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CaptainProton42 committed Aug 7, 2021
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### ⚠️ Test Release ⚠️
### More info [here](https://github.com/CaptainProton42/GodotHoloPlayDemo/blob/main/README.md)!
# GDNative source for HoloPlay for Godot 3.x

This is the GDNative source for the HoloPlay for Godot 3.x plugin.

If you're just looking for the plugin, visit this repository: https://github.com/CaptainProton42/GodotHoloPlay

## Building from Source

The library can be built using [Scons](https://scons.org/) with the command `scons platform=windows`.
Clone the repository and initialise all submodules:
```
git clone https://github.com/CaptainProton42/GodotHoloPlayNative
cd GodotHoloPlayNative
git submodule update --init --recursive
```

Compile the C++ bindings:

```
cd godot-cpp
scons platform=windows generate_bindings=yes -j4
cd ..
```

Use [Scons](https://scons.org/) scons to build the DLL:

```
scons platform=windows
```

Note that currently only Windows is supported. I used MSVC v142 for compilation, you might need to download the correct GLFW static libraries when using another compiler.

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