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Cannot open include file: 'Environment.hpp' #1
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You'll need to pull the submodules with
after you've cloned the repo and then follow the instructions from here to compile the bindings. I'll keep this issue open until I've added that to the readme. |
Thanks, I'm not too familiar with submodules nor used gdnative. Looks like the github desktop client handles the submodules for you. The piece I was missing was
After running that command module built successfully. |
Added better instructions to the README in 0baea32! |
The code is looking for a header that is missing. I assume this is supposed to come from the godot-headers repo but I couldn't find that header in their either
Steps to reproduce:
scons platform=windows
Expected Result:
Native plugin compiles successfully
Actual Result:
The text was updated successfully, but these errors were encountered: