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Add DLQ sample #20739

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Original file line number Diff line number Diff line change
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net5.0</TargetFramework>
</PropertyGroup>

<ItemGroup>
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Should we consider picking up the central versions from the repo if we're not building externally?

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I think we can do that once we move to all package refs.

<PackageReference Include="Azure.Identity" Version="1.2.1" />
<!-- Using project reference out until processor subqueue fix is released-->
<!-- <PackageReference Include="Azure.Messaging.ServiceBus" Version="7.2.0-beta.2" />-->
<PackageReference Include="System.CommandLine" Version="2.0.0-beta1.21216.1" />
</ItemGroup>

<ItemGroup>
<ProjectReference Include="..\..\src\Azure.Messaging.ServiceBus.csproj" />
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Using project reference for now to include processor SubQueue option that was just added.

</ItemGroup>

</Project>
Original file line number Diff line number Diff line change
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using System;
using System.Collections.Generic;
using System.CommandLine;
using System.CommandLine.Invocation;
using System.Threading;
using System.Threading.Tasks;
using Azure.Identity;
using Azure.Messaging.ServiceBus;

namespace DeadLetterQueue
{
// This sample shows how to move messages to the Dead-letter queue, how to retrieve
// messages from it, and resubmit corrected message back into the main queue.
public class Program
{
private static ServiceBusClient _client;

public static async Task Main(string[] args)
{
var command = new RootCommand("Demonstrates the DeadLetter feature of Azure Service Bus.")
{
new Option<string>(
alias: "--namespace",
description: "Fully qualified Service Bus Queue namespace to use") { Name = "FullyQualifiedNamespace" },
new Option<string>(
alias: "--queue",
description: "Service Bus Queue Name to use") { IsRequired = true, Name = "QueueName"},
new Option<string>(
alias: "--connection-variable",
description: "The name of an environment variable containing the connection string to use.") { Name = "Connection"},
};
command.Handler = CommandHandler.Create<string, string, string>(RunAsync);
await command.InvokeAsync(args);
}

private static async Task RunAsync(string fullyQualifiedNamespace, string queueName, string connection)
{
if (!string.IsNullOrEmpty(connection))
{
_client = new ServiceBusClient(Environment.GetEnvironmentVariable(connection));
}
else if (!string.IsNullOrEmpty(fullyQualifiedNamespace))
{
_client = new ServiceBusClient(fullyQualifiedNamespace, new DefaultAzureCredential());
}
else
{
throw new ArgumentException(
"Either a fully qualified namespace or a connection string environment variable must be specified.");
}

var cts = new CancellationTokenSource();
var sender = _client.CreateSender(queueName);

// For the delivery count scenario, we first send a single message,
// and then pick it up and abandon it until is "disappears" from the queue.
// Then we fetch the message from the dead-letter queue (DLQ) and inspect it.
await SendMessages(sender, 1);
await ExceedMaxDeliveryAsync(queueName);

// For the fix-up scenario, we send a series of messages to a queue, and
// run a receive loop that explicitly pushes messages into the DLQ when
// they don't satisfy a processing condition. The fix-up receive loop inspects
// the DLQ, fixes the "faulty" messages, and resubmits them into processing.
var sendTask = SendMessages(sender, int.MaxValue);
var receiveTask = ReceiveMessages(queueName, cts.Token);
var fixupTask = PickUpAndFixDeadletters(queueName, sender, cts.Token);

// wait for a key press or 10 seconds
await Task.WhenAny(
Task.Run(() => Console.ReadKey()),
Task.Delay(TimeSpan.FromSeconds(10))
);

// end the processing
cts.Cancel();
// await shutdown and exit
await Task.WhenAll(sendTask, receiveTask, fixupTask);
}

private static Task SendMessages(ServiceBusSender sender, int maxMessages)
{
dynamic data = new[]
{
new {name = "Einstein", firstName = "Albert"},
new {name = "Heisenberg", firstName = "Werner"},
new {name = "Curie", firstName = "Marie"},
new {name = "Hawking", firstName = "Steven"},
new {name = "Newton", firstName = "Isaac"},
new {name = "Bohr", firstName = "Niels"},
new {name = "Faraday", firstName = "Michael"},
new {name = "Galilei", firstName = "Galileo"},
new {name = "Kepler", firstName = "Johannes"},
new {name = "Kopernikus", firstName = "Nikolaus"}
};

