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Can't activate item - character instead tries to eat it. #76414

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AzyWng opened this issue Sep 13, 2024 · 4 comments
Open

Can't activate item - character instead tries to eat it. #76414

AzyWng opened this issue Sep 13, 2024 · 4 comments
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(S2 - Confirmed) Bug that's been confirmed to exist

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@AzyWng
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AzyWng commented Sep 13, 2024

Describe the bug

When activating some in progress mutant lard, instead of continuing to work on it, my character tries to eat it.

Attach save file

Summers-trimmed.tar.gz

Steps to reproduce

  1. Try to make some lard in a batch.
  2. Stop the action.
  3. Attempt to resume it
  4. Fail bc your character tries to eat it.

Expected behavior

I expected to be able to resume crafting like other crafting recipes.

Screenshots

No response

Versions and configuration

  • OS: Linux
    • OS Version: LSB Version: n/a; Distributor ID: EndeavourOS; Description: EndeavourOS Linux; Release: rolling; Codename: rolling;
  • Game Version: cdda-experimental-2024-09-13-1401 0221f6e [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth]
    ]

Additional context

No response

@AzyWng AzyWng added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Sep 13, 2024
@PatrikLundell
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/Confirmed

Tried the same thing with 10 spawned chunks of meat and then frying the batch. When interrupted and activated a failing attempt to eat the in-progress item followed.

It seems the craft resumption action is somehow suppressed and the consumption action of the underlying item (target or source?) is attempted and then failed. In-progress items shouldn't exhibit any actions of either input or result.

@mqrause
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mqrause commented Sep 15, 2024

Like #76425, this is also caused by the water purification PR. In this case by e0650e5, which moved the eating check to before actual use actions are invoked. So comestibles, and that includes in progress crafts of comestibles, will always attempt to be eaten instead of having their use actions called.

@Aism4n
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Aism4n commented Sep 25, 2024

This bug also completely break taming (character try to eat cattle food).

@Cddasurvivor
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Any progress made on this issue?

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Labels
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