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Merge pull request #2383 from Autodesk/vlasovi/MAYA-122246
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Implementing testVP2RenderDelegateCameras autotest
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seando-adsk authored Jun 1, 2022
2 parents bd2e08f + 339a8ca commit 0c5b025
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8 changes: 8 additions & 0 deletions test/lib/mayaUsd/render/vp2RenderDelegate/CMakeLists.txt
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Expand Up @@ -56,6 +56,14 @@ if (MAYA_APP_VERSION VERSION_GREATER 2022)
)
endif()

if(CMAKE_UFE_V4_FEATURES_AVAILABLE)
if (${UFE_PREVIEW_VERSION_NUM} GREATER_EQUAL 4007)
list(APPEND TEST_SCRIPT_FILES
testVP2RenderDelegateCameras.py
)
endif()
endif()

if (CMAKE_WANT_MATERIALX_BUILD)
# We want modern OCIO for the MaterialX test:
mayaUsd_get_unittest_target(target testVP2RenderDelegateMaterialX.py)
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#!/usr/bin/env mayapy
#
# Copyright 2022 Autodesk
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#

import fixturesUtils
import imageUtils
import mayaUtils
import usdUtils
import testUtils
import ufeUtils

from mayaUsd import ufe as mayaUsdUfe

from maya import cmds

import ufe
import os

class testVP2RenderDelegateCameras(imageUtils.ImageDiffingTestCase):
"""
Tests imaging using the Viewport 2.0 render delegate when using cameras
"""

@classmethod
def setUpClass(cls):
inputPath = fixturesUtils.setUpClass(__file__,
initializeStandalone=False, loadPlugin=False)

cls._baselineDir = os.path.join(inputPath,
'VP2RenderDelegateCamerasTest', 'baseline')

cls._testDir = os.path.abspath('.')

def assertSnapshotClose(self, imageName):
baselineImage = os.path.join(self._baselineDir, imageName)
snapshotImage = os.path.join(self._testDir, imageName)
imageUtils.snapshot(snapshotImage, width=960, height=540)
return self.assertImagesClose(baselineImage, snapshotImage)

def _StartTest(self, testName):
cmds.file(force=True, new=True)
mayaUtils.loadPlugin("mayaUsdPlugin")
mayaUtils.loadPlugin("drawUfe")
self._testName = testName
testFile = testUtils.getTestScene("camera", self._testName + ".usda")
mayaUtils.createProxyFromFile(testFile)

def _RunTest(self):
cmds.setAttr('stageShape.cplx', 1)

# reparent one of the cameras to verify that the proxy camera handles this properly
# !this check is temporarily disabled because of a bug in PathSubject::addRemoveAllCallbackHelper
#cmds.parent('|stage|stageShape,/cameras/cam1', '|stage|stageShape,/cameras2')

# unselect all and compare images
globalSelection = ufe.GlobalSelection.get()
globalSelection.clear()
self.assertSnapshotClose('%s_unselected.png' % (self._testName))

# select all 2 cameras and compare images
selection = ufe.Selection()
selection.append(self._GetSceneItem('|stage|stageShape', '/cameras/cam1'))
selection.append(self._GetSceneItem('|stage|stageShape', '/cameras/cam2'))
globalSelection.replaceWith(selection)
self.assertSnapshotClose('%s_selected.png' % (self._testName))

# change attributes that affect the camera image
ufeItem = ufeUtils.createItem('|stage|stageShape,/cameras/cam2')
cameraPrim = usdUtils.getPrimFromSceneItem(ufeItem)
cameraPrim.GetAttribute('horizontalAperture').Set(100000)
cameraPrim.GetAttribute('verticalAperture').Set(100000)
cameraPrim.GetAttribute('focalLength').Set(100000)

# move all 2 cameras and compare images
cmds.move(-2, -2, -2, relative=True)
self.assertSnapshotClose('%s_moved.png' % (self._testName))

# rename the stage to verify that the proxy camera handles this properly
cmds.rename('|stage', 'stage2')

# switch color management view transfrom to verify that the proxy camera handles this properly
cmds.modelEditor('modelPanel4', edit=True, viewTransformName='Log')

# select the stage and compare images
globalSelection.clear()
cmds.select('|stage2')
self.assertSnapshotClose('%s_stage_selected.png' % (self._testName))

# delete one of the cameras to verify that the proxy camera handles this properly
cmds.delete('|stage2|stage2Shape,/cameras/cam2')

# move the stage and compare images
cmds.move(4, 4, 4, absolute=True)
self.assertSnapshotClose('%s_stage_moved.png' % (self._testName))

# add a new USD camera and compare images
stage = mayaUsdUfe.getStage("|stage2|stage2Shape")
stage.DefinePrim('/cameras2/cam3', "Camera")
cmds.select( clear=True )
self.assertSnapshotClose('%s_with_new_camera.png' % (self._testName))

def _GetSceneItem(self, mayaPathString, usdPathString):
mayaPathSegment = mayaUtils.createUfePathSegment(mayaPathString)
usdPathSegment = usdUtils.createUfePathSegment(usdPathString)
ufePath = ufe.Path([mayaPathSegment, usdPathSegment])
ufeItem = ufe.Hierarchy.createItem(ufePath)
return ufeItem

def testCameras(self):
self._StartTest('RenderCameras')

cmds.move(-10, 15, 20, 'persp')
cmds.rotate(-30, -30, 0, 'persp')
cmds.modelEditor('modelPanel4', edit=True, grid=False)
cmds.displayColor('camera', 21, active=True)

self._RunTest()



if __name__ == '__main__':
fixturesUtils.runTests(globals())
33 changes: 33 additions & 0 deletions test/testSamples/camera/RenderCameras.usda
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#usda 1.0
(
)

def Xform "cameras"
{
def Camera "cam1"
{
float2 clippingRange = (0.1, 10000)
float focalLength = 35
float focusDistance = 5
float fStop = 5.6
float horizontalAperture = 35.999928
float verticalAperture = 23.999952

double3 xformOp:translate = (3, 3, 0)
uniform token[] xformOpOrder = ["xformOp:translate"]
}

def Camera "cam2"
{
float2 clippingRange = (0.1, 10000)
float focalLength = 35
float focusDistance = 5
float fStop = 5.6
float horizontalAperture = 35.999928
float verticalAperture = 23.999952
}
}

def Xform "cameras2"
{
}

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