// send a message for each data entry, but at most maxMessages
// we're sending in a loop, but don't block on each send, but
// rather collect all sends in a list and then wait for all of
// them to complete asynchronously, which is much faster
var tasks = new List<Task>();
for (int i = 0; i < Math.Min(data.Length, maxMessages); i++)
{
// each message has a JSON body with one of the data rows
var message = new ServiceBusMessage(new BinaryData(jsonSerializable: data[i]))
{
ContentType = "application/json", // JSON data
Subject = i % 2 == 0 ? "Scientist" : "Physicist", // random picked header
MessageId = i.ToString(), // message-id
TimeToLive = TimeSpan.FromMinutes(2) // message expires in 2 minutes
};

// start sending this message
lock (Console.Out)
{
Console.ForegroundColor = ConsoleColor.DarkYellow;
Console.WriteLine($"Message sent: Id = {message.MessageId}");
Console.ResetColor();
}

// After the send task is complete, output this to the console.
tasks.Add(sender.SendMessageAsync(message).ContinueWith((t) =>
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{
lock (Console.Out)
{
Console.ForegroundColor = ConsoleColor.Yellow;
Console.WriteLine($"\tMessage acknowledged: Id = {message.MessageId}");
Console.ResetColor();
}
}));
}

return Task.WhenAll(tasks);
}


private static async Task ExceedMaxDeliveryAsync(string queueName)
{
ServiceBusReceiver receiver = _client.CreateReceiver(queueName);

while (true)
{
// Ask the broker to return any message readily available or return with no
// result after 2 seconds (allowing for clients with great network latency)
ServiceBusReceivedMessage msg = await receiver.ReceiveMessageAsync(TimeSpan.FromSeconds(2));
if (msg != null)
{
// Now we immediately abandon the message, which increments the DeliveryCount
Console.WriteLine($"Picked up message: Id = {msg.MessageId}; DeliveryCount {msg.DeliveryCount}");
await receiver.AbandonMessageAsync(msg);
}
else
{
// Once the system moves the message to the DLQ, the main queue is empty
// and the loop exits as ReceiveAsync returns null.
break;
}
}

// For picking up the message from a DLQ, we make a receiver just like for a
// regular queue. We could also use QueueClient and a registered handler here.
// The required path is constructed with the EntityNameHelper.FormatDeadLetterPath()
// helper method, and always follows the pattern "{entity}/$DeadLetterQueue",
// meaning that for a queue "Q1", the path is "Q1/$DeadLetterQueue" and for a
// topic "T1" and subscription "S1", the path is "T1/Subscriptions/S1/$DeadLetterQueue"
ServiceBusReceiver deadletterReceiver = _client.CreateReceiver(queueName,
new ServiceBusReceiverOptions {SubQueue = SubQueue.DeadLetter});
while (true)
{
// receive a message
ServiceBusReceivedMessage message =
await deadletterReceiver.ReceiveMessageAsync(TimeSpan.FromSeconds(10));
if (message != null)
{
// write out the message deadletter information
Console.WriteLine("Deadletter message:");
Console.WriteLine($"DeadLetterReason = {message.DeadLetterReason}");
Console.WriteLine($"DeadLetterErrorDescription = {message.DeadLetterErrorDescription}");

// complete and therefore remove the message from the DLQ
await deadletterReceiver.CompleteMessageAsync(message);
}
else
{
// DLQ was empty on last receive attempt
break;
}
}
}

private static Task ReceiveMessages(string queueName, CancellationToken cancellationToken)
{
var doneReceiving = new TaskCompletionSource<bool>();
ServiceBusProcessor processor = _client.CreateProcessor(queueName);

