Skip to content

BlanknameES/Div2Patch

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Div2Patch

Div2Patch is a fan-made patch for 'Divinity II: Developer's Cut' that focuses in bug fixes, QoL improvements and improving overall compatibility with modern systems.

Current feature list:

  • Includes the latest official patch: the 'Y-Axis HotFix' (v1.4.700.56/57).
  • Large Address Aware flag enabled in both executables (AKA the 4GB patch).
  • All internal frame limit caps from the engine are removed.
  • Added Fullscreen and Borderless Window checkboxes in the graphic options menu.
  • New 'CustomCameraFOV' setting added to globalswitches.xml. Allows to change the Field of View of the camera.
  • New 'PlayIntroVideo' setting added to globalswitches.xml. Allows to skip the intro video.
  • Keybinds can now be unassigned by pressing ESC.
  • Changed camera rotation method in human-form. This new method has no negative mouse acceleration and movement should be more fluid than before.
  • Fixed player rotation speed being tied to frame rate. This caused the character model to turn around extremely slow when running at high FPS.
  • New experimental setting 'DynamicCameraZoom' added to globalswitches.xml. When disabled, moving the camera up/down will not affect camera distance from the player anymore.
  • Improved the detection of extra mouse buttons 1 and 2 (AKA Forward/Back buttons).
  • A new in-game FPS limiter has been implemented (the old one was the cause of the camera stuttering issues).
  • 'Vsync' and 'FPS Cap' options are now visible by default without ticking 'Show Advanced Options'.
  • Fixed mouse scroll down bogus behaviour when used as keybind.
  • Keybinding to an already bound key is now possible.
  • Mouse middle button is now bindable.
  • Removed legacy keybinds that were hard-coded in the engine. One of these keybinds was the cause of player attacking when clicking left-alt key.
  • Keyboard key modifiers (control/shift/alt) of keybinds are now properly displayed.
  • Added new keybinds: 'Zoom In', 'Zoom Out' and 'Reset Zoom'. The new keybinds cannot be remapped (yet).
  • All hard-coded keybinds are now visible in the options menu. These previously hidden keybinds cannot be remapped (yet).

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Packages

No packages published