguments (3 given)
(Then again, I don't know why it worked in the first place.)
For the time being, the fix for GameGlobalsId goes back to the issue with Toontown's shards, so the fix would be to set air.GameGlobalsId to the ID of the DistributedMaproot.
Issue as reported by @TheCheapestPixels at Astron/Astron#281.
I updated Astrons Panda3D fork. Since then my code (https://github.com/TheCheapestPixels/astron_examples/tree/master/01_simple_example) won't run anymore, crashing on simple_example.py line 45 when trying to generate DistributedMaprootUD.
When using
self.maproot.generateWithRequiredAndId(self.maproot, 0)
, I now get informed that:TypeError: generateWithRequiredAndId() takes at least 4 arguments (3 given)
(Then again, I don't know why it worked in the first place.)
When using:
Of course, that'd not be the right thing to do, either, as I do want an autogenerated doId, but still.
When using
self.maproot.generateWithRequiredAndId(self.maproot, 123456, 0)
(the doId is now in the StateServers range):Finally, the code that I actually do want to have and that IMO should work:
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