This project is all about developing a fully working game engine from scratch. I'm trying to stay true to some previous work in the past done by ID Software.
Run ./configure to install dependencies and submodules: Note: you may have to enable exec permissions for all scripts in the root directory.
$ chmod +x ./configure
$ ./configure
Now you can build the project with the homebrew build system by using ./build.debug.sh or ./build.release.sh depending on the profile you wish to build.
$ chmod +x ./build.debug.sh ./build.release.sh
$ ./build.debug.sh
See CONTRIBUTING for more details.
This project is under the BSD 3-clause License. See LICENSE for details.