-
Notifications
You must be signed in to change notification settings - Fork 4
Atlantis-PBEM/Atlantis-Tools
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
These scripts were written by JT Traub for running the "Realms of the Arcane" and "Wyreth" Atlantis games on dragoncat.net. They were stored in the files section of the atlantisdev development list, but now they're moving to github to be with the source. I (Stephen Baillie, [email protected]) have updated them to work with newer versions of Python, and have added a couple of things for my own use in the process - particularly making the timezones for game run be config variables rather than hardcoded, and expanding the range of game run frequencies supported. If you want to use this yourself, here's what I did to get it all up and running - you may like to do the same :-) * Created havilah.py (for my Havilah game) by copying default.cfg and changing the appropriate variables therein * The scripts expect a number of directories and files to already exist, while they will create others. Working out which was which was a bit of a process of trial and error, but here's what worked for me: Created the gamedir directory (as defined in the config file) Built gameexe Created curdir and generated game.in and players.in inside it by using the "new" option to gameexe Created the archdir and filedir directories Created welcome.txt inside filedir - this is the message that will be sent to new factions when they are created, and should welcome them and refer them to any game-specific mailing lists Created the htmldir directory and put a rules.html file created using gameexe's "genrules" option there, along with the supporting css file. Created a "times" directory within htmldir Got email to be forwarded to the dispatcher script by making my ~/.forward file contain: | "~/scripts/dispatcher.py havilah" Added a couple of cron jobs to run the reminder and runturn scripts: 0 15 * * * ~/scripts/reminder.py havilah 0 17 * * * ~/scripts/runturn.py havilah (modify as appropriate for your game run times and directory paths) Technically the reminder script shouldn't be run until the runturn script has run at least once, but the resulting error is inconsequential and it all sorts itself out.
About
Tools for Gamemasters
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published