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Merge pull request #388 from Autodesk/sabrih/MAYA-104002/clean_up_part_1
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PART I: lib directory restructure
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Krystian Ligenza authored Apr 8, 2020
2 parents d61d8ae + f95c7ee commit 09306b9
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163 changes: 2 additions & 161 deletions lib/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,161 +1,2 @@
#
# Copyright 2020 Autodesk
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
project(mayaUsd)

add_library(${PROJECT_NAME} SHARED)

#------------------------------------------------------------------------------
# modules and definitions
#------------------------------------------------------------------------------
if(NOT DEFINED BOOST_ROOT)
set(BOOST_ROOT ${PXR_USD_LOCATION})
endif()
if(MAYAUSD_DEFINE_BOOST_DEBUG_PYTHON_FLAG)
set(Boost_USE_DEBUG_PYTHON ON)
endif()
find_package(Boost COMPONENTS filesystem REQUIRED)

# -----------------------------------------------------------------------------
# compile definitions
# -----------------------------------------------------------------------------
target_compile_definitions(${PROJECT_NAME}
PRIVATE
MAYAUSD_MACROS_EXPORT
MAYAUSD_CORE_EXPORT
MFB_PACKAGE_NAME="${PROJECT_NAME}"
MFB_ALT_PACKAGE_NAME="${PROJECT_NAME}"
MFB_PACKAGE_MODULE="${PROJECT_NAME}"
$<$<BOOL:${UFE_FOUND}>:WANT_UFE_BUILD>
$<$<BOOL:${IS_MACOSX}>:OSMac_>
)

# Some of the UFE classes are exporting STL classes which causes this warning.
if(UFE_FOUND AND MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4251")
string(REPLACE " " ";" REPLACED_FLAGS ${CMAKE_CXX_FLAGS})
target_compile_options(${PROJECT_NAME} INTERFACE ${REPLACED_FLAGS})
endif()

# -----------------------------------------------------------------------------
# include directories
# -----------------------------------------------------------------------------
target_include_directories(${PROJECT_NAME}
PUBLIC
${MAYA_INCLUDE_DIRS}
${PXR_INCLUDE_DIRS}
$<$<BOOL:${UFE_FOUND}>:${UFE_INCLUDE_DIR}>
PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_BINARY_DIR}/include
)

# -----------------------------------------------------------------------------
# link libraries
# -----------------------------------------------------------------------------
target_link_libraries(${PROJECT_NAME}
PUBLIC
ar
gf
hd
hdx
js
kind
plug
sdf
tf
trace
usd
usdGeom
usdImaging
usdImagingGL
usdLux
usdRi
usdShade
usdSkel
usdUtils
vt
$<$<BOOL:${UFE_FOUND}>:${UFE_LIBRARY}>
${MAYA_LIBRARIES}
PRIVATE
Boost::filesystem
Boost::system
)

# -----------------------------------------------------------------------------
# run-time search paths
# -----------------------------------------------------------------------------
if(IS_MACOSX OR IS_LINUX)
mayaUsd_init_rpath(rpath "lib")
if(DEFINED MAYAUSD_TO_USD_RELATIVE_PATH)
mayaUsd_add_rpath(rpath "../${MAYAUSD_TO_USD_RELATIVE_PATH}/lib")
elseif(DEFINED PXR_USD_LOCATION)
mayaUsd_add_rpath(rpath "${PXR_USD_LOCATION}/lib")
endif()
if (IS_LINUX AND DEFINED MAYAUSD_TO_USD_RELATIVE_PATH)
mayaUsd_add_rpath(rpath "../${MAYAUSD_TO_USD_RELATIVE_PATH}/lib64")
endif()
if(IS_MACOSX AND DEFINED MAYAUSD_TO_USD_RELATIVE_PATH)
mayaUsd_add_rpath(rpath "../../../Maya.app/Contents/MacOS")
endif()
mayaUsd_install_rpath(rpath ${PROJECT_NAME})
endif()

# -----------------------------------------------------------------------------
# install
# -----------------------------------------------------------------------------
install(TARGETS ${PROJECT_NAME}
LIBRARY
DESTINATION ${CMAKE_INSTALL_PREFIX}/lib
ARCHIVE
DESTINATION ${CMAKE_INSTALL_PREFIX}/lib
RUNTIME
DESTINATION ${CMAKE_INSTALL_PREFIX}/lib
)

if(IS_WINDOWS)
install(FILES $<TARGET_PDB_FILE:${PROJECT_NAME}>
DESTINATION ${CMAKE_INSTALL_PREFIX}/lib OPTIONAL
)
endif()

#install top level plugInfo.json that includes the configured plugInfo.json
install(CODE
"file(WRITE \"${CMAKE_CURRENT_BINARY_DIR}/lib/usd/plugInfo.json\" \"{\n \\\"Includes\\\": [ \\\"*/resources/\\\" ]\n}\")"
)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/lib/usd/plugInfo.json
DESTINATION ${CMAKE_INSTALL_PREFIX}/lib/usd
)

# -----------------------------------------------------------------------------
# subdirectories
# -----------------------------------------------------------------------------
add_subdirectory(ae)
add_subdirectory(base)
add_subdirectory(fileio)
add_subdirectory(listeners)
add_subdirectory(nodes)
add_subdirectory(python)
add_subdirectory(render)
if(UFE_FOUND)
add_subdirectory(ufe)
endif()
add_subdirectory(usd)
add_subdirectory(utils)

if(BUILD_HDMAYA)
add_subdirectory(render/mayaToHydra)
add_dependencies(mtoh hdMaya)
endif()
add_subdirectory(mayaUsd)
add_subdirectory(usd)
127 changes: 0 additions & 127 deletions lib/fileio/CMakeLists.txt

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