// close the receiver and factory when the CancellationToken fires
cancellationToken.Register(
async () =>
{
await processor.CloseAsync();
doneReceiving.SetResult(true);
});

processor.ProcessMessageAsync += async args =>
{
ServiceBusReceivedMessage message = args.Message;
// If the message holds JSON data and the label is set to "Scientist",
// we accept the message and print it.
if (message.Subject != null &&
message.ContentType != null &&
message.Subject.Equals("Scientist", StringComparison.InvariantCultureIgnoreCase) &&
message.ContentType.Equals("application/json", StringComparison.InvariantCultureIgnoreCase))
{
var body = message.Body;

// System.Text.JSON does not currently support deserializing to dynamic
Dictionary<string, string> scientist = body.ToObjectFromJson<Dictionary<string, string>>();

lock (Console.Out)
{
Console.ForegroundColor = ConsoleColor.Cyan;
Console.WriteLine(
"\t\t\t\tMessage received: \n\t\t\t\t\t\tMessageId = {0}, \n\t\t\t\t\t\tSequenceNumber = {1}," +
" \n\t\t\t\t\t\tEnqueuedTime = {2}," + "\n\t\t\t\t\t\tExpiresAt = {4}, \n\t\t\t\t\t\tContentType = \"{3}\"," +
" \n\t\t\t\t\t\tContent: [ firstName = {5}, name = {6} ]",
message.MessageId,
message.SequenceNumber,
message.EnqueuedTime,
message.ContentType,
message.ExpiresAt,
scientist["firstName"],
scientist["name"]);
Console.ResetColor();
}

await args.CompleteMessageAsync(message, args.CancellationToken);
}
else
{
// if the messages doesn't fit the criteria above, we deadletter it
await args.DeadLetterMessageAsync(message, cancellationToken: args.CancellationToken);
}
};

processor.ProcessErrorAsync += LogMessageHandlerException;
_ = processor.StartProcessingAsync(cancellationToken);
return doneReceiving.Task;
}

private static Task PickUpAndFixDeadletters(string queueName, ServiceBusSender resubmitSender, CancellationToken cancellationToken)
{
var doneReceiving = new TaskCompletionSource<bool>();

// here, we create a receiver on the Deadletter queue
ServiceBusProcessor dlqProcessor =
_client.CreateProcessor(queueName, new ServiceBusProcessorOptions {SubQueue = SubQueue.DeadLetter});

// close the receiver and factory when the CancellationToken fires
cancellationToken.Register(
async () =>
{
await dlqProcessor.CloseAsync();
doneReceiving.SetResult(true);
});

// register the RegisterMessageHandler callback
dlqProcessor.ProcessMessageAsync += async args =>
{
// first, we create a new sendable message of the picked up message
// that we can resubmit.
var resubmitMessage = new ServiceBusMessage(args.Message);
// if the message has an "error" we know the main loop
// can't handle, let's fix the message
if (resubmitMessage.Subject != null && resubmitMessage.Subject.Equals("Physicist"))
{
lock (Console.Out)
{
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine(
"\t\tFixing: \n\t\t\tMessageId = {0}, \n\t\t\tSequenceNumber = {1}, \n\t\t\tLabel = {2}",
args.Message.MessageId,
args.Message.SequenceNumber,
args.Message.Subject);
Console.ResetColor();
}

// set the label to "Scientist"
resubmitMessage.Subject = "Scientist";
// and re-enqueue the cloned message
await resubmitSender.SendMessageAsync(resubmitMessage);
}

// finally complete the original message and remove it from the DLQ
await args.CompleteMessageAsync(args.Message);
};
dlqProcessor.ProcessErrorAsync += LogMessageHandlerException;
_ = dlqProcessor.StartProcessingAsync();
return doneReceiving.Task;
}

private static Task LogMessageHandlerException(ProcessErrorEventArgs e)
{
Console.WriteLine($"Exception: \"{e.Exception.Message}\" {e.EntityPath}");
return Task.CompletedTask;
}
}
}
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