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GBX.NET 2.0.7

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@BigBang1112 BigBang1112 released this 16 Aug 01:32
· 11 commits to master since this release
20e5b94
  • Added CPlugSolid2Model.ExportToObj()
  • Added missing DefaultZone to CGameCtnCollection
  • Added missing CGameUserFileList from v1
  • Added CPlugWeatherModel/CMotionManagerWeathers support
  • Added missing IGbx interface members
  • Added concrete exception for text format Gbxs
  • Added GetValidFileName(), InvalidFileNameChars, and InvalidFileNameCharSearchValues to GbxPath
  • Implemented CFuncKeysSkel 0x001
  • Implemented missing CGameCtnGhost.Checkpoint ToString from v1
  • Made CGameCtnReplayRecord.InterfaceScriptInfos nullable (fixes JSON serialization)
  • Changed CPlugSurface.SurfMaterial.SurfaceId from short to CPlugSurface.MaterialId?
  • Fixed CPlugTree all children methods to properly handle mips
  • Fixed CPlugMaterial for TMF
  • Fixed CPlugCrystal.SpawnPositionLayer being wrongly de/serialized
  • Fixed various serialization problems (often meshes and metadata) when values were between 255-65534
  • Fixed some class IDs not being mapped properly

New package GBX.NET.Crypto!

GBX.NET.Tool.CLI 0.2.0:

  • Added YML support
  • Added HidePath to ConsoleSettings
  • Added JsonOptions to ToolConsoleOptions
  • Renamed JsonSerializerContext to JsonContext in ToolConsoleOptions
  • Enhanced logging

GBX.NET.LZO 2.1.1:

  • Made Lzo.Compress thread-safe due to unknown parallel issues

Assets were automatically generated using the publish workflow.