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Portal 1 Style Fizzlers do not disable particles when disabled #2467

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Endermage77 opened this issue Jan 27, 2018 · 2 comments
Closed

Portal 1 Style Fizzlers do not disable particles when disabled #2467

Endermage77 opened this issue Jan 27, 2018 · 2 comments
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Bug Something isn't working correctly Portal 1 Issue only applies to Portal 1 style.

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@Endermage77
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Endermage77 commented Jan 27, 2018

This button here:
20180127091901_1

Is powering down this fizzler over here:
20180127091849_1

This fizzler, in fact, is inactive, and does not fizzle cubes brought through it.
However, the particle field does not go away.

@vrad-exe vrad-exe added Bug Something isn't working correctly Portal 1 Issue only applies to Portal 1 style. labels Jan 27, 2018
@cartman1337
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I got curious about this one, since I hadn't run into this problem myself. It seems the problem is limited to fizzlers with a width of 1 block:
Deactivated fizzler 1 block wide
It seems active, but is as Endermage77 said inactive, and I've portaled through to prove it.

Fizzlers 2 blocks wide or wider deactivates correctly:
Deactivated fizzler 2 blocks wide

TeamSpen210 added a commit that referenced this issue Jan 31, 2018
@TeamSpen210 TeamSpen210 added the Done in next release This has been addressed in the next release label Jan 31, 2018
@TeamSpen210 TeamSpen210 removed the Done in next release This has been addressed in the next release label Aug 19, 2020
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Labels
Bug Something isn't working correctly Portal 1 Issue only applies to Portal 1 style.
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@TeamSpen210 @vrad-exe @cartman1337 @Endermage77 and others