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Adjust .22 Ammo Spawns #76727

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Summary

Bugfixes "Adjust spawns of .22"

Purpose of change

Our .22 LR ammo spawns included stuff like CB and FMJ rounds, which to my knowledge don't really exist in enough quantities to matter. A lot of the ammo was also ratshot, which was overrepresented and it also spawned in guns where it wouldn't make sense (eg, bug out bags).

Describe the solution

Removes CB and FMJ spawns, adding the number to the .22 LR spawns, along with adjusting ratshot to be a flat 1.

Describe alternatives you've considered

Not doing this.

Testing

Tested locally, works fine.

Additional context

.22 CB should be replaced with .22 short, and I'll hopefully do that one day. I tried using ammoseek to get a rough number, but there was so much .22 LR that I couldn't get a good ration of .22 LR/ rat shot, so I guessed.

@github-actions github-actions bot added [JSON] Changes (can be) made in JSON Spawn Creatures, items, vehicles, locations appearing on map Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves <Bugfix> This is a fix for a bug (or closes open issue) json-styled JSON lint passed, label assigned by github actions astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions labels Sep 29, 2024
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
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