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fix #1852 - Maya 2020 picked wrong MDGModifier.deleteNode #1853

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merged 1 commit into from
Nov 23, 2021

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davidlatwe
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This fix #1852.

The new deleteNode method (MStatus MDGModifier::deleteNode( const MObject & node, bool includeParents )) was added in 2020.3, so we better use API version to check that instead of App version.

Reference:
https://help.autodesk.com/view/MAYAUL/2020/ENU/?guid=__developer_Maya_SDK_MERGED_What_s_New_What_s_Changed_2020_3_Whats_New_in_API_html

The new deleteNode method was added in 2020.3,
so we better use API version to check that.
@kxl-adsk kxl-adsk added the import-export Related to Import and/or Export label Nov 23, 2021
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@davidlatwe Thank you for reporting the issue and providing a fix. It looks ready for merge but I can't find a signed CLA in our records with your name. Can you please follow the https://github.com/Autodesk/maya-usd/blob/dev/doc/CONTRIBUTING.md instructions?

@kxl-adsk kxl-adsk merged commit ed12440 into Autodesk:dev Nov 23, 2021
@davidlatwe davidlatwe deleted the fix_maya-2020_build branch November 23, 2021 23:26
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Maya 2020 picked wrong deleteNode method in translatorCurves
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