Sounds: fix persistent weather effects #59188
Merged
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Summary
None
Purpose of change
Weather sound effects (
WEATHER_*
) do not fade out like other environment variants likedaytime
, so the audio channel will continue to play until a different weather SFX is encountered.Describe the solution
Fade out
outdoor*
channels when player is deaf or indoors, or if weather is silent.Describe alternatives you've considered
I thought initially that there might be an issue with
find_random_effect()
, but it seems to be selecting the appropriate effects.Testing
Following the steps in the linked issue:
WEATHER_CLEAR
effect fades outTested in-game audio:
2022-07-11.21-30-53.mp4
Additional context