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I recently started an Innawoods playthrough and ran into this issue when I couldn't find any way to contain water. I eventually bit the bullet and tried to drink from a small pond (not murky water) and wasn't able to consume any water.
I was able to reproduce this is a regular save as well.
` DEBUG : Item location/name to be consumed should not be null.
FUNCTION : finish
FILE : D:\a\Cataclysm-DDA\Cataclysm-DDA\src\activity_actor.cpp
LINE : 3247
VERSION : 6805e26
`
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Describe the bug
I recently started an Innawoods playthrough and ran into this issue when I couldn't find any way to contain water. I eventually bit the bullet and tried to drink from a small pond (not murky water) and wasn't able to consume any water.
I was able to reproduce this is a regular save as well.
` DEBUG : Item location/name to be consumed should not be null.
FUNCTION : finish
FILE : D:\a\Cataclysm-DDA\Cataclysm-DDA\src\activity_actor.cpp
LINE : 3247
VERSION : 6805e26
`
Attach save file
Rural Ridge-trimmed.tar.gz
Steps to reproduce
Examine water tile
Consume water
See error
Expected behavior
Character should consume the water without issues.
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth],
Magiclysm [magiclysm],
DinoMod [DinoMod]
]
Additional context
No response
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